Player Matchup

Thor
Thor
Araldokiler
Thor
Level 69
God Stats
19W - 28L
1,399 SR
Queue Stats
791W - 820L
1,386 Elo+
Solo
Sol
Sol
Erick-san93
Sol
Level 146
God Stats
3W - 1L
1,454 SR
Queue Stats
441W - 526L
1,376 Elo+
Solo
Rama
Rama
MrGoldenWeek
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
kratos270
Baron Samedi
Level 106
God Stats
2W - 1L
1,242 SR
Queue Stats
119W - 110L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
ypiocal1920
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,419 SR
1,456 Elo+

VS

Team Averages
Level 102
1,586 SR
1,465 Elo+
Discordia
Discordia
ELYIYO44
Discordia
Level 42
God Stats
72W - 60L
1,552 SR
Queue Stats
185W - 224L
1,306 Elo+
Solo
Heimdallr
Heimdallr
MSI2060
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Simao_azarado
Nu Wa
Level 34
God Stats
21W - 26L
1,423 SR
Queue Stats
22W - 34L
1,241 Elo+
Solo
Tsukuyomi
Tsukuyomi
ruvΛΛk
Tsukuyomi
Level 157
God Stats
4W - 3L
1,885 SR
Queue Stats
73W - 62L
1,650 Elo+
Solo
Fenrir
Fenrir
xStonyBlackx
Fenrir
Level 146
God Stats
1W - 4L
1,570 SR
Queue Stats
20W - 19L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,607
721
839
3,501
798
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 4
3,578
716
910
884
143
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 1 / 0
3,903
781
646
2,458
607
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
kratos270
Baron Samedi
7
1 / 0 / 1
3,620
724
1,509
1,556
659
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
ypiocal1920
Kuzenbo
6
4 / 0 / 1
4,188
838
1,942
1,310
584
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ELYIYO44
Discordia
1
0 / 0 / 0
954
191
0
0
0
Heimdallr
MSI2060
Heimdallr
4
0 / 2 / 0
3,071
614
593
2,114
519
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

4
0 / 3 / 0
2,968
594
738
2,554
625
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
ruvΛΛk
Tsukuyomi
6
0 / 1 / 0
3,517
703
1,748
2,471
958
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
7
1 / 0 / 0
4,018
804
803
2,626
736
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Discordia
ELYIYO44
Discordia
0
0
0
0
W
0
0
4
2
L
Heimdallr
MSI2060
Heimdallr
0
2
0
0
W
0
1
0
0
L
0
3
0
0
W
Baron Samedi
kratos270
Baron Samedi
1
0
1
1.5
L
Tsukuyomi
ruvΛΛk
Tsukuyomi
0
1
0
0
L
Fenrir
1
0
0
1
W
Kuzenbo
ypiocal1920
Kuzenbo
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,846
Damage
3,882
9,709
Taken
9,765
2,791
Mitigated
2,838
4,218
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
839
383
0
1,399
3,501
798
0
251
3,204
0
13,064
L
Discordia
ELYIYO44
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
910
682
0
420
884
143
799
31
853
11,048
0
L
Heimdallr
MSI2060
Heimdallr
593
81
0
120
2,114
519
0
1,437
677
0
7,746
W
646
544
0
1,040
2,458
607
0
0
2,458
0
18,165
L
738
418
0
425
2,554
625
48
1,321
1,183
6,279
0
W
Baron Samedi
kratos270
Baron Samedi
1,509
69
71
941
1,556
659
0
136
1,304
11,720
0
L
Tsukuyomi
ruvΛΛk
Tsukuyomi
1,748
432
0
898
2,471
958
0
1,378
918
0
12,251
L
Fenrir
803
258
0
1,743
2,626
736
0
0
2,626
0
16,938
W
Kuzenbo
ypiocal1920
Kuzenbo
1,942
844
0
347
1,310
584
0
320
990
8,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,896
Gold Earned
14,528
154
Minions Killed
100
0
Camps Cleared
0
431,878
Distance Traveled
378,372
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,607
721
35
7
0
91,114
0
L
Discordia
954
191
0
0
0
0
0
W
Sol
3,578
716
36
7
0
81,415
1
L
Heimdallr
3,071
614
19
4
0
86,882
1
W
Rama
3,903
781
53
11
0
81,030
0
L
Nu Wa
2,968
594
14
3
0
90,000
2
W
Baron Samedi
3,620
724
20
4
0
80,714
1
L
Tsukuyomi
3,517
703
27
5
0
103,811
2
L
Fenrir
4,018
804
40
8
0
97,679
0
W
Kuzenbo
4,188
838
10
2
0
97,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role