Player Matchup

Tsukuyomi
Tsukuyomi
DiamondsChelo
Tsukuyomi
Level 145
God Stats
3W - 1L
1,357 SR
Queue Stats
77W - 66L
1,663 Elo+
Solo
Sol
Sol
Matuteee17
Sol
Level 108
God Stats
0W - 2L
1,270 SR
Queue Stats
104W - 126L
1,506 Elo+
Solo
Ymir
Ymir
Obalot
Ymir
Level 152
God Stats
119W - 95L
1,609 SR
Queue Stats
289W - 298L
1,627 Elo+
Solo
Nike
Nike
Yurihenrique13
Nike
Level 123
God Stats
43W - 21L
1,583 SR
Queue Stats
857W - 909L
1,560 Elo+
Solo
Janus
Janus
tomasgoroso
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,426 Elo+
Solo
Team Averages
Level 126
1,464 SR
1,556 Elo+

VS

Team Averages
Level 134
1,445 SR
1,534 Elo+
Ullr
Ullr
MaatyVuotto
Ullr
Level 146
God Stats
5W - 6L
1,436 SR
Queue Stats
97W - 85L
1,552 Elo+
Solo
Cerberus
Cerberus
SnowTECH
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
UltronGT
Vulcan
Level 149
God Stats
5W - 3L
1,560 SR
Queue Stats
160W - 158L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
iKrypton
Baron Samedi
Level 128
God Stats
2W - 3L
1,226 SR
Queue Stats
226W - 234L
1,599 Elo+
Solo
Mercury
Mercury
lWoro
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DiamondsChelo
Tsukuyomi
6
1 / 1 / 0
3,898
780
2,655
3,200
870
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 0
3,824
765
716
3,103
492
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Obalot
Ymir
6
0 / 2 / 1
3,718
744
809
3,428
1,286
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,735
747
2,247
3,413
1,428
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
975
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,980
796
1,716
1,701
460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
SnowTECH
Cerberus
5
1 / 1 / 2
3,662
732
1,353
2,765
1,024
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
UltronGT
Vulcan
7
2 / 0 / 1
4,008
802
2,243
1,882
531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
iKrypton
Baron Samedi
6
0 / 0 / 0
3,495
699
2,284
2,820
674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
lWoro
Mercury
6
1 / 0 / 1
3,739
748
567
2,849
635
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DiamondsChelo
Tsukuyomi
1
1
0
1
W
1
0
1
1.5
L
0
2
0
0
L
Ymir
Obalot
Ymir
0
2
1
0.25
W
Cerberus
SnowTECH
Cerberus
1
1
2
2
W
Vulcan
UltronGT
Vulcan
2
0
1
2.5
L
0
0
0
0
W
Baron Samedi
iKrypton
Baron Samedi
0
0
0
0
W
Mercury
lWoro
Mercury
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,427
Damage
8,163
13,144
Taken
12,017
4,076
Mitigated
3,324
5,099
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DiamondsChelo
Tsukuyomi
2,655
802
0
1,501
3,200
870
0
1,077
2,123
0
16,489
W
1,716
922
0
500
1,701
460
0
582
1,119
0
18,366
L
716
54
0
1,134
3,103
492
0
69
3,034
16,790
0
L
Ymir
Obalot
Ymir
809
62
0
638
3,428
1,286
0
2,040
1,388
14,875
0
W
Cerberus
SnowTECH
Cerberus
1,353
96
0
393
2,765
1,024
0
321
2,364
4,967
0
W
Vulcan
UltronGT
Vulcan
2,243
1,102
0
620
1,882
531
0
333
1,505
20,433
0
L
2,247
171
0
1,826
3,413
1,428
0
2,694
719
0
15,916
W
Baron Samedi
iKrypton
Baron Samedi
2,284
518
83
1,543
2,820
674
33
0
2,620
15,116
0
W
Mercury
lWoro
Mercury
567
162
0
1,461
2,849
635
0
289
2,560
0
11,074
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,150
Gold Earned
18,884
133
Minions Killed
155
0
Camps Cleared
0
415,899
Distance Traveled
474,657
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,898
780
44
9
0
123,978
3
W
Ullr
3,980
796
42
8
0
89,987
4
L
Sol
3,824
765
41
8
0
90,136
1
L
Ymir
3,718
744
18
4
0
95,623
0
W
Cerberus
3,662
732
14
3
0
100,126
2
W
Vulcan
4,008
802
38
8
0
94,832
2
L
Nike
3,735
747
30
6
0
106,162
1
W
Baron Samedi
3,495
699
27
5
0
80,255
2
W
Mercury
3,739
748
34
7
0
109,457
1
L
Janus
975
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role