Player Matchup

Nemesis
Nemesis
CB-Legend-
Nemesis
Level 29
God Stats
9W - 7L
1,524 SR
Queue Stats
97W - 98L
1,390 Elo+
Solo
Mercury
Mercury
MC_SlamNJam_97
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,426 Elo+
Solo
Artemis
Artemis
SeemlyCheetah43
Artemis
Level 29
God Stats
14W - 16L
1,402 SR
Queue Stats
215W - 198L
1,501 Elo+
Solo
Ne Zha
Ne Zha
SinsMarionette
Ne Zha
Level 28
God Stats
2W - 1L
1,354 SR
Queue Stats
30W - 30L
1,476 Elo+
Solo
Merlin
Merlin
iceyarcher
Merlin
Level 29
God Stats
24W - 20L
1,569 SR
Queue Stats
139W - 120L
1,591 Elo+
Solo
Team Averages
Level 25
1,470 SR
1,477 Elo+

VS

Team Averages
Level 20
1,657 SR
1,550 Elo+
Set
Set
CallMeSenpai839
Set
Level 25
God Stats
2W - 1L
1,717 SR
Queue Stats
121W - 95L
1,580 Elo+
Solo
Merlin
Merlin
DankAlfredo
Merlin
Level 10
God Stats
7W - 9L
1,555 SR
Queue Stats
7W - 11L
1,424 Elo+
Solo
Heimdallr
Heimdallr
JfnVillegas21
Heimdallr
Level 28
God Stats
12W - 11L
1,855 SR
Queue Stats
349W - 243L
1,726 Elo+
Solo
Artio
Artio
ShadowCimmerian5
Artio
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 85L
1,427 Elo+
Solo
Kukulkan
Kukulkan
preium-ecru
Kukulkan
Level 6
God Stats
1W - 2L
1,659 SR
Queue Stats
1W - 2L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CB-Legend-
Nemesis
18
9 / 3 / 11
12,664
603
14,024
18,172
6,822
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 7 / 4
9,716
463
5,420
13,496
4,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 4 / 10
13,204
629
23,714
15,271
5,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 8 / 10
9,268
441
3,796
12,165
8,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
iceyarcher
Merlin
18
14 / 4 / 5
12,240
583
11,226
11,497
4,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 4
12,323
587
15,356
20,339
7,993
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
10
1 / 5 / 3
7,850
374
5,893
6,856
1,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
JfnVillegas21
Heimdallr
18
14 / 4 / 4
12,615
601
21,826
13,119
7,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 7
10,619
506
3,791
23,791
17,117
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
preium-ecru
Kukulkan
10
0 / 15 / 2
7,322
349
1,345
13,657
3,427
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
36
Kills
26
26
Deaths
36
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CB-Legend-
Nemesis
9
3
11
4.83
L
10
5
4
2.4
L
Merlin
1
5
3
0.5
L
Heimdallr
JfnVillegas21
Heimdallr
14
4
4
4
W
2
7
4
0.57
W
11
4
10
4
L
1
7
7
0.64
W
0
8
10
0.63
W
Merlin
iceyarcher
Merlin
14
4
5
4.13
L
Kukulkan
preium-ecru
Kukulkan
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,180
Damage
48,211
70,601
Taken
77,762
29,143
Mitigated
37,624
19,919
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CB-Legend-
Nemesis
14,024
4,767
0
5,754
18,172
6,822
569
2,319
15,853
0
74,901
L
15,356
7,267
0
6,806
20,339
7,993
61
2,617
17,722
0
94,565
L
Merlin
5,893
530
0
194
6,856
1,784
520
2,052
4,804
20,114
0
L
Heimdallr
JfnVillegas21
Heimdallr
21,826
10,424
0
955
13,119
7,303
2,781
1,906
11,213
0
74,517
W
5,420
2,400
0
1,400
13,496
4,316
0
1,507
11,989
0
43,047
W
23,714
17,582
0
6,901
15,271
5,685
4,259
3,110
12,161
0
76,754
L
3,791
616
181
5,324
23,791
17,117
0
1,523
22,268
38,963
0
W
3,796
550
0
1,048
12,165
8,103
842
1,553
10,612
0
28,825
W
Merlin
iceyarcher
Merlin
11,226
785
0
4,816
11,497
4,217
2,585
2,540
8,957
57,724
0
L
Kukulkan
preium-ecru
Kukulkan
1,345
356
0
0
13,657
3,427
405
3,128
10,529
14,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,092
Gold Earned
50,729
466
Minions Killed
356
0
Camps Cleared
0
2,052,878
Distance Traveled
1,601,660
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,664
603
103
5
0
431,298
3
L
Set
12,323
587
137
7
0
385,383
1
L
Merlin
7,850
374
28
1
0
229,814
1
L
Heimdallr
12,615
601
116
6
0
337,336
0
W
Mercury
9,716
463
70
3
0
449,348
1
W
Artemis
13,204
629
117
6
0
367,113
5
L
Artio
10,619
506
51
2
0
357,034
0
W
Ne Zha
9,268
441
53
3
0
417,119
4
W
Merlin
12,240
583
123
6
0
388,000
8
L
Kukulkan
7,322
349
24
1
0
292,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role