Player Matchup

Hun Batz
Hun Batz
Diamond IV
Not Mallorca
Hun Batz
Diamond IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 66L
2,204 MMR
Party 2
Xbalanque
Xbalanque
Diamond III
SYN Kenshin
Xbalanque
Diamond III
Level 160
God Stats
31W - 23L
1,650 SR
Queue Stats
451W - 431L
2,161 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
Scopyz
Cu Chulainn
Diamond IV
Level 160
God Stats
6W - 5L
1,649 SR
Queue Stats
117W - 90L
2,116 MMR
Party 2
Khepri
Khepri
Diamond II
Stuaart96
Khepri
Diamond II
Level 159
God Stats
10W - 9L
1,691 SR
Queue Stats
253W - 212L
2,222 MMR
Solo
Merlin
Merlin
Masters
Ymir
Merlin
Masters
Level 158
God Stats
3W - 2L
1,572 SR
Queue Stats
155W - 132L
2,344 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,612 SR
2,210 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,587 SR
2,213 MMR
Arachne
Arachne
Diamond I
C-Dawn24
Arachne
Diamond I
Level 160
God Stats
2W - 2L
1,599 SR
Queue Stats
302W - 295L
2,381 MMR
Party 3
Yemoja
Yemoja
Diamond IV
Veguns
Yemoja
Diamond IV
Level 138
God Stats
2W - 7L
1,355 SR
Queue Stats
482W - 490L
2,127 MMR
Party 1
Rama
Rama
Diamond III
Venofy
Rama
Diamond III
Level 141
God Stats
21W - 18L
1,848 SR
Queue Stats
314W - 279L
2,163 MMR
Party 1
Nemesis
Nemesis
Platinum II
WorstSoloNA
Nemesis
Platinum II
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 25L
2,240 MMR
Party 3
Anubis
Anubis
Diamond IV
iResidentMetz
Anubis
Diamond IV
Level 160
God Stats
6W - 12L
1,633 SR
Queue Stats
247W - 265L
2,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Not Mallorca
Hun Batz
5
0 / 0 / 0
3,349
670
825
2,344
489
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
SYN Kenshin
Xbalanque
5
1 / 0 / 0
3,264
653
1,509
1,083
183
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Scopyz
Cu Chulainn
6
1 / 1 / 0
3,472
694
2,072
3,907
1,298
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Stuaart96
Khepri
5
0 / 0 / 1
3,219
644
693
2,659
865
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Ymir
Merlin
6
1 / 0 / 0
3,625
725
763
1,023
225
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
CthulhuPersephoneFreyaOlorunBakasura

VS

Bans
GebJing WeiGaneshaCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C-Dawn24
Arachne
6
1 / 1 / 0
3,796
759
2,554
3,846
1,277
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Veguns
Yemoja
4
0 / 1 / 0
3,060
612
627
2,352
614
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
Venofy
Rama
5
0 / 0 / 0
3,106
621
1,779
1,890
334
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
WorstSoloNA
Nemesis
6
0 / 0 / 0
3,587
717
706
2,447
510
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

3
0 / 1 / 0
2,811
562
478
1,227
380
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
C-Dawn24
Arachne
1
1
0
1
W
Hun Batz
Not Mallorca
Hun Batz
0
0
0
0
W
Xbalanque
SYN Kenshin
Xbalanque
1
0
0
1
W
Cu Chulainn
Scopyz
Cu Chulainn
1
1
0
1
W
Khepri
Stuaart96
Khepri
0
0
1
0.5
L
Yemoja
Veguns
Yemoja
0
1
0
0
L
Rama
Venofy
Rama
0
0
0
0
L
Nemesis
WorstSoloNA
Nemesis
0
0
0
0
W
Merlin
Ymir
Merlin
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,862
Damage
6,144
11,016
Taken
11,762
3,060
Mitigated
3,115
5,372
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
C-Dawn24
Arachne
2,554
1,564
0
2,177
3,846
1,277
0
0
3,646
0
9,091
W
Hun Batz
Not Mallorca
Hun Batz
825
298
0
1,360
2,344
489
0
0
2,344
0
14,371
W
Xbalanque
SYN Kenshin
Xbalanque
1,509
747
0
829
1,083
183
0
475
608
0
11,545
W
Cu Chulainn
Scopyz
Cu Chulainn
2,072
518
0
1,648
3,907
1,298
0
0
3,757
0
12,003
W
Khepri
Stuaart96
Khepri
693
142
0
1,160
2,659
865
0
516
2,143
7,431
0
L
Yemoja
Veguns
Yemoja
627
311
321
746
2,352
614
0
323
2,029
6,125
0
L
Rama
Venofy
Rama
1,779
1,229
0
840
1,890
334
0
285
1,605
0
11,364
L
Nemesis
WorstSoloNA
Nemesis
706
261
0
1,221
2,447
510
0
231
2,216
0
16,684
W
Merlin
Ymir
Merlin
763
104
0
375
1,023
225
0
114
909
15,732
0
L
478
117
0
467
1,227
380
0
617
610
5,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,929
Gold Earned
16,360
122
Minions Killed
95
0
Camps Cleared
0
493,004
Distance Traveled
444,722
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,796
759
14
3
0
98,580
0
W
Hun Batz
3,349
670
32
6
0
101,651
2
W
Xbalanque
3,264
653
27
5
0
95,029
2
W
Cu Chulainn
3,472
694
23
5
0
98,666
1
W
Khepri
3,219
644
14
3
0
109,566
2
L
Yemoja
3,060
612
8
2
0
91,206
1
L
Rama
3,106
621
28
6
0
93,061
1
L
Nemesis
3,587
717
34
7
0
113,269
0
W
Merlin
3,625
725
26
5
0
88,092
2
L
Anubis
2,811
562
11
2
0
48,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role