Player Matchup

Ra
Ra
OleDirtyDrip
Ra
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 63L
1,293 Elo+
Party 1
Kuzenbo
Kuzenbo
OleDirtyTurtle
Kuzenbo
Level 66
God Stats
5W - 5L
1,651 SR
Queue Stats
139W - 127L
1,320 Elo+
Party 1
Neith
Neith
Zerburn323
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 79
1,550 SR
1,371 Elo+

VS

Team Averages
Level 67
1,441 SR
1,297 Elo+
Sol
Sol
DJxShinglex
Sol
Level 66
God Stats
8W - 6L
1,438 SR
Queue Stats
92W - 84L
1,359 Elo+
Solo
Chang'e
Chang'e
PattyMacDawg700
Chang'e
Level 78
God Stats
3W - 10L
1,282 SR
Queue Stats
3W - 11L
1,166 Elo+
Solo
Tsukuyomi
Tsukuyomi
beldo_vlogs
Tsukuyomi
Level 58
God Stats
8W - 6L
1,603 SR
Queue Stats
473W - 551L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 4
11,066
692
11,025
16,220
6,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 8 / 7
11,398
712
8,251
16,251
17,801
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
14
5 / 8 / 8
11,276
705
14,011
14,307
5,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 13
11,804
738
15,042
16,702
5,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 4 / 11
11,843
740
13,491
14,298
4,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
beldo_vlogs
Tsukuyomi
16
10 / 6 / 7
12,183
761
9,758
14,150
5,774
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
15
Kills
23
24
Deaths
15
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
5
13
2.3
L
6
8
4
1
L
4
8
7
0.94
W
8
4
11
3.38
L
Neith
5
8
8
1.13
W
Tsukuyomi
beldo_vlogs
Tsukuyomi
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
38,291
46,778
Taken
45,150
30,353
Mitigated
15,888
8,186
Healing
20,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,042
6,646
90
7,825
16,702
5,191
1,802
7,193
9,509
64,249
0
L
11,025
1,487
2,298
4,697
16,220
6,884
246
10,579
5,544
45,885
0
L
8,251
2,476
0
0
16,251
17,801
71
9,778
6,437
23,585
0
W
13,491
278
4,308
6,447
14,298
4,923
272
6,761
7,537
38,279
0
L
Neith
14,011
8,047
0
1,191
14,307
5,668
448
8,272
6,027
0
41,815
W
Tsukuyomi
beldo_vlogs
Tsukuyomi
9,758
2,663
0
1,349
14,150
5,774
855
5,601
8,549
0
35,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
35,830
144
Minions Killed
176
0
Camps Cleared
0
638,712
Distance Traveled
778,811
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,804
738
83
5
0
223,444
0
L
Ra
11,066
692
73
5
0
199,207
0
L
Kuzenbo
11,398
712
23
1
0
223,787
3
W
Chang'e
11,843
740
45
3
0
301,199
0
L
Neith
11,276
705
48
3
0
215,718
11
W
Tsukuyomi
12,183
761
48
3
0
254,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role