Player Matchup

Hel
Hel
FAZSTERBOLT
Hel
Level 25
God Stats
1W - 2L
1,345 SR
Queue Stats
18W - 29L
1,219 Elo+
Party 1
Medusa
Medusa
camoshift
Medusa
Level 54
God Stats
2W - 2L
1,514 SR
Queue Stats
149W - 252L
1,214 Elo+
Party 1
Nu Wa
Nu Wa
postcard12
Nu Wa
Level 46
God Stats
6W - 4L
1,529 SR
Queue Stats
111W - 171L
1,206 Elo+
Party 1
Team Averages
Level 42
1,463 SR
1,213 Elo+

VS

Team Averages
Level 68
1,361 SR
1,314 Elo+
Medusa
Medusa
Soro_double_G
Medusa
Level 82
God Stats
3W - 5L
1,435 SR
Queue Stats
22W - 39L
1,182 Elo+
Solo
Anubis
Anubis
Thefridgeunited
Anubis
Level 64
God Stats
3W - 9L
1,009 SR
Queue Stats
84W - 104L
1,363 Elo+
Party 2
Sobek
Sobek
X OD BROz X
Sobek
Level 59
God Stats
4W - 5L
1,638 SR
Queue Stats
34W - 50L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 6
9,447
630
10,006
9,029
2,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
camoshift
Medusa
13
6 / 5 / 4
9,922
661
8,378
13,184
4,538
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
12
1 / 3 / 9
9,087
606
12,256
9,975
2,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 9
9,686
646
10,312
10,743
3,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
9 / 0 / 4
10,840
723
13,453
10,843
4,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 5 / 10
10,321
688
4,038
14,716
11,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
10
Kills
13
13
Deaths
10
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
2
5
9
1.3
W
9
0
4
11
W
2
5
10
1.4
L
Medusa
camoshift
Medusa
6
5
4
1.6
L
Nu Wa
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
27,803
32,188
Taken
36,302
9,201
Mitigated
20,021
12,786
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,006
575
4,638
3,027
9,029
2,442
0
4,657
4,372
28,467
0
W
10,312
3,422
219
1,125
10,743
3,528
0
6,630
4,113
0
43,318
W
13,453
508
0
7,208
10,843
4,588
727
7,532
3,311
53,129
0
W
4,038
401
0
3,634
14,716
11,905
465
8,119
6,597
20,746
0
L
Medusa
camoshift
Medusa
8,378
3,936
0
1,405
13,184
4,538
325
6,246
6,938
0
30,310
L
Nu Wa
12,256
3,023
810
2,906
9,975
2,221
42
6,608
3,367
35,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
30,847
144
Minions Killed
179
0
Camps Cleared
0
789,199
Distance Traveled
737,511
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,447
630
54
4
0
258,620
1
W
Medusa
9,686
646
66
4
0
255,107
1
W
Anubis
10,840
723
81
5
0
230,184
1
W
Sobek
10,321
688
32
2
0
252,220
3
L
Medusa
9,922
661
41
3
0
267,256
2
L
Nu Wa
9,087
606
49
3
0
263,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role