Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alvaro-RM-97
Ra
Level 26
God Stats
3W - 3L
1,448 SR
Queue Stats
49W - 30L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
kenny-man1
Sun Wukong
Level 109
God Stats
1W - 0L
1,504 SR
Queue Stats
13W - 8L
1,521 Elo+
Solo
Team Averages
Level 68
1,484 SR
1,506 Elo+

VS

Team Averages
Level 64
1,558 SR
1,406 Elo+
Neith
Neith
FOUFOUTOSS
Neith
Level 82
God Stats
185W - 223L
1,533 SR
Queue Stats
228W - 279L
1,415 Elo+
Solo
Ares
Ares
PRO_SKILLER95
Ares
Level 82
God Stats
19W - 19L
1,496 SR
Queue Stats
53W - 58L
1,422 Elo+
Solo
Poseidon
Poseidon
kingberg9
Poseidon
Level 28
God Stats
1W - 1L
1,643 SR
Queue Stats
77W - 87L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
7 / 4 / 11
14,624
770
12,874
17,725
17,607
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 7 / 13
13,128
691
12,468
15,869
6,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
kenny-man1
Sun Wukong
17
10 / 1 / 8
14,289
752
20,949
20,032
23,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 6 / 7
12,623
664
12,433
16,543
6,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 7
12,859
677
15,628
21,922
23,274
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
kingberg9
Poseidon
16
4 / 10 / 5
11,897
626
9,771
15,756
9,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
20
Kills
12
12
Deaths
20
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
4
11
3.13
W
3
7
13
1.36
L
Neith
4
6
7
1.25
L
4
4
7
1.88
W
Sun Wukong
kenny-man1
Sun Wukong
10
1
8
14
L
Poseidon
kingberg9
Poseidon
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
37,832
53,626
Taken
54,221
47,038
Mitigated
39,466
19,888
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,874
1,422
835
1,151
17,725
17,607
112
8,320
9,405
33,859
0
W
12,468
1,315
5,433
7,022
15,869
6,030
907
8,937
6,932
74,495
0
L
Neith
12,433
3,857
1,683
3,271
16,543
6,486
0
7,195
9,098
0
66,355
L
15,628
304
532
2,949
21,922
23,274
236
10,390
11,155
25,503
0
W
Sun Wukong
kenny-man1
Sun Wukong
20,949
5,355
0
5,447
20,032
23,401
2,112
8,658
11,374
0
53,533
L
Poseidon
kingberg9
Poseidon
9,771
1,122
0
0
15,756
9,706
315
7,819
7,658
61,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
37,379
188
Minions Killed
197
0
Camps Cleared
0
1,007,976
Distance Traveled
918,119
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,624
770
26
1
0
352,583
5
W
Ra
13,128
691
102
5
0
300,077
1
L
Neith
12,623
664
90
5
0
306,346
6
L
Ares
12,859
677
15
1
0
318,012
3
W
Sun Wukong
14,289
752
60
3
0
355,316
6
L
Poseidon
11,897
626
92
5
0
293,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role