Player Matchup

Artemis
Artemis
Creed279
Artemis
Level 18
God Stats
18W - 19L
1,469 SR
Queue Stats
65W - 52L
1,451 Elo+
Solo
Jormungandr
Jormungandr
Oreoschnitte
Jormungandr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,416 Elo+
Solo
Bakasura
Bakasura
apenamichael
Bakasura
Level 27
God Stats
92W - 69L
1,582 SR
Queue Stats
183W - 141L
1,506 Elo+
Party 1
Izanami
Izanami
nko7thc
Izanami
Level 19
God Stats
45W - 24L
1,654 SR
Queue Stats
110W - 88L
1,491 Elo+
Party 1
Vamana
Vamana
xanthotox
Vamana
Level 27
God Stats
32W - 34L
1,402 SR
Queue Stats
72W - 76L
1,392 Elo+
Solo
Team Averages
Level 23
1,521 SR
1,451 Elo+

VS

Team Averages
Level 15
1,568 SR
1,402 Elo+
Ra
Ra
Emg_17_19
Ra
Level 10
God Stats
8W - 4L
1,790 SR
Queue Stats
15W - 13L
1,574 Elo+
Solo
Neith
Neith
Escoshadow
Neith
Level 15
God Stats
43W - 28L
1,494 SR
Queue Stats
91W - 85L
1,376 Elo+
Solo
Sobek
Sobek
Raijin 42
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,293 Elo+
Solo
Susano
Susano
georgevas2004
Susano
Level 21
God Stats
2W - 1L
1,610 SR
Queue Stats
33W - 37L
1,412 Elo+
Party 2
Merlin
Merlin
nikfwtod204
Merlin
Level 23
God Stats
4W - 3L
1,447 SR
Queue Stats
19W - 29L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Creed279
Artemis
19
7 / 0 / 18
12,761
1,063
20,680
7,755
3,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Oreoschnitte
Jormungandr
20
2 / 2 / 26
12,314
1,026
14,197
18,089
7,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
apenamichael
Bakasura
20
28 / 3 / 8
15,244
1,270
34,954
17,486
8,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
nko7thc
Izanami
19
6 / 0 / 19
12,223
1,019
23,585
15,205
6,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
xanthotox
Vamana
19
1 / 1 / 23
11,813
984
8,355
12,307
13,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 3
11,099
925
18,408
17,022
8,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
3 / 7 / 3
11,800
983
13,065
15,675
11,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Raijin 42
Sobek
16
0 / 16 / 4
10,872
906
9,625
39,448
46,031
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 10 / 2
10,359
863
15,884
23,771
10,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
17
0 / 6 / 4
10,358
863
7,025
14,400
6,104
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
22
44
Kills
6
6
Deaths
44
94
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
Creed279
Artemis
7
0
18
16
L
2
5
3
0.7
L
Neith
3
7
3
0.64
W
Jormungandr
Oreoschnitte
Jormungandr
2
2
26
7.5
L
Sobek
Raijin 42
Sobek
0
16
4
0.13
W
Bakasura
apenamichael
Bakasura
28
3
8
10.67
L
1
10
2
0.2
L
Merlin
0
6
4
0.33
W
Izanami
nko7thc
Izanami
6
0
19
15.5
W
Vamana
xanthotox
Vamana
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,771
Damage
64,007
70,842
Taken
110,316
38,286
Mitigated
82,027
13,226
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Creed279
Artemis
20,680
15,113
0
3,542
7,755
3,001
0
2,995
4,760
0
41,577
L
18,408
2,065
1,202
2,297
17,022
8,090
0
3,004
13,808
47,285
0
L
Neith
13,065
7,112
1,045
3,203
15,675
11,450
0
992
14,339
0
44,155
W
Jormungandr
Oreoschnitte
Jormungandr
14,197
1,469
0
799
18,089
7,038
0
11,577
6,512
30,099
0
L
Sobek
Raijin 42
Sobek
9,625
1,795
0
1,739
39,448
46,031
0
3,533
35,470
27,101
0
W
Bakasura
apenamichael
Bakasura
34,954
30,254
0
3,970
17,486
8,499
0
7,715
9,071
0
40,127
L
15,884
3,294
0
0
23,771
10,352
0
3,468
19,368
0
28,971
L
Merlin
7,025
1,604
0
675
14,400
6,104
0
3,200
11,200
12,729
0
W
Izanami
nko7thc
Izanami
23,585
18,870
0
0
15,205
6,080
0
6,770
8,435
0
39,022
W
Vamana
xanthotox
Vamana
8,355
5,055
0
4,915
12,307
13,668
0
6,001
6,306
0
34,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,355
Gold Earned
54,488
229
Minions Killed
210
6
Camps Cleared
3
1,229,465
Distance Traveled
997,329
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,761
1,063
66
6
1
223,238
0
L
Ra
11,099
925
58
5
0
222,285
5
L
Neith
11,800
983
71
6
0
179,572
0
W
Jormungandr
12,314
1,026
28
2
0
233,095
0
L
Sobek
10,872
906
40
3
0
213,504
0
W
Bakasura
15,244
1,270
28
2
5
277,553
0
L
Susano
10,359
863
26
2
2
207,631
0
L
Merlin
10,358
863
15
1
1
174,337
0
W
Izanami
12,223
1,019
41
3
0
240,805
0
W
Vamana
11,813
984
66
6
0
254,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role