Player Matchup

Neith
Neith
Bronze III
ilya2015102
Neith
Bronze III
Level 63
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 4L
901 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,207 SR
901 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 68
1,461 SR
823 MMR
Hel
Hel
Silver V
PolarFall8
Hel
Silver V
Level 68
God Stats
10W - 6L
1,461 SR
Queue Stats
52W - 49L
823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 0
10,729
671
7,853
15,907
5,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArachneNemesisThanatosBakasuraCupid

VS

Bans
IzanamiVamanaHe BoKhepriHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 0
12,477
780
11,092
13,085
6,052
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,853
Damage
11,092
15,907
Taken
13,085
5,756
Mitigated
6,052
6,008
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,092
1,437
0
8,865
13,085
6,052
2,223
51
13,034
93,201
0
L
7,853
2,854
0
6,008
15,907
5,756
1,467
11,116
4,791
0
75,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,729
Gold Earned
12,477
119
Minions Killed
138
0
Camps Cleared
0
256,740
Distance Traveled
296,849
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,477
780
138
9
0
296,849
4
L
Neith
10,729
671
119
7
0
256,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role