Player Matchup

Tyr
Tyr
HabaneroYash
Tyr
Level 25
God Stats
5W - 5L
1,438 SR
Queue Stats
22W - 32L
1,441 Elo+
Solo
Kukulkan
Kukulkan
fredyy_jr
Kukulkan
Level 15
God Stats
2W - 3L
1,462 SR
Queue Stats
9W - 30L
924 Elo+
Party 1
Zhong Kui
Zhong Kui
pardete30
Zhong Kui
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 36L
952 Elo+
Party 1
Team Averages
Level 28
1,467 SR
1,105 Elo+

VS

Team Averages
Level 20
1,411 SR
1,225 Elo+
Anubis
Anubis
MateoPagliano987
Anubis
Level 19
God Stats
2W - 5L
1,433 SR
Queue Stats
2W - 6L
1,137 Elo+
Solo
Ymir
Ymir
MoeFam
Ymir
Level 29
God Stats
5W - 4L
1,654 SR
Queue Stats
41W - 24L
1,604 Elo+
Solo
Fenrir
Fenrir
royaldent14
Fenrir
Level 12
God Stats
1W - 7L
1,146 SR
Queue Stats
1W - 14L
933 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 10
13,643
718
13,467
16,051
14,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
fredyy_jr
Kukulkan
15
6 / 10 / 9
12,723
670
8,217
15,212
12,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
pardete30
Zhong Kui
16
11 / 5 / 13
13,451
708
18,267
13,624
13,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 9 / 3
13,299
700
12,666
14,766
7,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
MoeFam
Ymir
16
5 / 4 / 9
13,693
721
11,691
21,317
24,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
10
0 / 17 / 8
10,370
546
1,945
18,573
6,615
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
28
Kills
15
17
Deaths
30
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
L
10
9
3
1.28
L
Ymir
MoeFam
Ymir
5
4
9
2.38
W
Kukulkan
fredyy_jr
Kukulkan
6
10
9
1.05
W
Zhong Kui
pardete30
Zhong Kui
11
5
13
3.5
L
Fenrir
0
17
8
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,951
Damage
26,302
44,887
Taken
54,656
40,415
Mitigated
38,330
11,390
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,467
3,031
0
7,044
16,051
14,015
1,410
6,749
9,302
0
62,109
L
12,666
1,786
0
2,498
14,766
7,394
0
8,439
6,327
32,158
0
L
Ymir
MoeFam
Ymir
11,691
2,824
0
3,744
21,317
24,321
0
11,466
9,851
49,104
0
W
Kukulkan
fredyy_jr
Kukulkan
8,217
1,588
597
744
15,212
12,882
747
9,513
5,699
28,310
0
W
Zhong Kui
pardete30
Zhong Kui
18,267
1,447
672
2,333
13,624
13,518
313
8,386
5,238
38,272
0
L
Fenrir
1,945
697
0
291
18,573
6,615
134
7,223
11,350
0
7,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
37,362
146
Minions Killed
89
0
Camps Cleared
0
858,184
Distance Traveled
663,571
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,643
718
79
4
0
363,052
0
L
Anubis
13,299
700
33
2
0
178,199
1
L
Ymir
13,693
721
51
3
0
249,203
2
W
Kukulkan
12,723
670
31
2
0
240,300
0
W
Zhong Kui
13,451
708
36
2
0
254,832
0
L
Fenrir
10,370
546
5
0
0
236,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role