Player Matchup

Chaac
Chaac
PizzaHutOfficiaI
Chaac
Level 20
God Stats
31W - 32L
1,612 SR
Queue Stats
222W - 201L
1,288 Elo+
Party 1
He Bo
He Bo
brockhamptun
He Bo
Level 67
God Stats
3W - 2L
1,732 SR
Queue Stats
304W - 268L
1,311 Elo+
Party 1
Hachiman
Hachiman
inhaler32
Hachiman
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 125L
1,325 Elo+
Party 1
Team Averages
Level 36
1,615 SR
1,308 Elo+

VS

Team Averages
Level 17
1,543 SR
1,238 Elo+
Hercules
Hercules
RTV_LargeFriesYt
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,211 Elo+
Solo
Agni
Agni
Robthegreat905
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,166 Elo+
Solo
Anubis
Anubis
WavingJuggler07
Anubis
Level 27
God Stats
15W - 8L
1,630 SR
Queue Stats
83W - 91L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 11
12,628
743
12,026
10,472
4,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
18 / 2 / 8
13,868
816
26,281
12,489
3,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
inhaler32
Hachiman
14
1 / 3 / 16
11,185
658
7,244
12,091
3,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
11,135
655
10,932
23,956
17,858
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 12 / 1
8,593
505
1,558
9,958
2,927
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

14
3 / 9 / 3
11,214
660
9,516
18,023
8,319
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
29
Kills
7
7
Deaths
29
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
L
4
8
3
0.69
L
0
12
1
0.04
L
3
9
3
0.5
W
18
2
8
11
W
Hachiman
inhaler32
Hachiman
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,551
Damage
22,006
35,052
Taken
51,937
11,247
Mitigated
29,104
3,130
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,026
1,716
246
436
10,472
4,959
0
4,256
6,216
0
28,504
L
10,932
2,010
34
6,344
23,956
17,858
0
14,914
9,042
0
21,851
L
1,558
236
0
0
9,958
2,927
0
3,707
6,251
10,437
0
L
9,516
297
0
4,556
18,023
8,319
0
7,822
10,201
57,685
0
W
26,281
1,746
673
1,246
12,489
3,079
294
3,710
8,779
50,102
0
W
Hachiman
inhaler32
Hachiman
7,244
5,084
235
294
12,091
3,209
1,903
3,108
8,983
0
39,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
30,942
156
Minions Killed
130
0
Camps Cleared
0
866,858
Distance Traveled
676,746
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,628
743
44
3
0
306,899
1
L
Hercules
11,135
655
20
1
0
255,144
3
L
Agni
8,593
505
7
0
0
167,258
0
L
Anubis
11,214
660
103
6
0
254,344
2
W
He Bo
13,868
816
45
3
0
301,844
1
W
Hachiman
11,185
658
67
4
0
258,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role