Player Matchup

Merlin
Merlin
Coreykun
Merlin
Level 39
God Stats
4W - 1L
1,819 SR
Queue Stats
27W - 31L
1,298 Elo+
Party 1
Nemesis
Nemesis
Lionator9
Nemesis
Level 17
God Stats
2W - 0L
1,723 SR
Queue Stats
12W - 19L
1,297 Elo+
Party 1
Rama
Rama
Tuniwutzi
Rama
Level 7
God Stats
1W - 4L
1,079 SR
Queue Stats
1W - 5L
761 Elo+
Party 1
Team Averages
Level 21
1,540 SR
1,119 Elo+

VS

Team Averages
Level 43
1,479 SR
1,112 Elo+
Achilles
Achilles
BlueEyesRedEyes
Achilles
Level 26
God Stats
0W - 4L
1,313 SR
Queue Stats
1W - 9L
964 Elo+
Party 2
Mercury
Mercury
ThyLordRatKing
Mercury
Level 17
God Stats
1W - 3L
1,535 SR
Queue Stats
2W - 15L
985 Elo+
Party 2
Ra
Ra
flocs49
Ra
Level 85
God Stats
8W - 11L
1,590 SR
Queue Stats
69W - 87L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Coreykun
Merlin
18
5 / 0 / 13
12,624
701
13,057
7,971
2,731
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Lionator9
Nemesis
14
2 / 4 / 18
12,022
668
5,170
11,732
5,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Rama
18
15 / 0 / 7
13,908
773
18,276
9,852
3,605
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 10 / 1
10,459
581
6,520
17,407
5,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
0 / 9 / 2
9,951
553
2,270
15,037
4,250
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 1
10,846
603
12,171
12,057
3,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
22
Kills
4
4
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
10
1
0.25
W
Merlin
Coreykun
Merlin
5
0
13
11.5
W
Nemesis
Lionator9
Nemesis
2
4
18
2.75
L
0
9
2
0.11
W
Rama
15
0
7
18.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,503
Damage
20,961
29,555
Taken
44,501
11,529
Mitigated
14,034
8,464
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,520
1,115
182
1,722
17,407
5,987
640
6,836
10,571
0
27,245
W
Merlin
Coreykun
Merlin
13,057
207
0
1,891
7,971
2,731
414
2,546
5,425
76,898
0
W
Nemesis
Lionator9
Nemesis
5,170
738
0
1,637
11,732
5,193
659
6,786
4,946
0
30,326
L
2,270
990
629
2,686
15,037
4,250
308
3,399
11,638
0
27,944
W
Rama
18,276
13,942
0
4,936
9,852
3,605
2,645
3,266
6,586
0
61,986
L
12,171
385
1,649
5,059
12,057
3,797
473
2,913
9,144
69,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,554
Gold Earned
31,256
219
Minions Killed
191
0
Camps Cleared
0
991,380
Distance Traveled
1,009,375
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,459
581
53
3
0
327,569
3
W
Merlin
12,624
701
106
6
0
312,391
2
W
Nemesis
12,022
668
32
2
0
336,162
6
L
Mercury
9,951
553
35
2
0
324,530
0
W
Rama
13,908
773
81
5
0
342,827
3
L
Ra
10,846
603
103
6
0
357,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role