Player Matchup

Neith
Neith
F5U123
Neith
Level 18
God Stats
55W - 69L
1,461 SR
Queue Stats
92W - 112L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
Matt X Zero
Cthulhu
Level 42
God Stats
3W - 1L
1,492 SR
Queue Stats
5W - 4L
1,611 Elo+
Party 1
Merlin
Merlin
Sora2ace1337
Merlin
Level 124
God Stats
19W - 10L
1,586 SR
Queue Stats
179W - 192L
1,468 Elo+
Party 2
Thanatos
Thanatos
TheStoryTime
Thanatos
Level 124
God Stats
7W - 1L
1,604 SR
Queue Stats
28W - 17L
1,666 Elo+
Party 1
Baron Samedi
Baron Samedi
l Cawker l
Baron Samedi
Level 144
God Stats
2W - 0L
1,504 SR
Queue Stats
31W - 14L
1,750 Elo+
Party 1
Team Averages
Level 90
1,529 SR
1,583 Elo+

VS

Team Averages
Level 34
1,506 SR
1,388 Elo+
Sylvanus
Sylvanus
FoodLovinGamer
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,385 Elo+
Party 3
Guan Yu
Guan Yu
RuhRohRaggy1969
Guan Yu
Level 16
God Stats
7W - 11L
1,473 SR
Queue Stats
10W - 20L
1,325 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TecnoHeart
Tsukuyomi
Level 36
God Stats
4W - 9L
1,382 SR
Queue Stats
488W - 482L
1,408 Elo+
Party 3
Hades
Hades
Wrestler15_-
Hades
Level 63
God Stats
31W - 28L
1,479 SR
Queue Stats
360W - 361L
1,411 Elo+
Party 3
Susano
Susano
dodubg04
Susano
Level 39
God Stats
5W - 3L
1,696 SR
Queue Stats
271W - 282L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
F5U123
Neith
19
7 / 1 / 20
12,270
1,023
13,417
13,300
5,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Matt X Zero
Cthulhu
20
4 / 3 / 35
12,799
1,067
18,564
15,807
15,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
18
2 / 1 / 18
11,350
946
6,799
5,666
1,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
TheStoryTime
Thanatos
20
19 / 1 / 17
14,796
1,233
32,349
14,747
9,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
l Cawker l
Baron Samedi
20
10 / 0 / 30
13,917
1,160
30,941
14,446
7,318
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

240

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
0 / 5 / 2
10,467
872
3,864
18,404
20,029
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 5 / 4
10,570
881
4,089
19,920
23,052
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
TecnoHeart
Tsukuyomi
17
2 / 11 / 3
10,854
905
13,113
22,883
9,815
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 14 / 4
11,003
917
27,134
26,718
14,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
dodubg04
Susano
17
2 / 7 / 2
11,195
933
11,665
22,003
7,782
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
21
42
Kills
6
6
Deaths
42
120
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
F5U123
Neith
7
1
20
17
L
Sylvanus
0
5
2
0.2
W
Cthulhu
Matt X Zero
Cthulhu
4
3
35
7.17
L
0
5
4
0.4
W
Merlin
2
1
18
11
L
Tsukuyomi
TecnoHeart
Tsukuyomi
2
11
3
0.32
W
Thanatos
TheStoryTime
Thanatos
19
1
17
27.5
L
2
14
4
0.29
L
Susano
dodubg04
Susano
2
7
2
0.43
W
Baron Samedi
l Cawker l
Baron Samedi
10
0
30
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,070
Damage
59,865
63,966
Taken
109,928
39,438
Mitigated
75,614
35,809
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
F5U123
Neith
13,417
8,441
0
2,298
13,300
5,271
0
5,737
7,487
0
27,022
L
Sylvanus
3,864
583
1,956
2,028
18,404
20,029
0
7,306
10,998
8,306
0
W
Cthulhu
Matt X Zero
Cthulhu
18,564
929
3,169
255
15,807
15,627
0
8,350
7,445
30,191
0
L
4,089
826
4,537
4,075
19,920
23,052
0
9,601
10,219
0
28,222
W
Merlin
6,799
700
219
893
5,666
1,720
0
3,286
2,338
29,464
0
L
Tsukuyomi
TecnoHeart
Tsukuyomi
13,113
2,331
0
1,002
22,883
9,815
0
13,201
9,532
0
39,250
W
Thanatos
TheStoryTime
Thanatos
32,349
11,774
0
14,044
14,747
9,502
0
6,181
8,566
0
48,927
L
27,134
1,787
611
2,083
26,718
14,936
0
15,066
11,452
39,548
0
L
Susano
dodubg04
Susano
11,665
1,510
0
20
22,003
7,782
0
11,130
10,723
0
41,724
W
Baron Samedi
l Cawker l
Baron Samedi
30,941
2,694
8,426
6,505
14,446
7,318
0
7,444
6,971
53,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,132
Gold Earned
54,089
241
Minions Killed
208
6
Camps Cleared
7
1,015,818
Distance Traveled
988,825
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,270
1,023
45
4
1
198,069
0
L
Sylvanus
10,467
872
18
2
0
134,659
0
W
Cthulhu
12,799
1,067
38
3
2
237,087
0
L
Guan Yu
10,570
881
42
4
1
208,900
0
W
Merlin
11,350
946
68
6
0
107,887
0
L
Tsukuyomi
10,854
905
49
4
3
210,886
1
W
Thanatos
14,796
1,233
39
3
3
245,234
0
L
Hades
11,003
917
43
4
1
196,387
1
L
Susano
11,195
933
56
5
2
237,993
0
W
Baron Samedi
13,917
1,160
51
4
0
227,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role