Player Matchup

Bakasura
Bakasura
GMAN101808
Bakasura
Level 15
God Stats
11W - 4L
1,452 SR
Queue Stats
15W - 20L
1,215 Elo+
Solo
Da Ji
Da Ji
IncursioTnshou0
Da Ji
Level 25
God Stats
4W - 1L
1,197 SR
Queue Stats
25W - 19L
1,239 Elo+
Party 1
Discordia
Discordia
SweetieCheeks31
Discordia
Level 19
God Stats
1W - 2L
1,302 SR
Queue Stats
28W - 39L
1,331 Elo+
Solo
Ra
Ra
YabbinDabbinDude
Ra
Level 19
God Stats
9W - 6L
1,280 SR
Queue Stats
9W - 9L
1,131 Elo+
Party 1
Fafnir
Fafnir
dropdog1
Fafnir
Level 26
God Stats
4W - 3L
1,283 SR
Queue Stats
64W - 99L
1,281 Elo+
Party 1
Team Averages
Level 21
1,303 SR
1,239 Elo+

VS

Team Averages
Level 24
1,522 SR
1,304 Elo+
Sobek
Sobek
Bigdaddyjack663
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,290 Elo+
Solo
Merlin
Merlin
Croc Hunter 64
Merlin
Level 30
God Stats
46W - 50L
1,422 SR
Queue Stats
132W - 145L
1,263 Elo+
Solo
Ra
Ra
Ruuinn
Ra
Level 22
God Stats
6W - 1L
1,812 SR
Queue Stats
75W - 66L
1,223 Elo+
Solo
Odin
Odin
Stat988
Odin
Level 29
God Stats
1W - 3L
1,557 SR
Queue Stats
6W - 5L
1,487 Elo+
Solo
Hachiman
Hachiman
WW2imaPanda
Hachiman
Level 14
God Stats
13W - 19L
1,319 SR
Queue Stats
24W - 32L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GMAN101808
Bakasura
20
32 / 4 / 7
17,924
1,494
45,957
18,053
9,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
10 / 9 / 18
13,429
1,119
16,266
17,930
8,425
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SweetieCheeks31
Discordia
19
4 / 0 / 17
12,314
1,026
13,489
6,363
2,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 7 / 19
11,588
966
10,459
12,972
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
dropdog1
Fafnir
20
1 / 1 / 28
13,179
1,098
6,220
11,150
15,229
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 7
10,352
863
5,245
11,198
5,144
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 12 / 9
14,094
1,175
20,633
24,335
11,317
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
18
2 / 10 / 10
11,557
963
9,052
20,223
13,310
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
Stat988
Odin
19
7 / 8 / 9
12,730
1,061
16,105
22,923
19,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
WW2imaPanda
Hachiman
17
2 / 13 / 6
11,403
950
8,051
21,501
8,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
62
48
Kills
21
21
Deaths
48
89
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
L
9
12
9
1.13
W
Bakasura
GMAN101808
Bakasura
32
4
7
8.88
W
10
9
18
2.11
L
Ra
2
10
10
0.7
L
Odin
Stat988
Odin
7
8
9
1.44
W
Discordia
SweetieCheeks31
Discordia
4
0
17
12.5
L
Hachiman
WW2imaPanda
Hachiman
2
13
6
0.38
W
1
7
19
1.5
W
Fafnir
dropdog1
Fafnir
1
1
28
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,391
Damage
59,086
66,468
Taken
100,180
42,471
Mitigated
57,267
10,180
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,245
541
0
2,014
11,198
5,144
0
4,261
6,002
15,017
0
L
20,633
1,453
498
1,892
24,335
11,317
0
8,866
15,004
41,350
0
W
Bakasura
GMAN101808
Bakasura
45,957
34,912
0
5,020
18,053
9,838
0
10,954
7,099
0
68,271
W
16,266
7,497
0
648
17,930
8,425
0
9,335
8,595
0
22,264
L
Ra
9,052
2,025
852
700
20,223
13,310
0
5,040
14,078
38,897
0
L
Odin
Stat988
Odin
16,105
3,296
427
776
22,923
19,448
0
6,752
15,532
0
33,930
W
Discordia
SweetieCheeks31
Discordia
13,489
697
0
0
6,363
2,745
0
1,872
4,491
34,294
0
L
Hachiman
WW2imaPanda
Hachiman
8,051
4,320
0
900
21,501
8,048
0
5,249
15,427
0
28,525
W
10,459
1,105
1,059
1,049
12,972
6,234
0
7,407
5,565
30,237
0
W
Fafnir
dropdog1
Fafnir
6,220
1,109
0
2,404
11,150
15,229
0
5,362
5,788
17,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,434
Gold Earned
60,136
198
Minions Killed
196
12
Camps Cleared
3
1,117,225
Distance Traveled
879,111
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,352
863
14
1
0
124,765
0
L
Merlin
14,094
1,175
44
4
1
160,472
1
W
Bakasura
17,924
1,494
71
6
10
286,277
2
W
Da Ji
13,429
1,119
10
1
2
202,941
0
L
Ra
11,557
963
56
5
1
187,748
0
L
Odin
12,730
1,061
40
3
0
228,300
0
W
Discordia
12,314
1,026
42
4
0
240,496
0
L
Hachiman
11,403
950
42
4
1
177,826
0
W
Ra
11,588
966
48
4
0
184,632
0
W
Fafnir
13,179
1,098
27
2
0
202,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role