Player Matchup

Sun Wukong
Sun Wukong
Sweetrocker
Sun Wukong
Level 107
God Stats
14W - 8L
1,583 SR
Queue Stats
112W - 97L
1,507 Elo+
Party 1
Neith
Neith
Sylveonseb
Neith
Level 14
God Stats
2W - 1L
1,219 SR
Queue Stats
11W - 13L
1,099 Elo+
Solo
Merlin
Merlin
XxCodyxX8535
Merlin
Level 28
God Stats
4W - 5L
1,510 SR
Queue Stats
71W - 135L
1,184 Elo+
Party 1
Team Averages
Level 50
1,438 SR
1,263 Elo+

VS

Team Averages
Level 15
1,432 SR
1,302 Elo+
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Davix53-
Fenrir
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 26L
1,082 Elo+
Solo
Artemis
Artemis
YourShawtyLikeMe
Artemis
Level 8
God Stats
0W - 2L
1,295 SR
Queue Stats
132W - 183L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sweetrocker
Sun Wukong
14
12 / 0 / 5
10,341
862
12,171
12,622
7,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
11
2 / 3 / 8
8,294
691
4,980
5,540
1,949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
3 / 4 / 11
9,020
752
7,772
8,102
2,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 3 / 1
8,072
673
4,793
8,490
5,982
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Davix53-
Fenrir
10
1 / 6 / 4
7,561
630
2,537
12,580
4,905
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
2 / 8 / 3
7,451
621
8,118
9,437
3,263
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
7
7
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
3
1
1.5
L
Fenrir
Davix53-
Fenrir
1
6
4
0.5
W
Sun Wukong
Sweetrocker
Sun Wukong
12
0
5
14.5
W
Neith
2
3
8
2
W
Merlin
3
4
11
2.13
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
15,448
26,264
Taken
30,507
12,645
Mitigated
14,150
5,554
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,793
574
0
2,180
8,490
5,982
0
2,072
6,418
0
17,393
L
Fenrir
Davix53-
Fenrir
2,537
728
0
788
12,580
4,905
0
3,587
8,993
0
17,282
W
Sun Wukong
Sweetrocker
Sun Wukong
12,171
3,810
0
4,244
12,622
7,754
0
0
12,622
0
40,450
W
Neith
4,980
1,080
0
891
5,540
1,949
759
0
5,540
0
21,028
W
Merlin
7,772
1,422
0
419
8,102
2,942
394
36
8,066
34,129
0
L
8,118
4,515
0
0
9,437
3,263
0
2,201
7,236
0
21,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
23,084
133
Minions Killed
65
0
Camps Cleared
0
595,015
Distance Traveled
518,393
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,072
673
23
2
0
206,754
0
L
Fenrir
7,561
630
24
2
0
168,365
1
W
Sun Wukong
10,341
862
48
4
0
242,418
0
W
Neith
8,294
691
33
3
0
184,919
0
W
Merlin
9,020
752
52
4
0
167,678
0
L
Artemis
7,451
621
18
2
0
143,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role