Player Matchup

Odin
Odin
Draakoon
Odin
Level 109
God Stats
3W - 2L
1,496 SR
Queue Stats
81W - 82L
1,525 Elo+
Party 3
Chaac
Chaac
FlamerWar
Chaac
Level 146
God Stats
9W - 1L
1,690 SR
Queue Stats
255W - 239L
1,477 Elo+
Solo
Fenrir
Fenrir
TrueAmerican
Fenrir
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,493 Elo+
Solo
Poseidon
Poseidon
Waruz1
Poseidon
Level 112
God Stats
1W - 0L
1,510 SR
Queue Stats
10W - 10L
1,476 Elo+
Party 3
King Arthur
King Arthur
kota15
King Arthur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,454 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,485 Elo+

VS

Team Averages
Level 114
1,550 SR
1,492 Elo+
Scylla
Scylla
Jaredfun01
Scylla
Level 136
God Stats
2W - 1L
1,507 SR
Queue Stats
76W - 65L
1,560 Elo+
Party 1
Merlin
Merlin
NextMetaCarl
Merlin
Level 73
God Stats
0W - 2L
1,407 SR
Queue Stats
39W - 35L
1,477 Elo+
Party 2
Discordia
Discordia
SauceB0ssR0ss
Discordia
Level 134
God Stats
17W - 11L
1,660 SR
Queue Stats
953W - 976L
1,445 Elo+
Party 2
Olorun
Olorun
Scaepgoat
Olorun
Level 143
God Stats
4W - 2L
1,760 SR
Queue Stats
357W - 349L
1,512 Elo+
Solo
Nu Wa
Nu Wa
WhinyUrchin8021
Nu Wa
Level 85
God Stats
0W - 4L
1,418 SR
Queue Stats
37W - 44L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
18 / 6 / 17
14,112
882
20,864
18,332
22,037
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
FlamerWar
Chaac
17
3 / 6 / 19
11,393
712
12,462
20,562
20,853
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
18
10 / 5 / 17
12,574
786
11,578
15,590
11,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
Waruz1
Poseidon
20
9 / 4 / 22
13,115
820
19,187
13,960
14,436
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
kota15
King Arthur
16
3 / 7 / 15
11,247
703
6,510
15,577
11,023
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jaredfun01
Scylla
16
1 / 10 / 12
10,464
654
9,717
16,920
6,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
18
7 / 7 / 10
11,871
742
16,931
12,736
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
SauceB0ssR0ss
Discordia
18
5 / 9 / 11
11,672
730
10,650
14,902
6,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Scaepgoat
Olorun
20
8 / 6 / 9
13,021
814
8,892
17,053
8,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 11 / 11
11,637
727
10,129
14,604
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
78
43
Kills
25
28
Deaths
43
90
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Odin
18
6
17
4.42
W
Chaac
FlamerWar
Chaac
3
6
19
2.08
L
Scylla
Jaredfun01
Scylla
1
10
12
0.7
L
Merlin
7
7
10
1.71
L
Discordia
SauceB0ssR0ss
Discordia
5
9
11
1.17
L
Olorun
Scaepgoat
Olorun
8
6
9
2.08
W
Fenrir
10
5
17
3.7
W
Poseidon
Waruz1
Poseidon
9
4
22
5
L
4
11
11
0.86
W
King Arthur
kota15
King Arthur
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,601
Damage
56,319
84,021
Taken
76,215
79,361
Mitigated
33,198
25,229
Healing
17,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
20,864
3,204
1,371
1,941
18,332
22,037
1,242
10,789
7,543
452
30,908
W
Chaac
FlamerWar
Chaac
12,462
1,143
1,893
6,666
20,562
20,853
1,465
13,556
7,006
0
34,045
L
Scylla
Jaredfun01
Scylla
9,717
635
792
828
16,920
6,718
163
5,454
11,466
24,495
0
L
Merlin
16,931
385
1,608
1,567
12,736
6,195
113
2,796
9,940
39,134
0
L
Discordia
SauceB0ssR0ss
Discordia
10,650
545
855
1,069
14,902
6,063
137
2,135
12,767
18,331
0
L
Olorun
Scaepgoat
Olorun
8,892
3,959
4,239
6,004
17,053
8,595
192
4,894
12,159
25,622
0
W
Fenrir
11,578
2,686
1,306
3,561
15,590
11,012
1,423
12,210
3,380
0
18,745
W
Poseidon
Waruz1
Poseidon
19,187
1,651
2,462
3,083
13,960
14,436
784
9,818
4,142
63,535
0
L
10,129
3,875
681
147
14,604
5,627
731
4,135
10,469
16,135
0
W
King Arthur
kota15
King Arthur
6,510
352
1,218
1,728
15,577
11,023
230
9,946
5,349
0
19,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,441
Gold Earned
58,665
167
Minions Killed
138
0
Camps Cleared
0
1,344,951
Distance Traveled
1,103,140
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,112
882
24
2
0
260,183
0
W
Chaac
11,393
712
28
2
0
255,537
2
L
Scylla
10,464
654
36
2
0
222,918
0
L
Merlin
11,871
742
31
2
0
243,549
0
L
Discordia
11,672
730
16
1
0
209,699
1
L
Olorun
13,021
814
40
3
0
239,768
0
W
Fenrir
12,574
786
12
1
0
289,042
0
W
Poseidon
13,115
820
73
5
0
264,121
2
L
Nu Wa
11,637
727
15
1
0
187,206
0
W
King Arthur
11,247
703
30
2
0
276,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role