Player Matchup

Bellona
Bellona
GaGaMonster152
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,068 Elo+
Solo
Merlin
Merlin
JansenSaysHi
Merlin
Level 78
God Stats
10W - 13L
1,522 SR
Queue Stats
200W - 184L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Moistenedman
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Novabooger
Ah Muzen Cab
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
21W - 11L
1,061 Elo+
Solo
Thoth
Thoth
Shakadabrah
Thoth
Level 8
God Stats
0W - 2L
1,200 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Team Averages
Level 21
1,444 SR
1,233 Elo+

VS

Team Averages
Level 17
1,510 SR
1,341 Elo+
Fenrir
Fenrir
Ghosted194
Fenrir
Level 16
God Stats
14W - 6L
1,500 SR
Queue Stats
62W - 58L
1,352 Elo+
Solo
Skadi
Skadi
Slayer x LG
Skadi
Level 29
God Stats
10W - 5L
1,718 SR
Queue Stats
149W - 161L
1,468 Elo+
Solo
Izanami
Izanami
Veras_Estrela
Izanami
Level 15
God Stats
2W - 1L
1,331 SR
Queue Stats
9W - 10L
1,371 Elo+
Solo
Xing Tian
Xing Tian
mrmonopoly069
Xing Tian
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 10L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
tren_opalino6
Baron Samedi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 42L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,893
389
921
2,585
1,446
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
8
0 / 2 / 1
4,765
477
2,223
5,335
1,363
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Moistenedman
Cthulhu
5
0 / 6 / 0
4,195
420
1,197
6,110
3,506
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
Novabooger
Ah Muzen Cab
6
0 / 3 / 0
4,242
424
2,361
3,478
680
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,857
386
2,130
3,664
788
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ghosted194
Fenrir
8
1 / 0 / 4
5,867
587
2,389
5,739
2,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 0 / 1
7,018
702
3,372
3,585
950
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
11
2 / 1 / 1
6,911
691
1,933
3,709
1,078
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
mrmonopoly069
Xing Tian
9
1 / 0 / 5
6,690
669
1,490
5,434
2,324
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
tren_opalino6
Baron Samedi
11
3 / 0 / 0
6,790
679
3,334
3,347
1,306
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
0
Kills
14
14
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Fenrir
Ghosted194
Fenrir
1
0
4
3
L
Merlin
0
2
1
0.25
L
Cthulhu
Moistenedman
Cthulhu
0
6
0
0
L
Ah Muzen Cab
Novabooger
Ah Muzen Cab
0
3
0
0
L
0
1
0
0
W
7
0
1
7.5
W
Izanami
2
1
1
2.5
W
Xing Tian
mrmonopoly069
Xing Tian
1
0
5
3.5
W
Baron Samedi
tren_opalino6
Baron Samedi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,832
Damage
12,518
21,172
Taken
21,814
7,783
Mitigated
8,498
3,459
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
921
319
0
191
2,585
1,446
0
0
2,535
0
4,929
W
Fenrir
Ghosted194
Fenrir
2,389
375
0
2,429
5,739
2,840
202
1,029
4,685
0
12,341
L
Merlin
2,223
245
0
880
5,335
1,363
0
1,375
3,810
22,271
0
L
Cthulhu
Moistenedman
Cthulhu
1,197
361
99
0
6,110
3,506
0
1,444
4,641
10,973
0
L
Ah Muzen Cab
Novabooger
Ah Muzen Cab
2,361
1,175
0
859
3,478
680
320
576
2,852
0
14,142
L
2,130
243
0
1,430
3,664
788
0
1,429
2,210
8,509
0
W
3,372
2,277
615
369
3,585
950
4,295
613
2,972
0
29,659
W
Izanami
1,933
1,617
0
0
3,709
1,078
2,580
528
3,081
0
32,658
W
Xing Tian
mrmonopoly069
Xing Tian
1,490
219
126
848
5,434
2,324
1,451
791
4,643
12,492
0
W
Baron Samedi
tren_opalino6
Baron Samedi
3,334
309
68
1,240
3,347
1,306
1,330
2,589
758
31,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,952
Gold Earned
33,276
94
Minions Killed
223
0
Camps Cleared
0
657,289
Distance Traveled
842,265
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,893
389
6
1
0
66,333
0
W
Fenrir
5,867
587
19
2
0
165,743
0
L
Merlin
4,765
477
36
4
0
176,564
0
L
Cthulhu
4,195
420
20
2
0
152,998
0
L
Ah Muzen Cab
4,242
424
22
2
0
108,552
2
L
Thoth
3,857
386
10
1
0
152,842
0
W
Skadi
7,018
702
66
7
0
158,781
1
W
Izanami
6,911
691
59
6
0
172,054
0
W
Xing Tian
6,690
669
27
3
0
188,134
0
W
Baron Samedi
6,790
679
52
5
0
157,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role