Player Matchup

Baron Samedi
Baron Samedi
PlaguedNight
Baron Samedi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
fullhallowshadow
Cthulhu
Level 122
God Stats
5W - 3L
1,611 SR
Queue Stats
83W - 78L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
judoviolinpat
Ah Muzen Cab
Level 77
God Stats
7W - 3L
1,676 SR
Queue Stats
14W - 19L
1,412 Elo+
Party 1
Team Averages
Level 112
1,596 SR
1,491 Elo+

VS

Team Averages
Level 76
1,621 SR
1,566 Elo+
Sun Wukong
Sun Wukong
Alrah
Sun Wukong
Level 49
God Stats
14W - 9L
1,506 SR
Queue Stats
153W - 123L
1,501 Elo+
Solo
Merlin
Merlin
Ascendisy
Merlin
Level 114
God Stats
5W - 1L
1,639 SR
Queue Stats
74W - 33L
1,590 Elo+
Party 2
Ne Zha
Ne Zha
shooowerrs
Ne Zha
Level 65
God Stats
6W - 1L
1,719 SR
Queue Stats
9W - 4L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PlaguedNight
Baron Samedi
16
7 / 12 / 1
13,368
668
14,804
22,865
14,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 6
12,956
648
12,475
26,126
23,820
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
judoviolinpat
Ah Muzen Cab
14
0 / 9 / 6
11,592
580
9,439
17,629
4,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alrah
Sun Wukong
18
7 / 3 / 16
14,016
701
15,360
23,514
23,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Ascendisy
Merlin
18
7 / 4 / 11
14,533
727
22,361
13,617
4,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
shooowerrs
Ne Zha
18
11 / 3 / 8
14,479
724
18,765
14,393
5,188
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
10
Kills
25
25
Deaths
10
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alrah
Sun Wukong
7
3
16
5
W
Merlin
Ascendisy
Merlin
7
4
11
3.13
L
Baron Samedi
PlaguedNight
Baron Samedi
7
12
1
0.63
L
3
4
6
1.5
L
Ah Muzen Cab
judoviolinpat
Ah Muzen Cab
0
9
6
0.33
W
Ne Zha
shooowerrs
Ne Zha
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,718
Damage
56,486
66,620
Taken
51,524
43,407
Mitigated
33,571
18,570
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alrah
Sun Wukong
15,360
4,479
0
8,608
23,514
23,620
2,711
11,302
12,212
0
38,776
W
Merlin
Ascendisy
Merlin
22,361
957
0
1,699
13,617
4,763
622
7,748
5,869
101,933
0
L
Baron Samedi
PlaguedNight
Baron Samedi
14,804
792
1,854
4,257
22,865
14,797
450
9,002
13,640
54,685
0
L
12,475
737
1,769
7,856
26,126
23,820
286
8,951
16,855
38,115
0
L
Ah Muzen Cab
judoviolinpat
Ah Muzen Cab
9,439
3,325
0
2,834
17,629
4,790
1,014
4,488
12,991
0
50,007
W
Ne Zha
shooowerrs
Ne Zha
18,765
8,079
0
3,263
14,393
5,188
806
8,636
5,757
0
67,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
43,028
198
Minions Killed
244
0
Camps Cleared
0
929,283
Distance Traveled
1,101,141
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,016
701
40
2
0
365,733
0
W
Merlin
14,533
727
127
6
0
341,016
1
L
Baron Samedi
13,368
668
63
3
0
271,734
2
L
Cthulhu
12,956
648
44
2
0
349,177
3
L
Ah Muzen Cab
11,592
580
91
5
0
308,372
2
W
Ne Zha
14,479
724
77
4
0
394,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role