Player Matchup

Heimdallr
Heimdallr
VlkodlakCze
Heimdallr
Level 28
God Stats
15W - 18L
1,377 SR
Queue Stats
96W - 106L
1,309 Elo+
Solo
Chang'e
Chang'e
angelvp
Chang'e
Level 28
God Stats
13W - 10L
1,750 SR
Queue Stats
72W - 78L
1,418 Elo+
Solo
Nemesis
Nemesis
dani_dani5
Nemesis
Level 12
God Stats
4W - 4L
1,379 SR
Queue Stats
17W - 21L
1,295 Elo+
Solo
Anubis
Anubis
knar nsr125
Anubis
Level 6
God Stats
1W - 0L
1,242 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ねこたろう
Bellona
Level 6
God Stats
2W - 1L
1,182 SR
Queue Stats
2W - 1L
1,070 Elo+
Solo
Team Averages
Level 16
1,386 SR
1,318 Elo+

VS

Team Averages
Level 19
1,453 SR
1,361 Elo+
Scylla
Scylla
G2-BlackCat
Scylla
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 161L
1,357 Elo+
Solo
Guan Yu
Guan Yu
RammsteinRko
Guan Yu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 26L
1,434 Elo+
Solo
Cerberus
Cerberus
Soledadsm22
Cerberus
Level 14
God Stats
0W - 6L
1,275 SR
Queue Stats
43W - 77L
1,197 Elo+
Solo
Anubis
Anubis
bydan29
Anubis
Level 25
God Stats
22W - 33L
1,490 SR
Queue Stats
60W - 64L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
raqueldeportista
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 25L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
VlkodlakCze
Heimdallr
20
17 / 8 / 15
17,399
1,160
61,649
28,119
10,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
angelvp
Chang'e
20
10 / 8 / 20
17,318
1,155
34,155
28,241
11,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
dani_dani5
Nemesis
20
9 / 2 / 14
15,806
1,054
20,190
20,531
16,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
16
0 / 4 / 2
11,477
765
2,407
3,303
1,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 5 / 11
13,409
894
4,172
10,036
7,032
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
2 / 10 / 12
13,130
875
9,543
20,592
16,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
RammsteinRko
Guan Yu
20
7 / 3 / 13
15,535
1,036
15,967
26,980
28,957
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Soledadsm22
Cerberus
20
0 / 13 / 17
13,585
906
5,465
38,531
17,195
Anubis
bydan29
Anubis
20
9 / 6 / 16
16,475
1,098
24,785
21,635
9,273
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
20
9 / 6 / 14
16,701
1,113
24,996
25,268
19,795
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
99
38
Kills
27
27
Deaths
38
62
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
10
12
0.8
L
Guan Yu
RammsteinRko
Guan Yu
7
3
13
4.5
L
Cerberus
Soledadsm22
Cerberus
0
13
17
0.65
W
Heimdallr
VlkodlakCze
Heimdallr
17
8
15
3.06
W
Chang'e
angelvp
Chang'e
10
8
20
2.5
L
Anubis
bydan29
Anubis
9
6
16
2.83
W
Nemesis
dani_dani5
Nemesis
9
2
14
8
W
Anubis
0
4
2
0.25
L
Tsukuyomi
9
6
14
2.67
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,573
Damage
80,756
90,230
Taken
133,006
46,248
Mitigated
91,955
26,412
Healing
22,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,543
2,229
0
664
20,592
16,735
0
7,711
12,856
15,110
0
L
Guan Yu
RammsteinRko
Guan Yu
15,967
2,931
4,664
4,584
26,980
28,957
0
8,941
17,964
0
24,488
L
Cerberus
Soledadsm22
Cerberus
5,465
569
0
2,922
38,531
17,195
0
9,906
28,450
30,718
0
W
Heimdallr
VlkodlakCze
Heimdallr
61,649
26,961
0
2,743
28,119
10,728
0
13,992
13,764
0
104,499
W
Chang'e
angelvp
Chang'e
34,155
650
6,847
12,957
28,241
11,082
0
9,771
17,961
79,247
0
L
Anubis
bydan29
Anubis
24,785
366
286
6,606
21,635
9,273
0
2,115
19,495
79,532
0
W
Nemesis
dani_dani5
Nemesis
20,190
6,659
0
3,434
20,531
16,122
0
9,114
11,159
0
40,835
W
Anubis
2,407
271
0
106
3,303
1,284
0
1,638
1,665
7,228
0
L
Tsukuyomi
24,996
6,832
418
2,231
25,268
19,795
0
7,889
17,328
0
52,227
W
4,172
1,271
0
325
10,036
7,032
0
5,278
4,631
0
13,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,409
Gold Earned
75,426
257
Minions Killed
280
5
Camps Cleared
0
1,015,645
Distance Traveled
1,516,554
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,130
875
16
1
0
221,586
1
L
Guan Yu
15,535
1,036
27
2
0
354,468
1
L
Cerberus
13,585
906
45
3
0
357,234
0
W
Heimdallr
17,399
1,160
77
5
5
225,112
0
W
Chang'e
17,318
1,155
112
7
0
297,558
0
L
Anubis
16,475
1,098
142
9
0
214,444
0
W
Nemesis
15,806
1,054
31
2
0
309,556
0
W
Anubis
11,477
765
7
0
0
54,825
0
L
Tsukuyomi
16,701
1,113
50
3
0
368,822
0
W
Bellona
13,409
894
30
2
0
128,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role