Player Matchup

Bakasura
Bakasura
IX Farbug XI
Bakasura
Level 26
God Stats
11W - 13L
1,482 SR
Queue Stats
110W - 147L
1,248 Elo+
Party 1
Cernunnos
Cernunnos
MR ROBlN
Cernunnos
Level 19
God Stats
3W - 3L
1,719 SR
Queue Stats
219W - 226L
1,289 Elo+
Party 1
Susano
Susano
Mezay6123
Susano
Level 8
God Stats
2W - 2L
1,542 SR
Queue Stats
7W - 15L
1,255 Elo+
Party 2
Cthulhu
Cthulhu
Superminimin
Cthulhu
Level 26
God Stats
22W - 31L
1,309 SR
Queue Stats
316W - 348L
1,431 Elo+
Solo
Da Ji
Da Ji
TaylorDx
Da Ji
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 16L
1,260 Elo+
Party 2
Team Averages
Level 19
1,510 SR
1,297 Elo+

VS

Team Averages
Level 20
1,462 SR
1,357 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Azazelpsj
Cerberus
Level 17
God Stats
4W - 5L
1,360 SR
Queue Stats
11W - 22L
1,173 Elo+
Solo
Thor
Thor
Luizhcon
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 146L
1,236 Elo+
Solo
Chaac
Chaac
Mhfc25
Chaac
Level 13
God Stats
2W - 2L
1,454 SR
Queue Stats
10W - 7L
1,383 Elo+
Solo
Olorun
Olorun
juLin97
Olorun
Level 25
God Stats
7W - 12L
1,498 SR
Queue Stats
165W - 168L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IX Farbug XI
Bakasura
18
3 / 4 / 2
12,337
475
11,744
21,864
10,540
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
MR ROBlN
Cernunnos
17
6 / 7 / 8
11,628
447
18,183
23,689
8,955
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
Mezay6123
Susano
15
1 / 12 / 1
10,135
390
6,886
15,600
5,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Superminimin
Cthulhu
18
6 / 7 / 5
11,762
452
19,120
29,041
14,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
TaylorDx
Da Ji
20
12 / 7 / 5
13,200
508
18,057
18,375
12,301
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 8 / 6
12,089
465
24,169
20,499
7,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Azazelpsj
Cerberus
18
3 / 6 / 7
12,653
487
11,820
23,519
24,369
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
17
5 / 9 / 4
12,557
483
6,438
20,215
13,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Mhfc25
Chaac
20
15 / 1 / 3
15,104
581
27,152
22,061
26,833
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
juLin97
Olorun
20
8 / 6 / 3
14,150
544
11,145
16,561
10,284
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
59
28
Kills
36
37
Deaths
30
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
8
6
1
W
Cerberus
Azazelpsj
Cerberus
3
6
7
1.08
L
Bakasura
IX Farbug XI
Bakasura
3
4
2
1
W
Thor
5
9
4
0.78
L
Cernunnos
MR ROBlN
Cernunnos
6
7
8
1.43
L
Susano
Mezay6123
Susano
1
12
1
0.13
W
Chaac
Mhfc25
Chaac
15
1
3
16.5
L
Cthulhu
Superminimin
Cthulhu
6
7
5
1.21
L
Da Ji
TaylorDx
Da Ji
12
7
5
2.07
W
Olorun
juLin97
Olorun
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,990
Damage
80,724
108,569
Taken
102,855
52,041
Mitigated
82,883
31,356
Healing
43,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,169
13,278
558
9,190
20,499
7,601
3,248
8,613
11,811
0
84,224
W
Cerberus
Azazelpsj
Cerberus
11,820
608
474
7,499
23,519
24,369
692
8,661
14,783
39,775
0
L
Bakasura
IX Farbug XI
Bakasura
11,744
9,697
0
8,128
21,864
10,540
1,683
1,789
19,725
0
84,783
W
Thor
6,438
2,727
0
4,243
20,215
13,796
45
441
19,624
0
58,935
L
Cernunnos
MR ROBlN
Cernunnos
18,183
10,471
0
8,130
23,689
8,955
1,769
8,449
15,240
0
63,154
L
Susano
Mezay6123
Susano
6,886
1,171
0
832
15,600
5,320
136
56
15,094
0
33,950
W
Chaac
Mhfc25
Chaac
27,152
9,097
0
14,063
22,061
26,833
1,545
0
21,401
0
106,154
L
Cthulhu
Superminimin
Cthulhu
19,120
1,682
294
8,987
29,041
14,925
626
8,318
20,723
78,087
0
L
Da Ji
TaylorDx
Da Ji
18,057
5,920
0
4,985
18,375
12,301
638
4,353
13,822
0
74,866
W
Olorun
juLin97
Olorun
11,145
6,136
0
7,384
16,561
10,284
3,793
1,405
14,886
79,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,062
Gold Earned
66,553
523
Minions Killed
586
0
Camps Cleared
0
2,163,619
Distance Traveled
2,187,742
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,089
465
121
5
0
384,435
6
W
Cerberus
12,653
487
72
3
0
420,197
5
L
Bakasura
12,337
475
151
6
0
517,577
0
W
Thor
12,557
483
82
3
0
413,557
0
L
Cernunnos
11,628
447
82
3
0
365,851
3
L
Susano
10,135
390
61
2
0
358,891
0
W
Chaac
15,104
581
182
7
0
518,459
4
L
Cthulhu
11,762
452
131
5
0
474,530
6
L
Da Ji
13,200
508
98
4
0
446,770
3
W
Olorun
14,150
544
129
5
0
451,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role