Player Matchup

Neith
Neith
BLUESHADOW222
Neith
Level 29
God Stats
14W - 20L
1,462 SR
Queue Stats
133W - 193L
1,173 Elo+
Solo
Skadi
Skadi
Flanke_Dreng
Skadi
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 51L
1,453 Elo+
Solo
Olorun
Olorun
Jairojoel12
Olorun
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
156W - 171L
1,393 Elo+
Solo
Susano
Susano
RoscoeDash007
Susano
Level 18
God Stats
2W - 1L
1,819 SR
Queue Stats
8W - 10L
1,477 Elo+
Solo
Thor
Thor
alise_greenais
Thor
Level 15
God Stats
0W - 1L
1,398 SR
Queue Stats
21W - 20L
1,146 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,328 Elo+

VS

Team Averages
Level 20
1,485 SR
1,283 Elo+
Artemis
Artemis
Cerbescendo
Artemis
Level 13
God Stats
11W - 9L
1,228 SR
Queue Stats
26W - 31L
993 Elo+
Solo
Hera
Hera
JeffersonnSU
Hera
Level 23
God Stats
8W - 5L
1,695 SR
Queue Stats
78W - 52L
1,565 Elo+
Solo
Olorun
Olorun
bokemalagalolo
Olorun
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
dietetic-letter4
Ao Kuang
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
153W - 207L
1,100 Elo+
Solo
Pele
Pele
flipmerien
Pele
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 61L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,210
444
1,647
6,841
2,365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 5 / 3
6,846
489
5,924
9,002
2,681
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
4 / 5 / 2
7,086
506
3,568
7,285
2,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 4 / 0
7,174
512
5,469
10,768
4,320
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 1
5,508
393
1,341
10,457
4,061
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cerbescendo
Artemis
11
2 / 4 / 2
7,437
531
2,823
7,367
2,450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
11 / 2 / 3
9,857
704
14,496
7,164
2,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 2 / 5
8,384
599
6,105
3,907
1,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 2
8,884
635
4,470
10,599
3,619
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 3
7,511
537
2,859
5,614
1,730
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
23
23
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Artemis
Cerbescendo
Artemis
2
4
2
0.75
L
2
5
3
0.7
L
Olorun
4
5
2
1
W
11
2
3
6.25
L
3
4
0
0.75
L
0
5
1
0.1
W
4
2
5
3.25
W
5
1
2
6
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,949
Damage
30,753
44,353
Taken
34,651
15,782
Mitigated
11,363
8,024
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,647
348
0
1,430
6,841
2,365
829
4,262
2,579
0
23,870
W
Artemis
Cerbescendo
Artemis
2,823
1,454
0
0
7,367
2,450
105
2,029
5,338
0
20,471
L
5,924
2,924
0
1,923
9,002
2,681
991
3,850
5,152
0
33,163
L
Olorun
3,568
707
423
1,234
7,285
2,355
245
3,797
3,488
23,627
0
W
14,496
2,366
0
2,078
7,164
2,178
1,173
526
6,638
61,982
0
L
5,469
1,304
0
2,964
10,768
4,320
0
5,095
5,673
0
40,095
L
1,341
635
0
50
10,457
4,061
401
8,067
2,390
0
10,289
W
6,105
2,227
76
1,064
3,907
1,386
2,268
0
3,907
34,248
0
W
4,470
1,578
0
7,143
10,599
3,619
141
364
10,185
48,896
0
W
2,859
812
0
1,666
5,614
1,730
1,015
649
4,940
0
30,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
42,073
236
Minions Killed
325
0
Camps Cleared
0
1,123,328
Distance Traveled
1,276,269
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,210
444
42
3
0
209,523
6
W
Artemis
7,437
531
42
3
0
242,408
0
L
Skadi
6,846
489
52
4
0
244,123
0
L
Olorun
7,086
506
62
4
0
220,313
0
W
Hera
9,857
704
103
7
0
250,207
1
L
Susano
7,174
512
62
4
0
269,725
3
L
Thor
5,508
393
18
1
0
179,644
0
W
Olorun
8,384
599
59
4
0
265,413
3
W
Ao Kuang
8,884
635
74
5
0
257,353
2
W
Pele
7,511
537
47
3
0
260,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role