Player Matchup

Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
OreoDude111
Serqet
Level 69
God Stats
6W - 9L
1,571 SR
Queue Stats
526W - 559L
1,396 Elo+
Solo
Hades
Hades
Squid974783
Hades
Level 44
God Stats
2W - 1L
1,655 SR
Queue Stats
233W - 250L
1,426 Elo+
Solo
Team Averages
Level 60
1,575 SR
1,441 Elo+

VS

Team Averages
Level 71
1,477 SR
1,525 Elo+
Discordia
Discordia
StayLeeHaze
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,425 Elo+
Party 1
Tyr
Tyr
lCrimson Tide
Tyr
Level 101
God Stats
33W - 37L
1,432 SR
Queue Stats
177W - 166L
1,462 Elo+
Party 1
Bakasura
Bakasura
x518x_Lowbudget
Bakasura
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 65L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 3 / 4
8,326
694
4,317
12,018
8,999
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
11
1 / 6 / 3
7,469
622
3,683
10,227
3,757
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 4 / 1
8,755
730
9,186
13,525
5,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
StayLeeHaze
Discordia
12
4 / 2 / 8
8,768
731
16,037
7,199
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 7
8,017
668
5,003
7,906
4,556
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
13
7 / 2 / 5
9,706
809
8,774
10,041
3,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
13
13
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
4
1.33
L
Serqet
1
6
3
0.42
L
4
4
1
1.13
W
Discordia
StayLeeHaze
Discordia
4
2
8
4
W
2
3
7
1.83
W
Bakasura
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,186
Damage
29,814
35,770
Taken
25,146
18,457
Mitigated
10,890
8,302
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,317
340
0
2,645
12,018
8,999
0
5,406
6,125
23,056
0
L
Serqet
3,683
540
0
1,207
10,227
3,757
254
3,621
6,067
0
14,061
L
9,186
848
289
4,161
13,525
5,701
0
7,074
5,884
42,735
0
W
Discordia
StayLeeHaze
Discordia
16,037
627
0
875
7,199
2,418
0
4,819
2,380
46,303
0
W
5,003
759
918
1,575
7,906
4,556
0
3,943
3,801
0
15,686
W
Bakasura
8,774
6,012
0
3,845
10,041
3,916
0
4,779
4,918
0
33,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,550
Gold Earned
26,491
133
Minions Killed
152
0
Camps Cleared
0
599,546
Distance Traveled
644,448
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,326
694
24
2
0
221,931
3
L
Serqet
7,469
622
29
2
0
198,102
2
L
Hades
8,755
730
80
7
0
179,513
1
W
Discordia
8,768
731
60
5
0
191,566
3
W
Tyr
8,017
668
21
2
0
205,981
4
W
Bakasura
9,706
809
71
6
0
246,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role