Player Matchup

Tsukuyomi
Tsukuyomi
GOLD Angel9172
Tsukuyomi
Level 26
God Stats
18W - 14L
1,312 SR
Queue Stats
96W - 97L
1,062 Elo+
Party 1
Loki
Loki
GOLD Rumply
Loki
Level 17
God Stats
8W - 12L
1,288 SR
Queue Stats
45W - 55L
1,036 Elo+
Party 1
Khepri
Khepri
RedbrickLine
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,240 Elo+
Party 1
Jormungandr
Jormungandr
mRD343er
Jormungandr
Level 17
God Stats
2W - 7L
1,048 SR
Queue Stats
58W - 68L
1,139 Elo+
Solo
Heimdallr
Heimdallr
xY0SH1MiTSU
Heimdallr
Level 28
God Stats
42W - 50L
1,096 SR
Queue Stats
233W - 308L
1,109 Elo+
Solo
Team Averages
Level 19
1,249 SR
1,117 Elo+

VS

Team Averages
Level 15
1,300 SR
1,097 Elo+
Fenrir
Fenrir
BattierDread
Fenrir
Level 16
God Stats
13W - 21L
1,259 SR
Queue Stats
91W - 92L
1,243 Elo+
Party 2
Chaac
Chaac
ImThatRealBigga
Chaac
Level 27
God Stats
6W - 5L
1,602 SR
Queue Stats
276W - 290L
1,271 Elo+
Solo
Mercury
Mercury
Los Matatanez
Mercury
Level 22
God Stats
21W - 16L
1,432 SR
Queue Stats
77W - 59L
1,218 Elo+
Solo
Neith
Neith
RAFSLEEPER
Neith
Level 5
God Stats
8W - 10L
1,133 SR
Queue Stats
48W - 51L
889 Elo+
Party 2
Heimdallr
Heimdallr
Skully587
Heimdallr
Level 7
God Stats
1W - 6L
1,072 SR
Queue Stats
123W - 149L
865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GOLD Angel9172
Tsukuyomi
13
3 / 7 / 0
8,165
480
7,293
13,348
5,019
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
6,035
355
2,427
6,506
1,711
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
10
0 / 3 / 2
7,271
428
2,057
7,654
5,627
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
mRD343er
Jormungandr
14
3 / 3 / 2
8,390
494
6,202
9,400
4,414
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
xY0SH1MiTSU
Heimdallr
10
3 / 6 / 1
7,115
419
9,659
11,305
4,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 3 / 4
8,115
477
6,564
12,647
7,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
9 / 0 / 1
9,138
538
11,377
11,105
12,928
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
16
4 / 2 / 5
10,112
595
4,109
10,995
3,705
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
13
2 / 2 / 6
8,173
481
5,294
6,971
2,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Skully587
Heimdallr
15
5 / 3 / 2
9,227
543
7,819
7,801
3,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
24
24
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
4
2
L
Tsukuyomi
GOLD Angel9172
Tsukuyomi
3
7
0
0.43
L
0
5
1
0.1
W
9
0
1
9.5
W
Mercury
4
2
5
3.25
W
Neith
2
2
6
2.5
L
Khepri
0
3
2
0.33
W
Heimdallr
Skully587
Heimdallr
5
3
2
2
L
Jormungandr
mRD343er
Jormungandr
3
3
2
1.33
L
Heimdallr
xY0SH1MiTSU
Heimdallr
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
35,163
48,213
Taken
49,519
21,051
Mitigated
29,939
4,344
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,564
1,791
0
3,847
12,647
7,197
0
1,996
10,651
0
26,483
L
Tsukuyomi
GOLD Angel9172
Tsukuyomi
7,293
2,673
0
2,840
13,348
5,019
1,049
0
12,973
0
43,646
L
2,427
1,146
0
0
6,506
1,711
302
0
6,406
0
14,741
W
11,377
1,674
0
5,214
11,105
12,928
1,440
612
10,425
0
34,030
W
Mercury
4,109
2,169
0
5,204
10,995
3,705
1,372
1,207
9,762
0
68,095
W
Neith
5,294
1,890
0
1,798
6,971
2,917
525
2,274
4,697
0
36,634
L
Khepri
2,057
354
0
0
7,654
5,627
379
0
7,460
12,334
0
W
Heimdallr
Skully587
Heimdallr
7,819
4,012
0
0
7,801
3,192
1,591
2,170
5,573
0
40,149
L
Jormungandr
mRD343er
Jormungandr
6,202
912
429
1,075
9,400
4,414
266
0
9,400
39,423
0
L
Heimdallr
xY0SH1MiTSU
Heimdallr
9,659
6,638
0
0
11,305
4,280
786
0
11,280
0
32,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,976
Gold Earned
44,765
223
Minions Killed
336
0
Camps Cleared
0
1,338,702
Distance Traveled
1,592,893
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,115
477
41
2
0
371,035
4
L
Tsukuyomi
8,165
480
64
4
0
281,532
1
L
Loki
6,035
355
30
2
0
234,365
0
W
Chaac
9,138
538
48
3
0
349,164
0
W
Mercury
10,112
595
113
7
0
353,156
0
W
Neith
8,173
481
60
4
0
286,276
1
L
Khepri
7,271
428
27
2
0
295,540
0
W
Heimdallr
9,227
543
74
4
0
233,262
0
L
Jormungandr
8,390
494
44
3
0
255,916
0
L
Heimdallr
7,115
419
58
3
0
271,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role