Player Matchup

Erlang Shen
Erlang Shen
BlueShanti
Erlang Shen
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 102L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Chu47
Kukulkan
Level 104
God Stats
5W - 4L
1,707 SR
Queue Stats
315W - 312L
1,524 Elo+
Solo
Medusa
Medusa
Flomix
Medusa
Level 144
God Stats
8W - 6L
1,773 SR
Queue Stats
593W - 513L
1,546 Elo+
Solo
Hun Batz
Hun Batz
OwlTime
Hun Batz
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,591 Elo+
Solo
Thor
Thor
SaVaGe36rus
Thor
Level 127
God Stats
1W - 1L
1,570 SR
Queue Stats
235W - 242L
1,538 Elo+
Solo
Team Averages
Level 109
1,610 SR
1,548 Elo+

VS

Team Averages
Level 107
1,390 SR
1,515 Elo+
Neith
Neith
Akarillon
Neith
Level 115
God Stats
1W - 0L
1,589 SR
Queue Stats
10W - 9L
1,480 Elo+
Party 1
Anubis
Anubis
Konrabi
Anubis
Level 127
God Stats
2W - 0L
1,224 SR
Queue Stats
38W - 33L
1,503 Elo+
Party 1
Fenrir
Fenrir
MrDarkBomber
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
NessiDH
Athena
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 53L
1,552 Elo+
Party 1
Fafnir
Fafnir
TmasterzT
Fafnir
Level 35
God Stats
3W - 3L
1,139 SR
Queue Stats
133W - 122L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlueShanti
Erlang Shen
20
7 / 5 / 15
13,167
878
13,243
32,651
21,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Chu47
Kukulkan
19
4 / 6 / 13
11,607
774
25,869
13,455
5,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Flomix
Medusa
19
5 / 5 / 14
11,640
776
18,767
13,781
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
OwlTime
Hun Batz
15
4 / 11 / 11
11,083
739
15,618
15,475
5,833
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 6 / 10
12,511
834
9,620
18,921
8,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akarillon
Neith
20
9 / 4 / 21
13,417
894
21,244
17,471
7,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Konrabi
Anubis
20
11 / 6 / 16
13,617
908
28,467
16,639
9,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
16
5 / 7 / 16
10,770
718
12,558
20,765
15,447
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
NessiDH
Athena
18
4 / 7 / 19
11,988
799
10,648
21,608
22,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
TmasterzT
Fafnir
19
4 / 5 / 24
12,018
801
10,608
22,362
32,192
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
129
29
Kills
33
33
Deaths
29
63
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Neith
Akarillon
Neith
9
4
21
4.88
L
Erlang Shen
BlueShanti
Erlang Shen
7
5
15
2.9
L
Kukulkan
Chu47
Kukulkan
4
6
13
1.75
L
Medusa
Flomix
Medusa
5
5
14
2.4
W
Anubis
Konrabi
Anubis
11
6
16
3.17
W
Fenrir
5
7
16
1.86
W
Athena
NessiDH
Athena
4
7
19
1.93
L
Hun Batz
OwlTime
Hun Batz
4
11
11
0.86
L
9
6
10
2.33
W
Fafnir
TmasterzT
Fafnir
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,117
Damage
83,525
94,283
Taken
98,845
45,968
Mitigated
87,805
31,089
Healing
26,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akarillon
Neith
21,244
8,941
3,221
5,792
17,471
7,837
2,948
4,926
12,370
0
50,615
L
Erlang Shen
BlueShanti
Erlang Shen
13,243
4,758
1,800
13,430
32,651
21,110
1,027
16,937
15,466
0
28,869
L
Kukulkan
Chu47
Kukulkan
25,869
2,696
4,303
2,336
13,455
5,143
126
6,266
7,089
45,783
0
L
Medusa
Flomix
Medusa
18,767
7,714
1,228
2,426
13,781
4,930
2,425
8,429
5,352
0
40,565
W
Anubis
Konrabi
Anubis
28,467
466
856
3,665
16,639
9,396
1,185
2,811
13,703
60,203
0
W
Fenrir
12,558
1,914
3,284
3,945
20,765
15,447
347
4,548
15,967
0
15,330
W
Athena
NessiDH
Athena
10,648
2,450
0
0
21,608
22,933
160
7,380
14,028
17,541
0
L
Hun Batz
OwlTime
Hun Batz
15,618
2,733
991
804
15,475
5,833
972
9,137
6,238
0
20,112
L
9,620
1,705
1,348
2,423
18,921
8,952
730
8,954
9,892
0
16,072
W
Fafnir
TmasterzT
Fafnir
10,608
4,268
662
5,132
22,362
32,192
315
6,204
15,958
18,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,008
Gold Earned
61,810
153
Minions Killed
159
0
Camps Cleared
0
1,307,295
Distance Traveled
1,284,059
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,417
894
64
4
0
256,312
3
L
Erlang Shen
13,167
878
39
3
0
263,125
1
L
Kukulkan
11,607
774
49
3
0
268,427
1
L
Medusa
11,640
776
40
3
0
292,401
0
W
Anubis
13,617
908
69
5
0
240,228
0
W
Fenrir
10,770
718
3
0
0
269,069
5
W
Athena
11,988
799
12
1
0
262,835
2
L
Hun Batz
11,083
739
8
1
0
244,980
0
L
Thor
12,511
834
17
1
0
238,362
0
W
Fafnir
12,018
801
11
1
0
255,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role