Player Matchup

Cthulhu
Cthulhu
BORNABIGFELLA
Cthulhu
Level 115
God Stats
5W - 2L
1,895 SR
Queue Stats
250W - 215L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MikuZin
Tsukuyomi
Level 141
God Stats
2W - 0L
1,309 SR
Queue Stats
134W - 123L
1,530 Elo+
Party 2
Anubis
Anubis
SebulbaDundee45
Anubis
Level 88
God Stats
5W - 2L
1,712 SR
Queue Stats
17W - 16L
1,577 Elo+
Party 2
Team Averages
Level 115
1,638 SR
1,546 Elo+

VS

Team Averages
Level 98
1,462 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
LastWizardKing
Tsukuyomi
Level 121
God Stats
1W - 4L
1,723 SR
Queue Stats
73W - 97L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
RonJearmey
Sun Wukong
Level 84
God Stats
0W - 2L
1,238 SR
Queue Stats
217W - 192L
1,473 Elo+
Party 1
Discordia
Discordia
SoouperWeeb-_-_-
Discordia
Level 89
God Stats
12W - 22L
1,424 SR
Queue Stats
567W - 577L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
7 / 2 / 11
15,298
695
15,358
21,178
25,984
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
MikuZin
Tsukuyomi
17
4 / 4 / 12
13,614
619
12,382
15,184
10,121
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 7 / 7
14,769
671
13,674
18,632
7,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LastWizardKing
Tsukuyomi
16
7 / 8 / 6
14,550
661
20,271
18,798
6,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
RonJearmey
Sun Wukong
17
2 / 4 / 10
13,163
598
11,761
17,030
14,504
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
17
4 / 8 / 4
13,629
620
11,264
14,092
3,845
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
19
Kills
13
13
Deaths
20
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
7
2
11
6.25
L
Tsukuyomi
LastWizardKing
Tsukuyomi
7
8
6
1.25
W
Tsukuyomi
MikuZin
Tsukuyomi
4
4
12
2.5
L
Sun Wukong
RonJearmey
Sun Wukong
2
4
10
1.75
W
8
7
7
1.64
L
Discordia
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,414
Damage
43,296
54,994
Taken
49,920
43,867
Mitigated
24,823
14,221
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,358
434
414
3,439
21,178
25,984
299
4,310
16,509
76,194
0
L
Tsukuyomi
LastWizardKing
Tsukuyomi
20,271
5,007
0
3,179
18,798
6,474
0
11,907
6,628
0
71,894
W
Tsukuyomi
MikuZin
Tsukuyomi
12,382
1,697
0
3,178
15,184
10,121
2,039
3,266
11,918
0
52,606
L
Sun Wukong
RonJearmey
Sun Wukong
11,761
1,635
486
2,015
17,030
14,504
1,115
8,297
8,428
0
48,969
W
13,674
993
0
7,190
18,632
7,762
717
4,351
14,137
65,860
0
L
Discordia
11,264
483
0
1,901
14,092
3,845
488
9,659
4,234
61,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,681
Gold Earned
41,342
230
Minions Killed
219
0
Camps Cleared
0
1,149,956
Distance Traveled
1,094,739
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,298
695
89
4
0
406,157
2
L
Tsukuyomi
14,550
661
68
3
0
351,436
2
W
Tsukuyomi
13,614
619
53
2
0
412,700
4
L
Sun Wukong
13,163
598
58
3
0
399,452
2
W
Anubis
14,769
671
88
4
0
331,099
4
L
Discordia
13,629
620
93
4
0
343,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role