Player Matchup

Kumbhakarna
Kumbhakarna
Diamond I
Choked
Kumbhakarna
Diamond I
Level 127
God Stats
1W - 4L
1,504 SR
Queue Stats
86W - 44L
2,300 MMR
Party 2
Chaac
Chaac
Masters
sewshe
Chaac
Masters
Level 143
God Stats
1W - 3L
1,702 SR
Queue Stats
86W - 44L
2,405 MMR
Party 2
Hel
Hel
Masters
푠cyther
Hel
Masters
Level 157
God Stats
28W - 19L
1,823 SR
Queue Stats
310W - 251L
2,443 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,676 SR
2,383 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,659 SR
2,310 MMR
Cabrakan
Cabrakan
Diamond III
Gamè
Cabrakan
Diamond III
Level 41
God Stats
10W - 3L
1,994 SR
Queue Stats
22W - 18L
2,565 MMR
Party 1
Fenrir
Fenrir
Diamond V
oleadthegreat
Fenrir
Diamond V
Level 146
God Stats
3W - 5L
1,259 SR
Queue Stats
448W - 424L
2,136 MMR
Party 1
Hera
Hera
Diamond II
yRexi-
Hera
Diamond II
Level 151
God Stats
14W - 11L
1,723 SR
Queue Stats
380W - 242L
2,230 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Choked
Kumbhakarna
17
6 / 2 / 5
13,760
598
14,039
26,493
36,313
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
sewshe
Chaac
17
5 / 3 / 6
14,379
625
21,828
32,413
40,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 13 / 5
13,846
602
11,071
25,039
14,437
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AchillesPersephoneHeimdallrCthulhuOdin

VS

Bans
AphroditeMedusaSobekCu ChulainnYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gamè
Cabrakan
16
2 / 5 / 15
14,775
642
22,896
24,987
34,557
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
13 / 5 / 4
16,525
718
22,256
30,435
32,817
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
yRexi-
Hera
17
3 / 4 / 14
14,257
620
27,197
15,596
6,682
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
14
Kills
18
18
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Choked
Kumbhakarna
6
2
5
4.25
W
Cabrakan
Gamè
Cabrakan
2
5
15
1.9
W
13
5
4
3
L
Chaac
sewshe
Chaac
5
3
6
2.67
W
Hera
yRexi-
Hera
3
4
14
2.5
L
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,938
Damage
72,349
83,945
Taken
71,018
91,286
Mitigated
74,056
32,845
Healing
25,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Choked
Kumbhakarna
14,039
2,795
0
1,275
26,493
36,313
0
16,324
9,806
39,201
0
W
Cabrakan
Gamè
Cabrakan
22,896
1,861
0
5,615
24,987
34,557
869
10,087
14,156
54,673
0
W
22,256
7,695
0
11,730
30,435
32,817
1,153
6,636
22,669
128
85,034
L
Chaac
sewshe
Chaac
21,828
6,895
0
11,924
32,413
40,536
0
18,876
13,164
0
89,516
W
Hera
yRexi-
Hera
27,197
8,005
144
7,632
15,596
6,682
1,962
7,332
7,993
96,708
0
L
11,071
856
11,324
8,322
25,039
14,437
38
15,124
9,790
86,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
45,557
257
Minions Killed
234
0
Camps Cleared
0
1,236,032
Distance Traveled
1,142,115
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,760
598
42
2
0
422,613
2
W
Cabrakan
14,775
642
52
2
0
370,142
7
W
Fenrir
16,525
718
51
2
0
385,624
3
L
Chaac
14,379
625
113
5
0
442,728
2
W
Hera
14,257
620
131
6
0
386,349
3
L
Hel
13,846
602
102
4
0
370,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role