Player Matchup

Merlin
Merlin
CrashCasaNovaa
Merlin
Level 142
God Stats
4W - 0L
1,884 SR
Queue Stats
390W - 320L
1,611 Elo+
Party 1
Ne Zha
Ne Zha
Re Re Ant9591
Ne Zha
Level 17
God Stats
1W - 1L
1,301 SR
Queue Stats
5W - 8L
1,435 Elo+
Party 1
Fenrir
Fenrir
llllKeillll
Fenrir
Level 69
God Stats
110W - 53L
1,687 SR
Queue Stats
241W - 187L
1,625 Elo+
Party 1
Team Averages
Level 76
1,624 SR
1,557 Elo+

VS

Team Averages
Level 18
1,454 SR
1,472 Elo+
Neith
Neith
FutureThrone189
Neith
Level 28
God Stats
43W - 44L
1,566 SR
Queue Stats
102W - 113L
1,431 Elo+
Solo
Chang'e
Chang'e
My3ticalP3ch
Chang'e
Level 21
God Stats
3W - 4L
1,298 SR
Queue Stats
212W - 238L
1,486 Elo+
Solo
Thor
Thor
chrisarnol
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 14
11,918
745
16,709
7,709
2,926
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 7 / 12
10,470
654
6,249
12,298
3,920
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
9 / 1 / 11
12,054
753
9,164
11,678
12,668
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 5
10,482
655
9,936
12,588
3,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
My3ticalP3ch
Chang'e
14
5 / 4 / 5
10,398
650
9,927
14,619
4,344
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 14 / 3
8,101
506
1,233
15,957
4,140

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
22
Kills
10
11
Deaths
23
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
L
5
5
5
1.5
L
Chang'e
My3ticalP3ch
Chang'e
5
4
5
1.88
W
4
7
12
1.43
L
0
14
3
0.11
W
Fenrir
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,122
Damage
21,096
31,685
Taken
43,164
19,514
Mitigated
12,354
3,788
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,709
2,354
0
90
7,709
2,926
1,222
3,694
4,015
74,466
0
L
9,936
4,165
0
2,110
12,588
3,870
206
5,207
7,254
0
40,014
L
Chang'e
My3ticalP3ch
Chang'e
9,927
553
1,265
4,155
14,619
4,344
50
5,887
8,532
42,759
0
W
6,249
1,061
0
1,146
12,298
3,920
210
2,280
10,018
0
19,559
L
1,233
352
0
0
15,957
4,140
34
5,679
10,078
0
7,867
W
Fenrir
9,164
1,359
0
2,552
11,678
12,668
1,094
4,041
7,637
0
32,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,442
Gold Earned
28,981
167
Minions Killed
130
0
Camps Cleared
0
799,324
Distance Traveled
684,157
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,918
745
110
7
0
245,869
5
L
Neith
10,482
655
64
4
0
242,364
0
L
Chang'e
10,398
650
58
4
0
264,242
0
W
Ne Zha
10,470
654
20
1
0
268,393
0
L
Thor
8,101
506
8
1
0
177,551
0
W
Fenrir
12,054
753
37
2
0
285,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role