Player Matchup

Merlin
Merlin
JETSsince2009
Merlin
Level 24
God Stats
39W - 53L
1,299 SR
Queue Stats
94W - 110L
1,175 Elo+
Party 2
Heimdallr
Heimdallr
Juanizkokonutz
Heimdallr
Level 27
God Stats
10W - 11L
1,312 SR
Queue Stats
29W - 28L
1,203 Elo+
Party 3
Cthulhu
Cthulhu
Kinosaypient
Cthulhu
Level 29
God Stats
31W - 17L
1,546 SR
Queue Stats
258W - 300L
1,219 Elo+
Solo
Sylvanus
Sylvanus
karrot_22
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,167 Elo+
Party 2
Thanatos
Thanatos
nekr0sophy
Thanatos
Level 28
God Stats
7W - 8L
1,207 SR
Queue Stats
29W - 30L
1,192 Elo+
Party 3
Team Averages
Level 26
1,373 SR
1,191 Elo+

VS

Team Averages
Level 26
1,533 SR
1,217 Elo+
Neith
Neith
LionCat13
Neith
Level 48
God Stats
55W - 56L
1,483 SR
Queue Stats
87W - 121L
1,339 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mosi83
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,031 Elo+
Party 1
Cthulhu
Cthulhu
OGs ToXiic
Cthulhu
Level 31
God Stats
1W - 2L
1,779 SR
Queue Stats
83W - 126L
1,246 Elo+
Party 1
Agni
Agni
Wags1309
Agni
Level 29
God Stats
1W - 2L
1,330 SR
Queue Stats
62W - 73L
1,208 Elo+
Solo
Fenrir
Fenrir
xMakoto
Fenrir
Level 17
God Stats
2W - 3L
1,572 SR
Queue Stats
32W - 68L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 13
20,965
552
40,892
22,679
13,842
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Juanizkokonutz
Heimdallr
20
14 / 6 / 6
19,089
502
35,313
31,611
17,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Kinosaypient
Cthulhu
20
10 / 3 / 9
19,119
503
22,855
25,648
30,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sylvanus
karrot_22
Sylvanus
20
2 / 2 / 16
17,334
456
10,214
34,788
46,772
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
nekr0sophy
Thanatos
20
20 / 4 / 11
19,067
502
25,458
25,402
13,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LionCat13
Neith
20
7 / 7 / 2
16,680
439
24,430
26,641
9,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Mosi83
Tsukuyomi
18
1 / 19 / 2
12,829
338
12,387
35,974
15,554
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
OGs ToXiic
Cthulhu
20
5 / 8 / 2
15,966
420
28,657
31,761
42,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Agni
20
1 / 17 / 3
15,608
411
34,702
36,045
20,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
xMakoto
Fenrir
17
0 / 9 / 2
12,610
332
10,312
39,379
24,361
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
25
57
Kills
14
15
Deaths
60
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
0
13
17.5
W
Heimdallr
Juanizkokonutz
Heimdallr
14
6
6
2.83
W
Cthulhu
Kinosaypient
Cthulhu
10
3
9
4.83
L
Neith
LionCat13
Neith
7
7
2
1.14
L
Tsukuyomi
Mosi83
Tsukuyomi
1
19
2
0.11
L
Cthulhu
OGs ToXiic
Cthulhu
5
8
2
0.75
L
Agni
1
17
3
0.15
W
Sylvanus
karrot_22
Sylvanus
2
2
16
5
W
Thanatos
nekr0sophy
Thanatos
20
4
11
6.38
L
Fenrir
xMakoto
Fenrir
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,732
Damage
110,488
140,128
Taken
169,800
122,188
Mitigated
112,762
57,500
Healing
22,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,892
2,472
0
5,360
22,679
13,842
5,460
13,301
9,378
225,108
0
W
Heimdallr
Juanizkokonutz
Heimdallr
35,313
21,791
0
8,887
31,611
17,000
3,624
6,812
24,799
0
129,451
W
Cthulhu
Kinosaypient
Cthulhu
22,855
1,335
438
7,147
25,648
30,709
2,021
13,362
12,242
121,069
0
L
Neith
LionCat13
Neith
24,430
8,509
1,209
8,388
26,641
9,527
2,333
6,724
19,892
0
122,001
L
Tsukuyomi
Mosi83
Tsukuyomi
12,387
2,943
153
741
35,974
15,554
790
16,518
19,132
0
42,337
L
Cthulhu
OGs ToXiic
Cthulhu
28,657
1,359
312
2,516
31,761
42,747
72
17,864
13,082
112,278
0
L
Agni
34,702
5,449
0
879
36,045
20,573
977
18,613
17,432
139,547
0
W
Sylvanus
karrot_22
Sylvanus
10,214
2,787
6,251
7,758
34,788
46,772
1,775
17,264
17,468
41,519
0
W
Thanatos
nekr0sophy
Thanatos
25,458
4,465
0
21,659
25,402
13,865
464
12,620
12,730
0
79,114
L
Fenrir
xMakoto
Fenrir
10,312
1,833
450
8,231
39,379
24,361
338
13,003
26,301
0
57,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,574
Gold Earned
73,693
862
Minions Killed
707
0
Camps Cleared
0
3,277,972
Distance Traveled
3,091,590
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
20,965
552
340
9
0
665,154
0
W
Heimdallr
19,089
502
171
5
0
582,890
0
W
Cthulhu
19,119
503
202
5
0
679,058
0
L
Neith
16,680
439
222
6
0
614,620
1
L
Tsukuyomi
12,829
338
59
2
0
627,549
2
L
Cthulhu
15,966
420
172
5
0
709,717
0
L
Agni
15,608
411
188
5
0
520,706
0
W
Sylvanus
17,334
456
60
2
0
604,581
1
W
Thanatos
19,067
502
89
2
0
746,289
0
L
Fenrir
12,610
332
66
2
0
618,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role