Player Matchup

Hachiman
Hachiman
Professor__Drip
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,388 Elo+
Party 1
Ra
Ra
Yotu Pro XP
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
adamzixvzi
Tsukuyomi
Level 76
God Stats
1W - 2L
1,616 SR
Queue Stats
18W - 15L
1,465 Elo+
Party 1
Team Averages
Level 33
1,539 SR
1,451 Elo+

VS

Team Averages
Level 21
1,361 SR
1,228 Elo+
Bakasura
Bakasura
COL_WOODS95
Bakasura
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
13W - 12L
1,268 Elo+
Party 2
Vamana
Vamana
DeRavage612
Vamana
Level 50
God Stats
21W - 11L
1,319 SR
Queue Stats
255W - 248L
1,365 Elo+
Party 2
Olorun
Olorun
Uvogin23
Olorun
Level 6
God Stats
10W - 7L
1,263 SR
Queue Stats
263W - 318L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 9 / 9
10,977
610
7,668
15,041
3,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 15 / 7
10,751
597
10,362
21,616
10,895
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
adamzixvzi
Tsukuyomi
19
17 / 6 / 1
15,825
879
31,092
18,347
7,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
COL_WOODS95
Bakasura
13
4 / 7 / 11
11,557
642
6,296
14,726
4,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
19
19 / 5 / 8
15,917
884
26,039
26,637
26,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Uvogin23
Olorun
16
6 / 6 / 13
13,041
725
10,090
18,335
12,128
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
18
Kills
29
30
Deaths
18
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
COL_WOODS95
Bakasura
4
7
11
1.36
W
Vamana
19
5
8
4.6
L
Hachiman
0
9
9
0.5
W
Olorun
Uvogin23
Olorun
6
6
13
2.08
L
1
15
7
0.3
L
Tsukuyomi
adamzixvzi
Tsukuyomi
17
6
1
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,122
Damage
42,425
55,004
Taken
59,698
21,719
Mitigated
43,313
9,310
Healing
16,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
COL_WOODS95
Bakasura
6,296
5,130
0
1,612
14,726
4,495
1,264
3,952
10,710
0
15,932
W
Vamana
26,039
10,700
0
7,329
26,637
26,690
2,307
3,800
22,523
11,721
49,959
L
Hachiman
7,668
5,584
0
1,946
15,041
3,746
338
3,258
11,508
0
33,283
W
Olorun
Uvogin23
Olorun
10,090
3,809
2,244
5,694
18,335
12,128
502
2,630
15,329
39,084
0
L
10,362
1,594
175
2,314
21,616
10,895
122
5,796
14,891
36,222
0
L
Tsukuyomi
adamzixvzi
Tsukuyomi
31,092
10,074
0
4,875
18,347
7,078
200
5,227
12,625
0
82,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
40,515
176
Minions Killed
145
0
Camps Cleared
0
803,404
Distance Traveled
837,533
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,557
642
41
2
0
270,578
0
W
Vamana
15,917
884
57
3
0
314,205
0
L
Hachiman
10,977
610
45
3
0
267,886
0
W
Olorun
13,041
725
47
3
0
252,750
0
L
Ra
10,751
597
53
3
0
199,683
1
L
Tsukuyomi
15,825
879
78
4
0
335,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role