Player Matchup

Cthulhu
Cthulhu
Facility_Myst
Cthulhu
Level 7
God Stats
19W - 9L
1,553 SR
Queue Stats
23W - 12L
1,441 Elo+
Party 2
Susano
Susano
Fertiliseur
Susano
Level 128
God Stats
32W - 15L
1,634 SR
Queue Stats
63W - 41L
1,603 Elo+
Party 2
Pele
Pele
OhhStorm
Pele
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,421 Elo+
Party 2
Merlin
Merlin
SatanistSimitçi
Merlin
Level 26
God Stats
1W - 1L
1,055 SR
Queue Stats
56W - 50L
1,320 Elo+
Solo
Zeus
Zeus
Shrekts
Zeus
Level 149
God Stats
52W - 24L
1,708 SR
Queue Stats
112W - 76L
1,671 Elo+
Party 2
Team Averages
Level 64
1,490 SR
1,491 Elo+

VS

Team Averages
Level 29
1,505 SR
1,420 Elo+
Jormungandr
Jormungandr
Blankeborg
Jormungandr
Level 60
God Stats
4W - 3L
1,617 SR
Queue Stats
62W - 70L
1,483 Elo+
Party 1
Fenrir
Fenrir
GubbiBobs
Fenrir
Level 43
God Stats
2W - 3L
1,380 SR
Queue Stats
26W - 48L
1,348 Elo+
Party 1
Hel
Hel
ThaFemaleBoss
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,378 Elo+
Party 1
Neith
Neith
fatalerrorrrr
Neith
Level 29
God Stats
222W - 235L
1,530 SR
Queue Stats
224W - 247L
1,512 Elo+
Solo
Guan Yu
Guan Yu
oOSilverfox30Oo
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 2 / 13
10,272
1,027
7,566
7,203
4,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
16
6 / 3 / 8
10,319
1,032
11,764
7,181
2,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
17
4 / 3 / 15
10,316
1,032
7,134
8,174
2,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 18
10,355
1,036
11,842
6,487
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
Shrekts
Zeus
18
11 / 1 / 9
12,493
1,249
25,969
5,658
3,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

265

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blankeborg
Jormungandr
16
1 / 7 / 7
9,822
982
12,461
21,095
17,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
GubbiBobs
Fenrir
15
4 / 6 / 4
9,960
996
6,184
16,386
6,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 3
8,396
840
1,018
11,413
3,525
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 6
10,247
1,025
6,431
9,486
2,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 7
9,831
983
4,104
12,166
7,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
28
Kills
11
11
Deaths
28
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blankeborg
Jormungandr
1
7
7
0.64
W
Cthulhu
5
2
13
5.75
W
Susano
6
3
8
3.33
L
Fenrir
GubbiBobs
Fenrir
4
6
4
1
W
Pele
4
3
15
3.83
W
2
2
18
5.5
W
Zeus
Shrekts
Zeus
11
1
9
15.5
L
0
9
3
0.17
L
3
1
6
6
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,275
Damage
30,198
34,703
Taken
70,546
16,344
Mitigated
37,486
9,119
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blankeborg
Jormungandr
12,461
2,435
390
2,670
21,095
17,391
0
14,238
6,632
50,351
0
W
Cthulhu
7,566
277
1,558
1,264
7,203
4,565
0
3,643
3,560
18,152
0
W
Susano
11,764
3,762
0
400
7,181
2,954
0
2,010
5,171
0
24,053
L
Fenrir
GubbiBobs
Fenrir
6,184
1,540
0
387
16,386
6,051
0
9,652
6,607
0
14,557
W
Pele
7,134
1,147
0
2,702
8,174
2,673
0
2,812
5,362
0
26,565
W
11,842
1,293
0
423
6,487
2,699
0
2,936
3,551
35,599
0
W
Zeus
Shrekts
Zeus
25,969
3,398
543
2,229
5,658
3,453
0
2,078
3,580
50,891
0
L
1,018
585
0
203
11,413
3,525
0
5,881
5,432
7,609
0
L
6,431
2,923
0
1,999
9,486
2,808
0
6,884
2,502
0
29,892
L
4,104
672
128
695
12,166
7,711
0
8,120
3,996
0
10,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,755
Gold Earned
48,256
211
Minions Killed
168
10
Camps Cleared
4
939,791
Distance Traveled
816,607
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,822
982
71
7
0
152,612
1
W
Cthulhu
10,272
1,027
19
2
1
208,277
1
W
Susano
10,319
1,032
32
3
4
192,111
0
L
Fenrir
9,960
996
13
1
3
163,748
0
W
Pele
10,316
1,032
54
5
1
188,959
0
W
Merlin
10,355
1,036
52
5
0
177,847
0
W
Zeus
12,493
1,249
54
5
4
172,597
1
L
Hel
8,396
840
12
1
1
126,777
3
L
Neith
10,247
1,025
59
6
0
195,752
1
L
Guan Yu
9,831
983
13
1
0
177,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role