Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GROOVYxDUDE
Fenrir
Level 109
God Stats
7W - 6L
1,403 SR
Queue Stats
194W - 146L
1,553 Elo+
Party 1
Chang'e
Chang'e
Muay_Thai_Gott
Chang'e
Level 125
God Stats
4W - 4L
1,491 SR
Queue Stats
254W - 219L
1,493 Elo+
Party 1
Team Averages
Level 118
1,465 SR
1,515 Elo+

VS

Team Averages
Level 66
1,510 SR
1,482 Elo+
Chang'e
Chang'e
Gaboum99
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,464 Elo+
Solo
Apollo
Apollo
xXcmaiderxX
Apollo
Level 49
God Stats
18W - 13L
1,529 SR
Queue Stats
170W - 107L
1,487 Elo+
Solo
Nike
Nike
zZen Aku Zz
Nike
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 116L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 2 / 12
12,052
803
12,506
17,441
17,446
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
15
10 / 2 / 11
11,660
777
10,004
14,646
8,673
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 4 / 14
10,768
718
11,720
13,911
6,352
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gaboum99
Chang'e
12
1 / 8 / 4
9,561
637
7,596
11,814
3,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
12
4 / 9 / 1
10,121
675
9,812
14,657
4,901
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 5 / 4
10,152
677
10,442
17,795
14,828
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
22
Kills
7
8
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
2
12
6.5
W
Fenrir
10
2
11
7.75
L
Chang'e
Gaboum99
Chang'e
1
8
4
0.38
W
5
4
14
3
L
Apollo
4
9
1
0.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,230
Damage
27,850
45,998
Taken
44,266
32,471
Mitigated
23,696
16,994
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,506
481
731
1,200
17,441
17,446
128
2,803
14,163
42,613
0
W
Fenrir
10,004
2,083
0
2,139
14,646
8,673
1,488
3,095
11,401
0
38,516
L
Chang'e
Gaboum99
Chang'e
7,596
681
3,857
3,381
11,814
3,967
180
6,223
5,591
29,894
0
W
11,720
1,044
6,805
6,119
13,911
6,352
746
1,836
11,900
44,416
0
L
Apollo
9,812
6,764
0
1,782
14,657
4,901
1,091
8,408
6,249
0
38,378
L
10,442
952
0
1,060
17,795
14,828
0
9,707
8,088
0
34,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,480
Gold Earned
29,834
151
Minions Killed
130
0
Camps Cleared
0
776,168
Distance Traveled
747,510
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,052
803
48
3
0
289,143
3
W
Fenrir
11,660
777
57
4
0
241,601
1
L
Chang'e
9,561
637
39
3
0
229,789
1
W
Chang'e
10,768
718
46
3
0
245,424
4
L
Apollo
10,121
675
55
4
0
229,968
4
L
Nike
10,152
677
36
2
0
287,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role