Player Matchup

Rama
Rama
BusinessMan
Rama
Level 7
God Stats
1W - 0L
1,712 SR
Queue Stats
3W - 1L
1,146 Elo+
Solo
Yemoja
Yemoja
LbsCake
Yemoja
Level 26
God Stats
4W - 4L
1,499 SR
Queue Stats
25W - 19L
1,396 Elo+
Solo
Pele
Pele
crayzy981
Pele
Level 21
God Stats
1W - 0L
1,240 SR
Queue Stats
28W - 18L
1,614 Elo+
Party 1
Hera
Hera
hiBRANDON007
Hera
Level 18
God Stats
1W - 1L
1,564 SR
Queue Stats
16W - 5L
1,368 Elo+
Party 1
Skadi
Skadi
thwartbeen64
Skadi
Level 28
God Stats
22W - 13L
1,541 SR
Queue Stats
69W - 56L
1,344 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,374 Elo+

VS

Team Averages
Level 23
1,365 SR
1,346 Elo+
Fafnir
Fafnir
Codeinecastles
Fafnir
Level 23
God Stats
0W - 2L
1,269 SR
Queue Stats
28W - 42L
1,372 Elo+
Solo
Merlin
Merlin
DROCKtheatreking
Merlin
Level 26
God Stats
14W - 17L
1,583 SR
Queue Stats
65W - 60L
1,433 Elo+
Solo
Scylla
Scylla
SFP Artemis
Scylla
Level 29
God Stats
23W - 36L
1,425 SR
Queue Stats
60W - 70L
1,388 Elo+
Solo
Medusa
Medusa
Shoey025
Medusa
Level 26
God Stats
4W - 6L
1,282 SR
Queue Stats
28W - 31L
1,433 Elo+
Solo
Thor
Thor
omarramzy
Thor
Level 9
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 3L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,754
417
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
LbsCake
Yemoja
10
1 / 2 / 3
6,046
672
2,337
4,080
1,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
12
9 / 0 / 1
7,807
867
6,334
5,858
1,809
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 2
5,430
603
1,398
2,958
603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 2 / 1
6,456
717
3,040
4,169
1,078
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,777
531
881
4,171
2,371
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 4 / 1
5,227
581
2,277
4,165
474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
8
0 / 3 / 1
4,613
513
1,082
4,016
888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Shoey025
Medusa
10
4 / 2 / 0
6,155
684
3,967
6,219
1,559
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
4
0 / 5 / 0
3,789
421
120
3,432
721

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
14
Kills
6
6
Deaths
15
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
1
2
1
L
2
4
1
0.63
W
Yemoja
LbsCake
Yemoja
1
2
3
1.25
L
Scylla
0
3
1
0.17
L
Medusa
Shoey025
Medusa
4
2
0
2
W
Pele
9
0
1
9.5
W
1
2
2
1
L
Thor
0
5
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,109
Damage
8,327
17,065
Taken
22,003
4,813
Mitigated
6,013
4,989
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
881
166
369
1,787
4,171
2,371
27
365
3,806
5,320
0
L
2,277
318
0
443
4,165
474
504
69
4,096
21,029
0
W
Yemoja
LbsCake
Yemoja
2,337
183
290
878
4,080
1,323
631
1,016
3,064
25,848
0
L
Scylla
1,082
77
0
605
4,016
888
165
1,722
2,294
19,208
0
L
Medusa
Shoey025
Medusa
3,967
1,660
0
1,698
6,219
1,559
0
484
5,735
0
33,771
W
Pele
6,334
1,501
0
2,763
5,858
1,809
0
764
5,094
0
43,743
W
1,398
570
0
351
2,958
603
782
621
2,337
15,649
0
L
Thor
120
0
0
0
3,432
721
0
1,095
2,337
0
1,116
W
3,040
1,145
0
707
4,169
1,078
2,926
1,839
2,330
0
30,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
24,561
208
Minions Killed
154
0
Camps Cleared
0
617,218
Distance Traveled
710,965
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,754
417
0
0
0
0
0
L
Fafnir
4,777
531
7
1
0
141,637
0
L
Merlin
5,227
581
49
5
0
156,472
1
W
Yemoja
6,046
672
47
5
0
123,421
0
L
Scylla
4,613
513
34
4
0
127,116
0
L
Medusa
6,155
684
60
7
0
151,959
0
W
Pele
7,807
867
69
8
0
196,736
1
W
Hera
5,430
603
31
3
0
145,456
0
L
Thor
3,789
421
4
0
0
133,781
3
W
Skadi
6,456
717
61
7
0
151,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role