Player Matchup

Thor
Thor
MarcelinhoG013
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,700 Elo+
Solo
Mercury
Mercury
Poverty Pat09
Mercury
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 198L
1,663 Elo+
Party 2
Hades
Hades
Razor Extract
Hades
Level 63
God Stats
19W - 26L
1,295 SR
Queue Stats
259W - 262L
1,489 Elo+
Party 2
Team Averages
Level 26
1,432 SR
1,617 Elo+

VS

Team Averages
Level 43
1,500 SR
1,515 Elo+
Sol
Sol
Alexcisv2
Sol
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 44L
1,641 Elo+
Party 1
Pele
Pele
POOPEDturd34
Pele
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
UrDumbAbsDad
Anhur
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 4
10,299
515
6,856
18,334
13,865
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
14
2 / 6 / 6
11,599
580
5,829
15,544
5,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 4 / 1
14,286
714
17,917
23,598
10,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 7
14,486
724
23,537
16,198
5,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 6 / 2
9,819
491
771
5,856
1,669
17
9 / 2 / 9
14,612
731
18,522
17,546
5,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
22
23
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
13
3
7
5.5
L
0
13
4
0.15
W
0
6
2
0.17
L
Mercury
2
6
6
0.83
L
9
4
1
2.38
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,602
Damage
42,830
57,476
Taken
39,600
29,339
Mitigated
12,557
13,327
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,537
6,993
0
9,104
16,198
5,287
866
7,939
7,947
73,954
0
L
6,856
2,190
0
540
18,334
13,865
0
8,087
10,247
0
20,887
W
771
338
0
87
5,856
1,669
78
2,491
3,196
0
2,385
L
Mercury
5,829
3,406
0
1,397
15,544
5,065
50
5,533
10,011
0
20,236
L
17,917
2,320
291
11,099
23,598
10,409
184
10,288
13,310
90,492
0
W
18,522
12,841
111
8,297
17,546
5,601
2,142
7,822
9,524
0
62,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
38,917
160
Minions Killed
157
0
Camps Cleared
0
909,287
Distance Traveled
708,325
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,486
724
96
5
0
339,695
2
L
Thor
10,299
515
26
1
0
244,791
2
W
Pele
9,819
491
4
0
0
105,467
0
L
Mercury
11,599
580
18
1
0
343,631
0
L
Hades
14,286
714
116
6
0
320,865
0
W
Anhur
14,612
731
57
3
0
263,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role