Player Matchup

Raijin
Raijin
FutureBepoppin
Raijin
Level 14
God Stats
2W - 4L
1,444 SR
Queue Stats
4W - 11L
1,210 Elo+
Solo
Sun Wukong
Sun Wukong
Gaver1338
Sun Wukong
Level 29
God Stats
14W - 8L
1,414 SR
Queue Stats
15W - 14L
1,208 Elo+
Solo
Yemoja
Yemoja
GeorgiaAnton
Yemoja
Level 29
God Stats
100W - 112L
1,373 SR
Queue Stats
132W - 184L
1,157 Elo+
Solo
Neith
Neith
KoullisGG
Neith
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,085 Elo+
Solo
Thanatos
Thanatos
WNIUBI
Thanatos
Level 12
God Stats
6W - 13L
1,360 SR
Queue Stats
83W - 85L
1,526 Elo+
Solo
Team Averages
Level 19
1,418 SR
1,237 Elo+

VS

Team Averages
Level 14
1,478 SR
1,345 Elo+
Terra
Terra
CAILLOOOOOUUUUU
Terra
Level 15
God Stats
5W - 7L
1,081 SR
Queue Stats
7W - 23L
911 Elo+
Party 1
Nemesis
Nemesis
Lougaraph
Nemesis
Level 16
God Stats
3W - 4L
1,358 SR
Queue Stats
7W - 24L
1,009 Elo+
Party 1
Janus
Janus
M1ghtyKJ
Janus
Level 28
God Stats
2W - 3L
1,721 SR
Queue Stats
8W - 7L
1,804 Elo+
Solo
Neith
Neith
Ootaku1
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Paharelski
Sun Wukong
Level 7
God Stats
3W - 5L
1,730 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
9,537
251
322
667
152
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Gaver1338
Sun Wukong
20
11 / 5 / 14
18,026
474
28,844
29,164
30,817
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
20
7 / 5 / 14
16,327
430
11,310
35,330
30,591
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
KoullisGG
Neith
20
10 / 10 / 11
17,796
468
33,793
24,181
10,553
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
WNIUBI
Thanatos
20
23 / 7 / 8
20,828
548
42,707
37,532
20,541
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 4
13,356
351
942
36,351
41,332
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Lougaraph
Nemesis
20
2 / 14 / 8
17,776
468
14,384
39,909
17,312
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
M1ghtyKJ
Janus
20
18 / 9 / 2
21,931
577
43,946
27,966
11,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Ootaku1
Neith
20
3 / 13 / 5
16,980
447
16,718
25,235
10,130
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Paharelski
Sun Wukong
20
5 / 5 / 7
17,497
460
17,289
30,655
48,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
51
Kills
28
28
Deaths
51
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
10
4
0.2
L
0
1
0
0
L
Sun Wukong
Gaver1338
Sun Wukong
11
5
14
3.6
L
Yemoja
7
5
14
2.8
L
Neith
KoullisGG
Neith
10
10
11
1.55
W
Nemesis
Lougaraph
Nemesis
2
14
8
0.43
W
Janus
M1ghtyKJ
Janus
18
9
2
2.11
W
Neith
Ootaku1
Neith
3
13
5
0.42
W
Sun Wukong
Paharelski
Sun Wukong
5
5
7
1.7
L
Thanatos
WNIUBI
Thanatos
23
7
8
3.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,976
Damage
93,279
126,874
Taken
160,116
92,654
Mitigated
128,382
58,543
Healing
31,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
942
374
2,002
5,579
36,351
41,332
64
3,063
32,892
22,731
0
L
322
36
0
177
667
152
0
339
328
1,427
0
L
Sun Wukong
Gaver1338
Sun Wukong
28,844
6,008
0
5,668
29,164
30,817
1,890
14,322
14,667
322
94,506
L
Yemoja
11,310
5,538
4,901
8,737
35,330
30,591
398
12,851
22,254
68,607
0
L
Neith
KoullisGG
Neith
33,793
18,305
0
2,515
24,181
10,553
2,237
7,356
16,550
0
133,580
W
Nemesis
Lougaraph
Nemesis
14,384
7,885
57
10,172
39,909
17,312
2,783
2,551
37,099
0
146,019
W
Janus
M1ghtyKJ
Janus
43,946
6,365
144
7,167
27,966
11,309
1,830
2,747
24,969
165,501
0
W
Neith
Ootaku1
Neith
16,718
7,520
0
3,169
25,235
10,130
5,580
1,178
23,833
0
86,905
W
Sun Wukong
Paharelski
Sun Wukong
17,289
5,090
0
3,546
30,655
48,299
5,368
2,407
28,148
0
85,585
L
Thanatos
WNIUBI
Thanatos
42,707
13,271
0
36,545
37,532
20,541
1,975
10,909
26,347
0
163,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,514
Gold Earned
87,540
599
Minions Killed
663
0
Camps Cleared
0
2,418,047
Distance Traveled
3,147,187
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,356
351
21
1
0
526,901
0
L
Raijin
9,537
251
3
0
0
27,586
0
L
Sun Wukong
18,026
474
107
3
0
672,714
3
L
Yemoja
16,327
430
95
3
0
534,760
1
L
Neith
17,796
468
206
5
0
481,084
1
W
Nemesis
17,776
468
163
4
0
666,154
0
W
Janus
21,931
577
215
6
0
657,273
0
W
Neith
16,980
447
143
4
0
577,969
0
W
Sun Wukong
17,497
460
121
3
0
718,890
1
L
Thanatos
20,828
548
188
5
0
701,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role