Player Matchup

Horus
Horus
KingSnow656
Horus
Level 47
God Stats
3W - 3L
1,182 SR
Queue Stats
183W - 159L
1,533 Elo+
Party 1
Sobek
Sobek
terrorgamer57
Sobek
Level 128
God Stats
2W - 1L
1,318 SR
Queue Stats
136W - 103L
1,581 Elo+
Party 1
Merlin
Merlin
zlCashh
Merlin
Level 29
God Stats
3W - 3L
1,834 SR
Queue Stats
151W - 123L
1,472 Elo+
Party 1
Team Averages
Level 68
1,445 SR
1,529 Elo+

VS

Team Averages
Level 12
1,420 SR
1,249 Elo+
Hachiman
Hachiman
SFP BadDragn
Hachiman
Level 12
God Stats
0W - 3L
1,288 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 2
Osiris
Osiris
SFPDarkraven
Osiris
Level 7
God Stats
0W - 2L
1,370 SR
Queue Stats
1W - 5L
1,258 Elo+
Party 2
Tsukuyomi
Tsukuyomi
that_one_player1
Tsukuyomi
Level 17
God Stats
14W - 13L
1,602 SR
Queue Stats
35W - 42L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 5
5,980
854
669
1,577
916
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 5
6,171
882
2,651
6,633
5,238
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
zlCashh
Merlin
10
4 / 0 / 4
6,317
902
3,559
2,995
950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SFP BadDragn
Hachiman
7
0 / 5 / 0
4,705
672
3,353
4,818
1,550
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
8
0 / 3 / 0
4,735
676
1,834
5,248
3,420
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tsukuyomi
4
0 / 0 / 0
4,411
630
321
344
81
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Hachiman
SFP BadDragn
Hachiman
0
5
0
0
L
Osiris
0
3
0
0
W
2
0
5
4.5
L
Tsukuyomi
0
0
0
0
W
Merlin
zlCashh
Merlin
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,879
Damage
5,508
11,205
Taken
10,410
7,104
Mitigated
5,051
4,280
Healing
424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
669
252
923
678
1,577
916
8
0
1,577
0
8,236
L
Hachiman
SFP BadDragn
Hachiman
3,353
2,293
0
0
4,818
1,550
0
3,193
1,600
0
13,247
L
Osiris
1,834
253
0
180
5,248
3,420
0
3,017
2,160
0
7,924
W
2,651
440
0
2,189
6,633
5,238
0
18
6,415
12,278
0
L
Tsukuyomi
321
95
0
244
344
81
0
0
344
0
5,192
W
Merlin
zlCashh
Merlin
3,559
535
0
490
2,995
950
340
0
2,946
22,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,468
Gold Earned
13,851
76
Minions Killed
46
0
Camps Cleared
0
354,066
Distance Traveled
244,386
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,980
854
18
3
0
108,772
0
L
Hachiman
4,705
672
22
3
0
113,407
2
L
Osiris
4,735
676
18
3
0
109,242
1
W
Sobek
6,171
882
15
2
0
119,480
1
L
Tsukuyomi
4,411
630
6
1
0
21,737
0
W
Merlin
6,317
902
43
6
0
125,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role