Player Matchup

Ymir
Ymir
LOST_Fennix
Ymir
Level 5
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 1
Jing Wei
Jing Wei
finnqwsasxcvfbbh
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,199 Elo+
Party 1
Fenrir
Fenrir
rene290707
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 1
Team Averages
Level 6
1,417 SR
1,199 Elo+

VS

Team Averages
Level 53
1,516 SR
1,283 Elo+
Ah Puch
Ah Puch
Der Lange 91181
Ah Puch
Level 5
God Stats
32W - 27L
1,416 SR
Queue Stats
32W - 29L
1,299 Elo+
Party 2
Bellona
Bellona
DiorBryan
Bellona
Level 28
God Stats
6W - 5L
1,596 SR
Queue Stats
222W - 244L
1,251 Elo+
Solo
Kukulkan
Kukulkan
Pietschhamster1
Kukulkan
Level 126
God Stats
4W - 7L
1,535 SR
Queue Stats
20W - 21L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,979
634
1,041
11,981
7,050
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 10 / 0
6,140
558
1,037
10,448
3,656
Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
rene290707
Fenrir
6
0 / 11 / 0
5,989
544
3,111
12,714
6,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 12
8,019
729
6,950
2,999
874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
DiorBryan
Bellona
10
7 / 0 / 11
8,947
813
5,472
5,229
4,110
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
12
12 / 0 / 10
9,602
873
13,730
4,572
1,664
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
22
23
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
Bellona
DiorBryan
Bellona
7
0
11
12.5
L
0
2
0
0
W
Kukulkan
12
0
10
17
L
0
10
0
0
L
Fenrir
rene290707
Fenrir
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,189
Damage
26,152
35,143
Taken
12,800
16,821
Mitigated
6,648
1,599
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,950
335
784
1,039
2,999
874
40
376
2,623
22,494
0
W
Bellona
DiorBryan
Bellona
5,472
1,663
342
1,623
5,229
4,110
0
608
4,512
0
14,826
L
1,041
365
0
0
11,981
7,050
0
6,436
5,370
8,039
0
W
Kukulkan
13,730
282
409
795
4,572
1,664
831
57
4,515
36,515
0
L
1,037
522
0
1,168
10,448
3,656
0
7,236
3,162
0
13,763
L
Fenrir
rene290707
Fenrir
3,111
728
0
431
12,714
6,115
0
7,008
5,531
0
9,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,108
Gold Earned
26,568
38
Minions Killed
95
0
Camps Cleared
0
608,656
Distance Traveled
632,360
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,019
729
31
3
0
214,277
0
W
Bellona
8,947
813
11
1
0
186,291
0
L
Ymir
6,979
634
9
1
0
236,534
2
W
Kukulkan
9,602
873
53
5
0
231,792
0
L
Jing Wei
6,140
558
20
2
0
183,655
1
L
Fenrir
5,989
544
9
1
0
188,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role