Player Matchup

Sun Wukong
Sun Wukong
AceOn your 6
Sun Wukong
Level 7
God Stats
4W - 4L
1,780 SR
Queue Stats
31W - 35L
1,259 Elo+
Solo
Baron Samedi
Baron Samedi
Martinlamar231
Baron Samedi
Level 13
God Stats
4W - 2L
1,790 SR
Queue Stats
6W - 9L
1,295 Elo+
Solo
Neith
Neith
Timboku
Neith
Level 20
God Stats
137W - 156L
1,455 SR
Queue Stats
155W - 178L
1,271 Elo+
Solo
Discordia
Discordia
damon61705
Discordia
Level 16
God Stats
0W - 3L
1,286 SR
Queue Stats
26W - 29L
1,346 Elo+
Solo
Fenrir
Fenrir
micko815520
Fenrir
Level 8
God Stats
10W - 11L
1,397 SR
Queue Stats
16W - 17L
1,270 Elo+
Solo
Team Averages
Level 13
1,542 SR
1,288 Elo+

VS

Team Averages
Level 19
1,503 SR
1,288 Elo+
Mercury
Mercury
Dankstopheles
Mercury
Level 27
God Stats
34W - 32L
1,457 SR
Queue Stats
170W - 178L
1,243 Elo+
Solo
Skadi
Skadi
Eiadde
Skadi
Level 8
God Stats
5W - 6L
1,379 SR
Queue Stats
38W - 52L
1,154 Elo+
Solo
Awilix
Awilix
Noto_3360
Awilix
Level 29
God Stats
30W - 10L
1,601 SR
Queue Stats
73W - 53L
1,488 Elo+
Solo
Merlin
Merlin
ZombieRush69
Merlin
Level 22
God Stats
19W - 23L
1,406 SR
Queue Stats
61W - 60L
1,349 Elo+
Solo
Cthulhu
Cthulhu
tom765
Cthulhu
Level 8
God Stats
4W - 1L
1,672 SR
Queue Stats
6W - 11L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceOn your 6
Sun Wukong
18
3 / 10 / 5
13,034
931
11,097
19,059
12,624
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Martinlamar231
Baron Samedi
19
2 / 13 / 8
12,705
908
12,302
22,279
12,856
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Timboku
Neith
18
1 / 6 / 8
11,935
853
7,542
17,325
7,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
damon61705
Discordia
19
1 / 4 / 9
12,469
891
12,659
9,996
3,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
19
10 / 9 / 2
13,949
996
19,317
29,402
13,765
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

15

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
12 / 3 / 19
14,470
1,034
19,959
16,289
6,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Eiadde
Skadi
20
12 / 4 / 19
14,762
1,054
25,169
14,332
4,851
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
Noto_3360
Awilix
20
10 / 4 / 20
14,095
1,007
24,319
22,037
13,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
20
7 / 2 / 26
15,603
1,115
17,403
14,036
5,651
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
tom765
Cthulhu
15
0 / 4 / 3
10,623
759
1,772
4,862
1,932

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
128
17
Kills
41
42
Deaths
17
32
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AceOn your 6
Sun Wukong
3
10
5
0.55
W
Mercury
12
3
19
7.17
W
Skadi
Eiadde
Skadi
12
4
19
5.38
L
Baron Samedi
Martinlamar231
Baron Samedi
2
13
8
0.46
W
Awilix
Noto_3360
Awilix
10
4
20
5
L
Neith
Timboku
Neith
1
6
8
0.83
W
Merlin
7
2
26
10
L
Discordia
damon61705
Discordia
1
4
9
1.38
L
Fenrir
10
9
2
1.22
W
Cthulhu
tom765
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,917
Damage
88,622
98,061
Taken
71,556
49,836
Mitigated
31,588
6,884
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AceOn your 6
Sun Wukong
11,097
1,663
0
415
19,059
12,624
0
3,718
15,341
0
36,636
W
Mercury
19,959
11,909
0
1,666
16,289
6,036
0
5,695
10,594
0
44,138
W
Skadi
Eiadde
Skadi
25,169
17,721
0
0
14,332
4,851
0
6,976
7,356
0
48,020
L
Baron Samedi
Martinlamar231
Baron Samedi
12,302
1,927
1,483
834
22,279
12,856
0
3,310
18,969
43,044
0
W
Awilix
Noto_3360
Awilix
24,319
11,261
558
468
22,037
13,118
0
7,352
14,685
0
32,292
L
Neith
Timboku
Neith
7,542
2,576
0
1,079
17,325
7,082
0
4,654
12,671
125
31,426
W
Merlin
17,403
2,986
1,074
1,192
14,036
5,651
0
3,428
10,608
51,526
0
L
Discordia
damon61705
Discordia
12,659
138
0
459
9,996
3,509
0
2,519
7,477
20,259
0
L
Fenrir
19,317
6,730
0
2,614
29,402
13,765
0
4,974
24,428
0
39,041
W
Cthulhu
tom765
Cthulhu
1,772
229
0
0
4,862
1,932
0
1,635
3,227
8,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,092
Gold Earned
69,553
220
Minions Killed
208
1
Camps Cleared
4
1,098,936
Distance Traveled
1,133,367
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,034
931
62
4
1
179,191
0
W
Mercury
14,470
1,034
59
4
1
332,381
0
W
Skadi
14,762
1,054
37
3
1
210,187
0
L
Baron Samedi
12,705
908
68
5
0
181,995
2
W
Awilix
14,095
1,007
13
1
0
267,062
0
L
Neith
11,935
853
50
4
0
225,732
2
W
Merlin
15,603
1,115
79
6
1
264,178
0
L
Discordia
12,469
891
5
0
0
248,730
0
L
Fenrir
13,949
996
35
3
0
263,288
0
W
Cthulhu
10,623
759
20
1
1
59,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role