Player Matchup

Ares
Ares
CertainlyJimi
Ares
Level 32
God Stats
6W - 8L
1,448 SR
Queue Stats
72W - 65L
1,497 Elo+
Party 1
Olorun
Olorun
DaytLee
Olorun
Level 121
God Stats
0W - 2L
1,300 SR
Queue Stats
94W - 80L
1,586 Elo+
Party 2
Horus
Horus
TheMattata
Horus
Level 154
God Stats
3W - 4L
1,575 SR
Queue Stats
136W - 134L
1,567 Elo+
Party 1
Set
Set
moldyharriet
Set
Level 27
God Stats
9W - 19L
1,392 SR
Queue Stats
53W - 66L
1,368 Elo+
Party 1
Neith
Neith
rando92
Neith
Level 30
God Stats
13W - 12L
1,563 SR
Queue Stats
19W - 22L
1,433 Elo+
Party 2
Team Averages
Level 73
1,456 SR
1,491 Elo+

VS

Team Averages
Level 65
1,527 SR
1,474 Elo+
Mercury
Mercury
CreativeCaptain
Mercury
Level 139
God Stats
2W - 2L
1,544 SR
Queue Stats
125W - 166L
1,516 Elo+
Party 3
Horus
Horus
ShadowXxHUNxX
Horus
Level 40
God Stats
3W - 2L
1,439 SR
Queue Stats
136W - 143L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
njdpro
Sun Wukong
Level 31
God Stats
3W - 5L
1,548 SR
Queue Stats
154W - 188L
1,470 Elo+
Party 3
Hel
Hel
swaggybush
Hel
Level 88
God Stats
50W - 38L
1,603 SR
Queue Stats
139W - 168L
1,516 Elo+
Party 3
Sol
Sol
twinsarerockhard
Sol
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
48W - 80L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,551
450
8,650
13,660
10,371
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
DaytLee
Olorun
16
3 / 3 / 2
9,371
493
9,498
10,415
3,969
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
13
2 / 3 / 6
7,803
411
10,502
12,337
12,041
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 7 / 4
8,572
451
5,096
16,310
5,342
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
rando92
Neith
13
5 / 7 / 5
8,829
465
16,218
12,102
4,307
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 6
12,679
667
16,288
17,756
6,932
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 4 / 8
9,675
509
3,384
17,085
15,272
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
njdpro
Sun Wukong
17
0 / 2 / 4
10,520
554
4,829
9,580
8,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 1 / 6
11,182
589
12,969
12,474
5,845
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 4 / 6
9,223
485
9,029
12,889
3,740
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
12
Kills
24
24
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
13
1
6
16
L
Olorun
DaytLee
Olorun
3
3
2
1.33
W
2
4
8
1.5
L
Horus
2
3
6
1.67
L
0
7
4
0.29
W
Sun Wukong
njdpro
Sun Wukong
0
2
4
1
L
Neith
rando92
Neith
5
7
5
1.07
W
6
1
6
9
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,964
Damage
46,499
64,824
Taken
69,784
36,030
Mitigated
40,537
19,113
Healing
37,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,650
558
0
1,879
13,660
10,371
80
2,801
10,434
40,839
0
W
16,288
8,393
0
6,575
17,756
6,932
1,438
5,698
11,858
0
80,985
L
Olorun
DaytLee
Olorun
9,498
5,533
192
4,468
10,415
3,969
1,312
3,510
6,880
63,891
0
W
3,384
1,953
4,453
4,979
17,085
15,272
20
1,722
14,963
0
15,329
L
Horus
10,502
3,735
828
3,700
12,337
12,041
0
6,085
6,252
0
30,484
L
5,096
2,261
0
5,226
16,310
5,342
0
3,649
12,611
0
62,939
W
Sun Wukong
njdpro
Sun Wukong
4,829
840
0
1,814
9,580
8,748
1,694
4,284
4,771
0
58,723
L
Neith
rando92
Neith
16,218
8,885
210
2,610
12,102
4,307
0
5,953
6,149
0
49,024
W
12,969
478
6,963
8,414
12,474
5,845
1,422
3,819
8,555
75,562
0
W
9,029
5,132
0
4,601
12,889
3,740
1,878
1,825
10,814
45,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,126
Gold Earned
53,279
392
Minions Killed
462
0
Camps Cleared
0
1,659,793
Distance Traveled
1,840,343
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,551
450
64
3
0
355,799
2
W
Mercury
12,679
667
121
6
0
445,134
0
L
Olorun
9,371
493
121
6
0
299,738
6
W
Horus
9,675
509
27
1
0
390,684
0
L
Horus
7,803
411
38
2
0
353,320
2
L
Set
8,572
451
96
5
0
354,300
0
W
Sun Wukong
10,520
554
101
5
0
330,904
6
L
Neith
8,829
465
73
4
0
296,636
5
W
Hel
11,182
589
129
7
0
356,936
7
W
Sol
9,223
485
84
4
0
316,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role