Player Matchup

He Bo
He Bo
EngNetero
He Bo
Level 75
God Stats
1W - 1L
1,725 SR
Queue Stats
31W - 31L
1,526 Elo+
Party 1
Hachiman
Hachiman
Samanoski6
Hachiman
Level 24
God Stats
1W - 2L
1,695 SR
Queue Stats
113W - 80L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
VastolordQ8
Guan Yu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 119L
1,559 Elo+
Party 1
Izanami
Izanami
bighjaj
Izanami
Level 40
God Stats
4W - 7L
1,506 SR
Queue Stats
88W - 70L
1,496 Elo+
Party 1
Olorun
Olorun
bo5laf123
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,550 Elo+
Party 1
Team Averages
Level 37
1,585 SR
1,540 Elo+

VS

Team Averages
Level 91
1,344 SR
1,435 Elo+
Chang'e
Chang'e
Andruzhka
Chang'e
Level 61
God Stats
1W - 4L
1,084 SR
Queue Stats
398W - 425L
1,438 Elo+
Solo
Jing Wei
Jing Wei
Dooza
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Galgamek
Ares
Level 48
God Stats
1W - 0L
1,223 SR
Queue Stats
14W - 30L
1,324 Elo+
Solo
Zeus
Zeus
PoIo_69
Zeus
Level 108
God Stats
5W - 4L
1,499 SR
Queue Stats
236W - 247L
1,466 Elo+
Solo
Jormungandr
Jormungandr
socforlife
Jormungandr
Level 81
God Stats
1W - 3L
1,416 SR
Queue Stats
263W - 264L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EngNetero
He Bo
19
3 / 9 / 5
11,668
648
10,592
17,691
6,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Samanoski6
Hachiman
20
3 / 5 / 10
11,756
653
16,057
15,780
6,656
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
VastolordQ8
Guan Yu
20
5 / 5 / 10
12,457
692
20,199
39,538
40,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
bighjaj
Izanami
19
3 / 8 / 7
11,850
658
17,203
19,572
8,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
bo5laf123
Olorun
19
3 / 9 / 9
11,305
628
10,410
17,419
7,187
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andruzhka
Chang'e
20
5 / 3 / 13
12,330
685
11,424
17,852
15,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jing Wei
Dooza
Jing Wei
20
14 / 3 / 14
14,350
797
22,938
18,272
8,464
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
20
1 / 2 / 23
11,715
651
13,749
18,807
18,574
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
PoIo_69
Zeus
20
9 / 3 / 22
13,585
755
37,198
13,334
6,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
socforlife
Jormungandr
19
7 / 6 / 13
12,943
719
17,691
18,070
11,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
121
17
Kills
36
36
Deaths
17
41
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Andruzhka
Chang'e
5
3
13
3.83
W
Jing Wei
Dooza
Jing Wei
14
3
14
7
L
He Bo
EngNetero
He Bo
3
9
5
0.61
W
Ares
1
2
23
6.25
W
Zeus
PoIo_69
Zeus
9
3
22
6.67
L
Hachiman
Samanoski6
Hachiman
3
5
10
1.6
L
Guan Yu
VastolordQ8
Guan Yu
5
5
10
2
L
Izanami
bighjaj
Izanami
3
8
7
0.81
L
Olorun
bo5laf123
Olorun
3
9
9
0.83
W
Jormungandr
socforlife
Jormungandr
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,461
Damage
103,000
110,000
Taken
86,335
69,778
Mitigated
60,473
45,842
Healing
44,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Andruzhka
Chang'e
11,424
875
13,704
8,440
17,852
15,581
395
6,828
10,799
31,046
0
W
Jing Wei
Dooza
Jing Wei
22,938
18,631
3,979
4,907
18,272
8,464
3,610
4,092
14,055
0
40,439
L
He Bo
EngNetero
He Bo
10,592
0
2,145
2,586
17,691
6,804
0
13,948
3,743
23,306
0
W
Ares
13,749
300
2,899
1,770
18,807
18,574
333
4,871
13,733
18,747
0
W
Zeus
PoIo_69
Zeus
37,198
852
2,995
2,364
13,334
6,363
402
1,426
11,758
65,290
0
L
Hachiman
Samanoski6
Hachiman
16,057
7,090
2,962
2,740
15,780
6,656
264
12,567
3,213
0
46,509
L
Guan Yu
VastolordQ8
Guan Yu
20,199
3,762
6,399
21,093
39,538
40,812
0
24,409
15,129
0
32,445
L
Izanami
bighjaj
Izanami
17,203
11,314
650
3,052
19,572
8,319
1,339
15,182
4,390
0
40,204
L
Olorun
bo5laf123
Olorun
10,410
4,359
2,175
2,040
17,419
7,187
285
13,956
3,463
16,744
0
W
Jormungandr
socforlife
Jormungandr
17,691
2,436
2,054
1,246
18,070
11,491
312
3,785
14,135
36,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,036
Gold Earned
64,923
162
Minions Killed
187
0
Camps Cleared
0
1,482,268
Distance Traveled
1,494,775
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,330
685
40
2
0
291,664
0
W
Jing Wei
14,350
797
48
3
0
265,919
0
L
He Bo
11,668
648
17
1
0
290,018
0
W
Ares
11,715
651
6
0
0
369,348
1
W
Zeus
13,585
755
74
4
0
286,962
0
L
Hachiman
11,756
653
45
3
0
304,502
6
L
Guan Yu
12,457
692
28
2
0
353,641
0
L
Izanami
11,850
658
56
3
0
287,152
0
L
Olorun
11,305
628
16
1
0
246,955
0
W
Jormungandr
12,943
719
19
1
0
280,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role