Player Matchup

Cthulhu
Cthulhu
EZwinmaster
Cthulhu
Level 12
God Stats
2W - 0L
1,452 SR
Queue Stats
2W - 6L
1,044 Elo+
Solo
Jing Wei
Jing Wei
Myzria
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 44L
1,166 Elo+
Solo
Tsukuyomi
Tsukuyomi
exqueletorjairo7
Tsukuyomi
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,028 Elo+
Solo
Team Averages
Level 10
1,484 SR
1,079 Elo+

VS

Team Averages
Level 14
1,389 SR
1,165 Elo+
Ra
Ra
AngelHidalgo835
Ra
Level 6
God Stats
0W - 4L
1,345 SR
Queue Stats
1W - 5L
1,121 Elo+
Solo
Nemesis
Nemesis
ItsTheGr8Matt
Nemesis
Level 16
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 8L
1,134 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ksos-Saga
Tsukuyomi
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 57L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EZwinmaster
Cthulhu
11
0 / 1 / 8
7,773
598
1,701
9,587
4,664
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Myzria
Jing Wei
13
3 / 0 / 6
8,655
666
7,843
5,519
1,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
12
9 / 3 / 2
9,975
767
12,522
10,863
4,327
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,571
582
3,116
7,608
2,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
9
0 / 4 / 2
7,406
570
3,427
10,808
3,232
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Ksos-Saga
Tsukuyomi
9
3 / 2 / 0
7,710
593
5,697
7,884
2,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
4
4
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Cthulhu
EZwinmaster
Cthulhu
0
1
8
4
L
Nemesis
0
4
2
0.25
L
Tsukuyomi
Ksos-Saga
Tsukuyomi
3
2
0
1.5
W
Jing Wei
Myzria
Jing Wei
3
0
6
6
W
Tsukuyomi
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
12,240
25,969
Taken
26,300
10,778
Mitigated
7,860
1,372
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,116
770
71
932
7,608
2,306
87
942
6,617
18,233
0
W
Cthulhu
EZwinmaster
Cthulhu
1,701
70
215
0
9,587
4,664
428
1,520
8,025
14,375
0
L
Nemesis
3,427
342
0
1,721
10,808
3,232
0
621
10,108
0
26,285
L
Tsukuyomi
Ksos-Saga
Tsukuyomi
5,697
1,355
471
597
7,884
2,322
0
230
7,559
0
20,696
W
Jing Wei
Myzria
Jing Wei
7,843
4,771
0
1,027
5,519
1,787
2,078
1,002
4,509
0
32,164
W
Tsukuyomi
12,522
3,422
0
130
10,863
4,327
100
602
10,163
0
31,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
22,687
101
Minions Killed
105
0
Camps Cleared
0
726,186
Distance Traveled
586,268
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,571
582
27
2
0
204,787
0
W
Cthulhu
7,773
598
20
2
0
206,121
0
L
Nemesis
7,406
570
41
3
0
199,783
0
L
Tsukuyomi
7,710
593
37
3
0
181,698
0
W
Jing Wei
8,655
666
39
3
0
247,214
0
W
Tsukuyomi
9,975
767
42
3
0
272,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role