Player Matchup

Neith
Neith
Pandinha1608
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
TODstroker
Chaac
Level 18
God Stats
5W - 3L
1,760 SR
Queue Stats
25W - 29L
1,273 Elo+
Party 2
Da Ji
Da Ji
Zeweffu
Da Ji
Level 16
God Stats
5W - 5L
1,545 SR
Queue Stats
19W - 22L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
gegek42
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,558 Elo+
Party 2
Chang'e
Chang'e
mitoguns
Chang'e
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,500 Elo+
Party 2
Team Averages
Level 56
1,561 SR
1,428 Elo+

VS

Team Averages
Level 16
1,454 SR
1,320 Elo+
Pele
Pele
 
Pele
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JhonyH3b3rtt
Bellona
Level 6
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
XmarcelinoX
Chaac
Level 26
God Stats
66W - 57L
1,537 SR
Queue Stats
188W - 216L
1,282 Elo+
Solo
Nemesis
Nemesis
masokun
Nemesis
Level 15
God Stats
5W - 5L
1,423 SR
Queue Stats
7W - 11L
1,203 Elo+
Party 1
Medusa
Medusa
sheldynho
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,113 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,017
314
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Chaac
14
4 / 1 / 6
8,256
516
10,261
10,687
10,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Zeweffu
Da Ji
12
6 / 0 / 9
8,216
514
6,090
7,715
2,677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
gegek42
Cthulhu
15
6 / 0 / 7
9,570
598
7,730
9,254
12,283
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
mitoguns
Chang'e
16
20 / 2 / 5
11,048
691
22,227
14,953
5,909
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 3 / 0
7,144
447
2,719
6,606
2,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
JhonyH3b3rtt
Bellona
10
0 / 9 / 0
6,174
386
5,340
13,595
6,211
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 6 / 0
7,291
456
8,671
16,663
15,504
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
masokun
Nemesis
11
3 / 10 / 0
7,807
488
3,854
12,275
4,422
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
sheldynho
Medusa
10
0 / 8 / 2
6,953
435
4,623
10,458
3,636
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
36
Kills
3
3
Deaths
36
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
L
Bellona
JhonyH3b3rtt
Bellona
0
9
0
0
W
0
0
0
0
W
Chaac
4
1
6
7
L
0
6
0
0
W
Da Ji
Zeweffu
Da Ji
6
0
9
10.5
W
Cthulhu
gegek42
Cthulhu
6
0
7
9.5
L
Nemesis
masokun
Nemesis
3
10
0
0.3
W
Chang'e
mitoguns
Chang'e
20
2
5
11.25
L
Medusa
sheldynho
Medusa
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,308
Damage
25,207
42,609
Taken
59,597
31,366
Mitigated
31,812
20,337
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,719
794
0
544
6,606
2,039
2,028
3,868
2,738
0
33,299
L
Bellona
JhonyH3b3rtt
Bellona
5,340
1,843
0
866
13,595
6,211
221
8,292
5,103
0
22,081
W
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
10,261
2,743
0
4,275
10,687
10,497
0
0
9,987
0
33,159
L
8,671
2,899
0
7,230
16,663
15,504
0
3,740
12,398
0
40,296
W
Da Ji
Zeweffu
Da Ji
6,090
1,391
0
1,502
7,715
2,677
1,205
0
7,615
0
26,563
W
Cthulhu
gegek42
Cthulhu
7,730
664
940
1,484
9,254
12,283
78
0
9,254
40,317
0
L
Nemesis
masokun
Nemesis
3,854
2,370
147
1,544
12,275
4,422
180
6,068
6,182
0
19,252
W
Chang'e
mitoguns
Chang'e
22,227
6,203
1,734
10,402
14,953
5,909
3,965
0
14,903
69,728
0
L
Medusa
sheldynho
Medusa
4,623
2,562
0
582
10,458
3,636
0
7,989
2,444
0
25,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
35,369
278
Minions Killed
273
0
Camps Cleared
0
1,183,743
Distance Traveled
1,323,901
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,144
447
75
5
0
329,641
0
L
Bellona
6,174
386
31
2
0
253,264
1
W
Neith
5,017
314
0
0
0
0
0
W
Chaac
8,256
516
57
4
0
313,960
0
L
Chaac
7,291
456
85
5
0
266,865
2
W
Da Ji
8,216
514
38
2
0
319,042
0
W
Cthulhu
9,570
598
66
4
0
291,299
1
L
Nemesis
7,807
488
30
2
0
230,423
0
W
Chang'e
11,048
691
117
7
0
259,442
3
L
Medusa
6,953
435
52
3
0
243,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role