Player Matchup

Merlin
Merlin
MARCUS FENIX547
Merlin
Level 27
God Stats
23W - 22L
1,580 SR
Queue Stats
200W - 183L
1,300 Elo+
Solo
Nu Wa
Nu Wa
Marathonali
Nu Wa
Level 27
God Stats
17W - 10L
1,536 SR
Queue Stats
129W - 143L
1,298 Elo+
Solo
Cthulhu
Cthulhu
Masque000
Cthulhu
Level 27
God Stats
1W - 2L
1,339 SR
Queue Stats
4W - 5L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nedhead
Tsukuyomi
Level 16
God Stats
2W - 0L
1,573 SR
Queue Stats
15W - 12L
1,304 Elo+
Solo
Hades
Hades
jchdeza
Hades
Level 29
God Stats
3W - 2L
1,436 SR
Queue Stats
82W - 79L
1,246 Elo+
Solo
Team Averages
Level 25
1,493 SR
1,351 Elo+

VS

Team Averages
Level 19
1,569 SR
1,243 Elo+
Neith
Neith
Emart122
Neith
Level 26
God Stats
0W - 2L
1,769 SR
Queue Stats
2W - 3L
1,162 Elo+
Solo
Rama
Rama
TKS DarkCloak
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,221 Elo+
Solo
Tsukuyomi
Tsukuyomi
cwickz
Tsukuyomi
Level 13
God Stats
6W - 10L
1,376 SR
Queue Stats
9W - 15L
1,260 Elo+
Solo
Cthulhu
Cthulhu
enderadri
Cthulhu
Level 15
God Stats
10W - 7L
1,715 SR
Queue Stats
122W - 113L
1,269 Elo+
Solo
King Arthur
King Arthur
msagrotew
King Arthur
Level 28
God Stats
4W - 10L
1,486 SR
Queue Stats
126W - 164L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,394
560
7,586
3,437
1,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 1
9,103
607
6,388
2,782
836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Masque000
Cthulhu
12
1 / 3 / 4
8,157
544
3,701
11,150
7,002
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Nedhead
Tsukuyomi
13
0 / 3 / 3
8,602
573
1,820
11,952
3,850
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
jchdeza
Hades
13
7 / 4 / 1
8,782
585
8,709
12,088
5,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emart122
Neith
11
4 / 2 / 1
7,279
485
5,090
9,259
2,704
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,730
182
0
96
29
Tsukuyomi
cwickz
Tsukuyomi
6
2 / 1 / 3
5,815
388
1,565
4,464
1,149
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
enderadri
Cthulhu
12
3 / 6 / 3
7,047
470
5,677
11,504
4,943
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
msagrotew
King Arthur
11
0 / 5 / 1
6,401
427
2,385
10,707
5,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
14
Kills
9
11
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Emart122
Neith
4
2
1
2.25
W
3
1
1
3.5
W
3
0
1
3.5
W
Cthulhu
Masque000
Cthulhu
1
3
4
1
W
Tsukuyomi
Nedhead
Tsukuyomi
0
3
3
0.5
L
0
0
0
0
L
Tsukuyomi
cwickz
Tsukuyomi
2
1
3
3.5
L
Cthulhu
enderadri
Cthulhu
3
6
3
0.75
W
Hades
jchdeza
Hades
7
4
1
1.88
L
King Arthur
msagrotew
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,204
Damage
14,717
41,409
Taken
36,030
18,331
Mitigated
14,650
18,320
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Emart122
Neith
5,090
2,567
0
1,200
9,259
2,704
616
7,306
1,953
0
28,196
W
7,586
277
0
725
3,437
1,218
923
61
3,351
44,486
0
W
6,388
1,833
0
909
2,782
836
2,259
0
2,632
47,208
0
W
Cthulhu
Masque000
Cthulhu
3,701
328
612
2,605
11,150
7,002
797
2,443
8,682
27,525
0
W
Tsukuyomi
Nedhead
Tsukuyomi
1,820
350
0
6,718
11,952
3,850
271
588
11,339
0
59,595
L
0
0
0
0
96
29
0
96
0
0
0
L
Tsukuyomi
cwickz
Tsukuyomi
1,565
615
0
1,797
4,464
1,149
0
1,479
2,969
0
13,807
L
Cthulhu
enderadri
Cthulhu
5,677
576
0
1,200
11,504
4,943
0
9,753
1,751
29,902
0
W
Hades
jchdeza
Hades
8,709
868
349
6,402
12,088
5,425
2,022
2,585
9,455
36,804
0
L
King Arthur
msagrotew
King Arthur
2,385
382
0
225
10,707
5,825
0
7,750
2,947
0
31,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
29,272
396
Minions Killed
166
0
Camps Cleared
0
1,169,502
Distance Traveled
866,559
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,279
485
55
4
0
250,898
0
W
Merlin
8,394
560
76
5
0
257,863
9
W
Nu Wa
9,103
607
104
7
0
217,394
1
W
Cthulhu
8,157
544
45
3
0
250,142
0
W
Tsukuyomi
8,602
573
97
6
0
216,657
4
L
Rama
2,730
182
0
0
0
0
0
L
Tsukuyomi
5,815
388
26
2
0
138,776
2
L
Cthulhu
7,047
470
31
2
0
215,183
3
W
Hades
8,782
585
74
5
0
227,446
3
L
King Arthur
6,401
427
54
4
0
261,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role