Player Matchup

Neith
Neith
I3 a s i l
Neith
Level 1
God Stats
5W - 2L
1,775 SR
Queue Stats
15W - 10L
1,737 Elo+
Party 1
Vamana
Vamana
QHG Mortal Sin
Vamana
Level 127
God Stats
2W - 1L
1,192 SR
Queue Stats
80W - 86L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
Salwin2
Xing Tian
Level 18
God Stats
5W - 2L
1,606 SR
Queue Stats
127W - 113L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
X Kotei I
Nu Wa
Level 17
God Stats
5W - 4L
1,516 SR
Queue Stats
21W - 19L
1,462 Elo+
Party 1
Nemesis
Nemesis
khenetix
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,518 SR
1,554 Elo+

VS

Team Averages
Level 21
1,435 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
Bronxriverboy765
Tsukuyomi
Level 29
God Stats
2W - 4L
1,414 SR
Queue Stats
121W - 135L
1,413 Elo+
Solo
Anubis
Anubis
CommingUPshort20
Anubis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 204L
1,509 Elo+
Party 2
Khepri
Khepri
Rapsforlife
Khepri
Level 24
God Stats
9W - 8L
1,484 SR
Queue Stats
9W - 9L
1,497 Elo+
Solo
Ymir
Ymir
emerich78
Ymir
Level 7
God Stats
15W - 12L
1,516 SR
Queue Stats
18W - 20L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
zebraegg
Kukulkan
Level 13
God Stats
119W - 119L
1,260 SR
Queue Stats
536W - 530L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 1 / 20
10,041
1,004
7,423
5,612
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
13 / 3 / 10
11,813
1,181
17,901
11,682
6,107
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Salwin2
Xing Tian
18
5 / 0 / 20
11,262
1,126
8,395
11,525
7,522
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
X Kotei I
Nu Wa
18
8 / 2 / 22
11,487
1,149
23,309
5,953
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
khenetix
Nemesis
18
11 / 1 / 20
12,470
1,247
12,945
9,606
3,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

377

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
3 / 6 / 0
9,371
937
5,442
10,278
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 15 / 4
10,034
1,003
7,471
19,430
8,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
15
0 / 6 / 2
8,932
893
7,072
17,997
13,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes

Shoes

+6%
Movement Speed

Ymir
15
3 / 9 / 1
9,919
992
9,962
25,261
12,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
zebraegg
Kukulkan
13
0 / 2 / 0
8,199
820
2,147
4,046
1,603
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
14
38
Kills
7
7
Deaths
38
92
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
3
6
0
0.5
L
1
15
4
0.2
W
Neith
1
1
20
11
W
13
3
10
6
L
Khepri
0
6
2
0.17
W
Xing Tian
Salwin2
Xing Tian
5
0
20
15
W
Nu Wa
X Kotei I
Nu Wa
8
2
22
9.5
L
Ymir
3
9
1
0.39
W
Nemesis
khenetix
Nemesis
11
1
20
21
L
Kukulkan
zebraegg
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,973
Damage
32,094
44,378
Taken
77,012
21,812
Mitigated
39,154
5,049
Healing
2,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
5,442
2,658
0
136
10,278
3,558
0
4,805
5,473
0
13,668
L
7,471
189
0
1,003
19,430
8,170
0
6,346
13,084
16,529
0
W
Neith
7,423
2,727
0
988
5,612
1,960
0
4,943
669
0
15,805
W
17,901
11,264
0
2,154
11,682
6,107
0
4,405
7,242
194
32,133
L
Khepri
7,072
241
0
354
17,997
13,713
0
8,424
9,573
18,775
0
W
Xing Tian
Salwin2
Xing Tian
8,395
558
0
310
11,525
7,522
0
6,521
3,996
18,522
0
W
Nu Wa
X Kotei I
Nu Wa
23,309
8,324
0
156
5,953
2,291
0
5,164
789
32,087
0
L
Ymir
9,962
865
0
1,416
25,261
12,110
0
10,330
14,931
26,963
0
W
Nemesis
khenetix
Nemesis
12,945
7,560
0
1,441
9,606
3,932
0
5,619
3,966
0
42,888
L
Kukulkan
zebraegg
Kukulkan
2,147
492
0
0
4,046
1,603
0
1,963
2,083
5,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,073
Gold Earned
46,455
159
Minions Killed
98
10
Camps Cleared
3
979,666
Distance Traveled
574,006
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,371
937
11
1
0
91,939
0
L
Anubis
10,034
1,003
15
2
0
139,630
0
W
Neith
10,041
1,004
22
2
0
188,339
1
W
Vamana
11,813
1,181
18
2
6
217,853
1
L
Khepri
8,932
893
14
1
1
146,278
0
W
Xing Tian
11,262
1,126
14
1
1
204,875
0
W
Nu Wa
11,487
1,149
19
2
1
139,508
0
L
Ymir
9,919
992
46
5
0
139,679
0
W
Nemesis
12,470
1,247
86
9
2
229,091
1
L
Kukulkan
8,199
820
12
1
2
56,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role