Player Matchup

Raijin
Raijin
Alone Alchemist
Raijin
Level 68
God Stats
7W - 11L
1,498 SR
Queue Stats
287W - 250L
1,467 Elo+
Party 3
Terra
Terra
CryogenicNeon
Terra
Level 119
God Stats
3W - 3L
1,513 SR
Queue Stats
289W - 247L
1,470 Elo+
Party 3
Set
Set
Vretta
Set
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 83L
1,398 Elo+
Solo
Olorun
Olorun
spiffing_brit
Olorun
Level 34
God Stats
4W - 8L
1,429 SR
Queue Stats
184W - 216L
1,323 Elo+
Party 1
Hades
Hades
unknown_v_v_
Hades
Level 65
God Stats
3W - 4L
1,462 SR
Queue Stats
323W - 382L
1,335 Elo+
Party 1
Team Averages
Level 70
1,481 SR
1,399 Elo+

VS

Team Averages
Level 63
1,364 SR
1,310 Elo+
Cerberus
Cerberus
Arbss
Cerberus
Level 84
God Stats
23W - 28L
1,382 SR
Queue Stats
223W - 220L
1,404 Elo+
Solo
Merlin
Merlin
CAFTO1916
Merlin
Level 106
God Stats
35W - 49L
1,444 SR
Queue Stats
285W - 336L
1,326 Elo+
Party 2
Pele
Pele
HuaciExplosivo
Pele
Level 29
God Stats
9W - 14L
1,238 SR
Queue Stats
88W - 137L
1,193 Elo+
Party 2
Artemis
Artemis
Onii SenPaii
Artemis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 207L
1,311 Elo+
Solo
Osiris
Osiris
V1O1AT1ON
Osiris
Level 55
God Stats
6W - 10L
1,257 SR
Queue Stats
172W - 180L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
12,528
482
10,716
16,497
6,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 15
12,564
483
13,971
22,113
25,989
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Vretta
Set
20
13 / 1 / 4
15,563
599
22,910
24,235
13,252
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 1 / 9
11,217
431
7,695
12,551
4,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 3 / 5
13,516
520
18,133
19,304
9,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arbss
Cerberus
15
1 / 4 / 2
10,878
418
12,326
22,732
18,175
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
CAFTO1916
Merlin
18
3 / 4 / 3
11,347
436
22,314
17,215
6,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 7 / 4
9,523
366
6,527
19,755
6,086
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Onii SenPaii
Artemis
16
2 / 8 / 2
10,768
414
12,665
16,026
5,689
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
V1O1AT1ON
Osiris
15
1 / 5 / 4
9,741
375
10,466
20,213
20,132
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
28
Kills
7
7
Deaths
28
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Cerberus
Arbss
Cerberus
1
4
2
0.5
L
Merlin
CAFTO1916
Merlin
3
4
3
1.13
W
2
0
15
9.5
L
0
7
4
0.29
L
Artemis
Onii SenPaii
Artemis
2
8
2
0.38
L
Osiris
V1O1AT1ON
Osiris
1
5
4
0.6
W
Set
Vretta
Set
13
1
4
15
W
1
1
9
5.5
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,425
Damage
64,298
94,700
Taken
95,941
60,560
Mitigated
56,136
45,604
Healing
29,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,716
975
0
3,426
16,497
6,923
901
8,082
8,365
86,291
0
L
Cerberus
Arbss
Cerberus
12,326
580
1,487
8,118
22,732
18,175
132
11,311
11,421
33,893
0
L
Merlin
CAFTO1916
Merlin
22,314
1,435
1,095
4,898
17,215
6,054
1,154
8,222
8,993
81,634
0
W
13,971
2,479
4,269
6,186
22,113
25,989
0
8,033
13,982
39,284
0
L
6,527
1,652
0
5,362
19,755
6,086
256
8,546
11,209
0
50,339
L
Artemis
Onii SenPaii
Artemis
12,665
6,641
0
2,629
16,026
5,689
2,035
11,198
4,828
0
59,282
L
Osiris
V1O1AT1ON
Osiris
10,466
2,144
0
5,736
20,213
20,132
664
11,238
8,975
0
49,433
W
Set
Vretta
Set
22,910
9,816
0
9,135
24,235
13,252
1,120
5,960
18,076
0
164,796
W
7,695
3,932
4,586
8,055
12,551
4,444
3,141
6,906
5,595
56,413
0
W
18,133
1,108
620
9,327
19,304
9,952
1,005
5,659
13,171
69,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,388
Gold Earned
52,257
593
Minions Killed
434
0
Camps Cleared
0
2,375,319
Distance Traveled
2,152,122
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,528
482
141
5
0
465,647
1
L
Cerberus
10,878
418
47
2
0
461,506
2
L
Merlin
11,347
436
128
5
0
450,806
0
W
Terra
12,564
483
41
2
0
492,491
5
L
Pele
9,523
366
72
3
0
425,352
0
L
Artemis
10,768
414
103
4
0
389,753
0
L
Osiris
9,741
375
84
3
0
424,705
3
W
Set
15,563
599
192
7
0
527,688
0
W
Olorun
11,217
431
90
3
0
430,588
3
W
Hades
13,516
520
129
5
0
458,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role