Player Matchup

Achilles
Achilles
DEVONWHITMORE22
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,583 Elo+
Party 3
Skadi
Skadi
Knightshadow173
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,205 Elo+
Solo
Kuzenbo
Kuzenbo
MAJINMAGNI
Kuzenbo
Level 55
God Stats
1W - 7L
1,323 SR
Queue Stats
177W - 182L
1,342 Elo+
Party 3
Set
Set
MikeyBbeast876
Set
Level 20
God Stats
8W - 15L
1,347 SR
Queue Stats
61W - 57L
1,298 Elo+
Party 1
Hera
Hera
baddestgyal
Hera
Level 23
God Stats
13W - 11L
1,232 SR
Queue Stats
69W - 79L
1,300 Elo+
Party 1
Team Averages
Level 23
1,380 SR
1,346 Elo+

VS

Team Averages
Level 26
1,470 SR
1,285 Elo+
Rama
Rama
ArticStorm22
Rama
Level 28
God Stats
2W - 1L
1,350 SR
Queue Stats
108W - 128L
1,285 Elo+
Solo
Osiris
Osiris
DADDY-KEN_X4
Osiris
Level 28
God Stats
7W - 5L
1,513 SR
Queue Stats
76W - 68L
1,291 Elo+
Solo
Hades
Hades
LittleJota5
Hades
Level 18
God Stats
12W - 12L
1,586 SR
Queue Stats
92W - 100L
1,296 Elo+
Solo
Bakasura
Bakasura
g4treckedfoo
Bakasura
Level 26
God Stats
12W - 7L
1,533 SR
Queue Stats
96W - 103L
1,287 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nickmcizzle22
Tsukuyomi
Level 29
God Stats
12W - 12L
1,368 SR
Queue Stats
92W - 107L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 10 / 3
6,247
367
3,634
13,601
7,007
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 10 / 0
7,564
445
6,800
13,227
3,839
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
MAJINMAGNI
Kuzenbo
9
1 / 3 / 1
7,190
423
4,306
7,871
4,679
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 2 / 2
7,846
462
5,734
11,013
4,094
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 0
6,954
409
3,223
7,957
2,408
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 2
10,303
606
10,427
9,123
3,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
14
4 / 1 / 8
9,787
576
9,845
11,879
5,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 1 / 1
9,700
571
3,451
4,759
2,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
g4treckedfoo
Bakasura
17
7 / 1 / 3
11,834
696
6,807
11,123
4,791
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
nickmcizzle22
Tsukuyomi
17
6 / 0 / 4
11,819
695
7,859
8,724
3,184
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
29
30
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
W
Osiris
4
1
8
8
L
Achilles
0
10
3
0.15
L
1
10
0
0.1
W
3
1
1
3.5
L
Kuzenbo
MAJINMAGNI
Kuzenbo
1
3
1
0.5
L
2
2
2
1.5
L
0
5
0
0
W
Bakasura
g4treckedfoo
Bakasura
7
1
3
8.5
W
Tsukuyomi
nickmcizzle22
Tsukuyomi
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,697
Damage
38,389
53,669
Taken
45,608
22,027
Mitigated
19,728
4,816
Healing
18,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,427
9,103
0
3,357
9,123
3,057
3,942
2,569
6,554
0
51,479
W
Osiris
9,845
5,802
294
3,659
11,879
5,858
1,602
2,887
8,992
0
38,872
L
Achilles
3,634
1,591
0
306
13,601
7,007
225
0
13,601
0
13,212
L
6,800
3,759
0
524
13,227
3,839
884
1,253
11,344
0
35,229
W
3,451
557
202
2,018
4,759
2,838
1,761
368
4,391
40,225
0
L
Kuzenbo
MAJINMAGNI
Kuzenbo
4,306
2,131
258
319
7,871
4,679
20
0
7,871
16,212
0
L
5,734
2,455
0
2,632
11,013
4,094
156
1,165
9,775
0
37,411
L
3,223
1,098
0
777
7,957
2,408
233
1,033
6,748
36,619
0
W
Bakasura
g4treckedfoo
Bakasura
6,807
5,045
0
5,323
11,123
4,791
3,070
694
10,429
0
54,191
W
Tsukuyomi
nickmcizzle22
Tsukuyomi
7,859
3,236
0
3,745
8,724
3,184
5,495
1,011
7,713
0
80,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
53,443
243
Minions Killed
498
0
Camps Cleared
0
1,235,716
Distance Traveled
1,695,002
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,303
606
88
5
0
305,180
2
W
Osiris
9,787
576
58
3
0
302,803
0
L
Achilles
6,247
367
21
1
0
259,495
4
L
Skadi
7,564
445
69
4
0
199,912
0
W
Hades
9,700
571
66
4
0
302,461
2
L
Kuzenbo
7,190
423
23
1
0
222,007
0
L
Set
7,846
462
67
4
0
314,110
1
L
Hera
6,954
409
63
4
0
240,192
4
W
Bakasura
11,834
696
136
8
0
392,733
4
W
Tsukuyomi
11,819
695
150
9
0
391,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role