Player Matchup

Ah Puch
Ah Puch
Silver III
Pamplemousse523
Ah Puch
Silver III
Level 68
God Stats
13W - 11L
1,595 SR
Queue Stats
14W - 15L
1,128 MMR
Solo
Fenrir
Fenrir
Bronze III
carlos220033
Fenrir
Bronze III
Level 42
God Stats
2W - 0L
1,649 SR
Queue Stats
15W - 24L
1,012 MMR
Solo
Artemis
Artemis
Bronze III
zllSuprxme-
Artemis
Bronze III
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 43L
870 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 49
1,581 SR
1,003 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,561 SR
923 MMR
Neith
Neith
Silver II
Clashera
Neith
Silver II
Level 128
God Stats
3W - 1L
1,934 SR
Queue Stats
114W - 132L
1,214 MMR
Solo
Thoth
Thoth
Silver III
Malthe-
Thoth
Silver III
Level 68
God Stats
11W - 16L
1,365 SR
Queue Stats
69W - 98L
1,167 MMR
Solo
Yemoja
Yemoja
Bronze III
petplay971
Yemoja
Bronze III
Level 87
God Stats
17W - 44L
1,384 SR
Queue Stats
128W - 247L
389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 13
13,578
754
23,205
16,596
5,248
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
7 / 6 / 6
13,450
747
7,639
20,552
8,138
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
zllSuprxme-
Artemis
18
8 / 7 / 5
13,412
745
11,913
15,250
4,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditePersephoneKumbhakarnaIzanamiMedusa

VS

Bans
SkadiChaacCthulhuYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clashera
Neith
15
8 / 9 / 7
12,746
708
14,679
17,946
6,960
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Malthe-
Thoth
16
4 / 6 / 8
12,100
672
13,518
13,706
5,095
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
petplay971
Yemoja
15
4 / 7 / 10
12,098
672
10,418
16,801
7,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
22
Kills
16
16
Deaths
22
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Clashera
Neith
8
9
7
1.28
L
Thoth
Malthe-
Thoth
4
6
8
1.33
W
7
3
13
4.5
W
Fenrir
7
6
6
1.67
L
Yemoja
petplay971
Yemoja
4
7
10
1.29
W
Artemis
zllSuprxme-
Artemis
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
38,615
52,398
Taken
48,453
18,204
Mitigated
19,914
14,694
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Clashera
Neith
14,679
6,610
0
3,570
17,946
6,960
1,379
7,086
10,860
0
36,176
L
Thoth
Malthe-
Thoth
13,518
33
0
536
13,706
5,095
257
6,590
7,116
62,492
0
W
23,205
579
444
3,420
16,596
5,248
724
7,707
8,889
62,073
0
W
Fenrir
7,639
1,229
0
7,508
20,552
8,138
122
8,764
11,788
0
66,884
L
Yemoja
petplay971
Yemoja
10,418
1,530
2,896
2,444
16,801
7,859
153
9,585
7,216
36,969
0
W
Artemis
zllSuprxme-
Artemis
11,913
5,421
414
2,908
15,250
4,818
2,593
7,604
7,646
0
56,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
36,944
211
Minions Killed
194
0
Camps Cleared
0
949,920
Distance Traveled
781,851
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,746
708
49
3
0
233,111
4
L
Thoth
12,100
672
90
5
0
306,642
1
W
Ah Puch
13,578
754
72
4
0
336,968
1
W
Fenrir
13,450
747
70
4
0
360,151
6
L
Yemoja
12,098
672
55
3
0
242,098
0
W
Artemis
13,412
745
69
4
0
252,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role