Player Matchup

Neith
Neith
BeanBurritoA
Neith
Level 26
God Stats
3W - 3L
1,728 SR
Queue Stats
44W - 48L
1,431 Elo+
Solo
Jing Wei
Jing Wei
HonkoDonko
Jing Wei
Level 21
God Stats
1W - 2L
1,526 SR
Queue Stats
12W - 9L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
JackNightmare69
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,348 Elo+
Party 2
Geb
Geb
Tronorock
Geb
Level 24
God Stats
1W - 1L
1,644 SR
Queue Stats
12W - 10L
1,336 Elo+
Party 2
Medusa
Medusa
kiingfresh235
Medusa
Level 18
God Stats
1W - 2L
1,505 SR
Queue Stats
16W - 29L
1,285 Elo+
Solo
Team Averages
Level 22
1,581 SR
1,352 Elo+

VS

Team Averages
Level 20
1,523 SR
1,324 Elo+
Fenrir
Fenrir
Im Ur Papa Ymir
Fenrir
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 45L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
J___KILLA___
Nu Wa
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
32W - 38L
1,338 Elo+
Solo
Ymir
Ymir
JoeKing82
Ymir
Level 27
God Stats
4W - 3L
1,850 SR
Queue Stats
101W - 126L
1,341 Elo+
Party 3
Scylla
Scylla
djvillin602
Scylla
Level 18
God Stats
9W - 15L
1,262 SR
Queue Stats
16W - 23L
1,176 Elo+
Party 3
Hera
Hera
lXl Kefla lXl
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
9,496
452
4,545
17,866
4,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
HonkoDonko
Jing Wei
15
9 / 9 / 1
10,242
488
16,615
17,047
5,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
17
3 / 7 / 0
10,469
499
12,264
18,443
4,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 9 / 8
9,116
434
6,827
20,305
16,084
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 6 / 0
7,621
363
2,183
7,937
2,222
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 7
13,454
641
11,187
18,444
7,919
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 3 / 5
12,830
611
15,672
15,495
4,406
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
16
7 / 5 / 11
12,814
610
12,491
16,079
16,295
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
15
1 / 7 / 12
10,731
511
7,062
12,962
9,008
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 0 / 6
15,784
752
17,431
8,722
3,719
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
15
Kills
36
37
Deaths
15
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Jing Wei
HonkoDonko
Jing Wei
9
9
1
1.06
W
8
0
7
11.5
W
3
3
5
1.83
L
Kukulkan
3
7
0
0.43
W
Ymir
7
5
11
2.5
L
1
9
8
0.56
W
Scylla
1
7
12
1
L
1
6
0
0.17
W
17
0
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,434
Damage
63,843
81,598
Taken
71,702
33,214
Mitigated
41,347
10,111
Healing
24,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,545
1,346
0
5,677
17,866
4,397
0
6,707
11,159
0
59,043
L
Jing Wei
HonkoDonko
Jing Wei
16,615
14,343
0
1,266
17,047
5,671
204
11,718
5,329
0
57,654
W
11,187
1,800
0
11,983
18,444
7,919
767
895
17,549
0
112,096
W
15,672
5,802
0
7,783
15,495
4,406
6,064
10,739
4,756
76,279
0
L
Kukulkan
12,264
3,025
0
3,168
18,443
4,840
364
14,182
4,261
76,301
0
W
Ymir
12,491
2,277
501
561
16,079
16,295
764
4,157
11,922
40,556
0
L
6,827
966
0
0
20,305
16,084
0
15,117
5,188
17,937
0
W
Scylla
7,062
1,781
704
1,280
12,962
9,008
649
2,609
10,353
26,729
0
L
2,183
1,078
0
0
7,937
2,222
908
4,932
3,005
0
25,760
W
17,431
3,945
204
1,612
8,722
3,719
4,097
691
8,031
119,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
65,613
399
Minions Killed
553
0
Camps Cleared
0
1,605,125
Distance Traveled
1,797,054
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,496
452
106
5
0
343,167
0
L
Jing Wei
10,242
488
93
4
0
345,886
2
W
Fenrir
13,454
641
117
6
0
416,801
3
W
Nu Wa
12,830
611
140
7
0
303,080
0
L
Kukulkan
10,469
499
136
6
0
343,990
0
W
Ymir
12,814
610
50
2
0
352,965
1
L
Geb
9,116
434
15
1
0
370,034
2
W
Scylla
10,731
511
34
2
0
306,896
5
L
Medusa
7,621
363
49
2
0
202,048
0
W
Hera
15,784
752
212
10
0
417,312
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role