Player Matchup

Cthulhu
Cthulhu
TerraThiccThighs
Cthulhu
Level 107
God Stats
13W - 16L
1,594 SR
Queue Stats
269W - 268L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ztteven
Tsukuyomi
Level 128
God Stats
26W - 10L
1,768 SR
Queue Stats
299W - 271L
1,540 Elo+
Solo
Odin
Odin
david47
Odin
Level 108
God Stats
25W - 19L
1,628 SR
Queue Stats
126W - 140L
1,433 Elo+
Solo
Ah Puch
Ah Puch
lopotomato
Ah Puch
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
porkpalace
Rama
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
466W - 268L
1,645 Elo+
Solo
Team Averages
Level 102
1,598 SR
1,525 Elo+

VS

Team Averages
Level 124
1,497 SR
1,562 Elo+
Nu Wa
Nu Wa
BlasLu0
Nu Wa
Level 126
God Stats
7W - 1L
1,500 SR
Queue Stats
242W - 212L
1,550 Elo+
Solo
Yemoja
Yemoja
JakeRosettv
Yemoja
Level 149
God Stats
20W - 13L
1,654 SR
Queue Stats
131W - 113L
1,620 Elo+
Solo
Vamana
Vamana
TetsujinX
Vamana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,643 Elo+
Solo
Hera
Hera
TopMitigated
Hera
Level 124
God Stats
6W - 5L
1,727 SR
Queue Stats
145W - 141L
1,662 Elo+
Solo
Da Ji
Da Ji
icnius
Da Ji
Level 61
God Stats
0W - 4L
1,103 SR
Queue Stats
73W - 168L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 21
10,299
1,030
11,678
11,400
13,474
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Ztteven
Tsukuyomi
18
13 / 0 / 9
13,054
1,305
14,780
4,966
2,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
david47
Odin
17
4 / 1 / 17
10,381
1,038
8,814
7,540
5,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
lopotomato
Ah Puch
17
5 / 2 / 17
10,088
1,009
17,103
7,227
2,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 0 / 13
10,213
1,021
6,142
5,152
2,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

288

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BlasLu0
Nu Wa
16
3 / 9 / 2
10,004
1,000
11,178
17,748
6,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
16
1 / 2 / 3
9,302
930
4,905
12,768
12,249
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
TetsujinX
Vamana
15
0 / 2 / 3
8,905
891
9,706
10,446
10,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 0 / 0
7,770
777
0
0
0
Da Ji
icnius
Da Ji
15
1 / 14 / 2
9,176
918
4,858
22,257
9,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
15
27
Kills
5
5
Deaths
27
77
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BlasLu0
Nu Wa
3
9
2
0.44
L
Yemoja
1
2
3
1.25
W
2
2
21
6.25
L
Vamana
TetsujinX
Vamana
0
2
3
0.75
L
0
0
0
0
W
Tsukuyomi
Ztteven
Tsukuyomi
13
0
9
17.5
W
Odin
david47
Odin
4
1
17
12.5
L
Da Ji
icnius
Da Ji
1
14
2
0.14
W
Ah Puch
lopotomato
Ah Puch
5
2
17
6.75
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,517
Damage
30,647
36,285
Taken
63,219
26,586
Mitigated
39,282
5,592
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BlasLu0
Nu Wa
11,178
3,471
0
1,347
17,748
6,930
0
9,545
7,763
38,329
0
L
Yemoja
4,905
875
5,817
1,900
12,768
12,249
0
7,112
5,268
17,254
0
W
11,678
265
1,574
563
11,400
13,474
0
5,125
6,275
27,521
0
L
Vamana
TetsujinX
Vamana
9,706
3,951
0
1,601
10,446
10,816
0
3,018
7,378
0
27,088
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Ztteven
Tsukuyomi
14,780
5,349
0
766
4,966
2,315
0
1,808
3,158
0
43,691
W
Odin
david47
Odin
8,814
488
0
324
7,540
5,378
0
2,669
4,871
0
19,899
L
Da Ji
icnius
Da Ji
4,858
980
906
624
22,257
9,287
0
8,461
13,491
0
20,222
W
Ah Puch
lopotomato
Ah Puch
17,103
902
0
1,960
7,227
2,826
0
4,330
2,897
43,326
0
W
6,142
5,246
0
405
5,152
2,593
0
2,151
3,001
0
23,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,035
Gold Earned
45,157
242
Minions Killed
178
15
Camps Cleared
3
1,008,162
Distance Traveled
656,614
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,004
1,000
45
5
0
150,365
0
L
Yemoja
9,302
930
40
4
1
184,635
0
W
Cthulhu
10,299
1,030
41
4
0
221,011
1
L
Vamana
8,905
891
43
4
2
170,233
2
L
Hera
7,770
777
0
0
0
0
0
W
Tsukuyomi
13,054
1,305
58
6
8
215,017
3
W
Odin
10,381
1,038
32
3
1
194,378
0
L
Da Ji
9,176
918
50
5
0
151,381
0
W
Ah Puch
10,088
1,009
63
6
0
173,298
0
W
Rama
10,213
1,021
48
5
6
204,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role