Player Matchup

Hel
Hel
Nirox83400
Hel
Level 123
God Stats
2W - 0L
1,819 SR
Queue Stats
219W - 199L
1,583 Elo+
Party 2
Merlin
Merlin
SteelNail
Merlin
Level 108
God Stats
7W - 2L
1,715 SR
Queue Stats
392W - 331L
1,585 Elo+
Party 1
Sol
Sol
aidendu83
Sol
Level 126
God Stats
6W - 5L
1,536 SR
Queue Stats
184W - 161L
1,577 Elo+
Party 2
Medusa
Medusa
lionhards
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xMx25679831xNx
Ah Muzen Cab
Level 127
God Stats
3W - 0L
1,811 SR
Queue Stats
239W - 246L
1,476 Elo+
Solo
Team Averages
Level 119
1,676 SR
1,544 Elo+

VS

Team Averages
Level 85
1,526 SR
1,508 Elo+
Sol
Sol
DeSnor
Sol
Level 79
God Stats
10W - 6L
1,689 SR
Queue Stats
461W - 412L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Rocky010
Jormungandr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 89L
1,501 Elo+
Solo
Olorun
Olorun
Sazh
Olorun
Level 42
God Stats
0W - 2L
1,287 SR
Queue Stats
40W - 43L
1,539 Elo+
Solo
Chang'e
Chang'e
qNasty
Chang'e
Level 124
God Stats
10W - 16L
1,454 SR
Queue Stats
424W - 439L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
zag-Ehe
Sun Wukong
Level 57
God Stats
1W - 1L
1,702 SR
Queue Stats
281W - 314L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 24
14,245
712
16,080
32,789
29,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
SteelNail
Merlin
20
3 / 3 / 19
13,821
691
28,905
17,302
9,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 13
15,203
760
23,562
24,298
12,601
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
lionhards
Medusa
20
7 / 6 / 16
14,167
708
22,026
23,488
11,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
xMx25679831xNx
Ah Muzen Cab
20
10 / 7 / 13
14,448
722
29,971
27,061
13,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DeSnor
Sol
20
8 / 4 / 9
14,080
704
35,558
23,983
9,415
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Rocky010
Jormungandr
20
6 / 6 / 14
14,124
706
22,714
31,413
40,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
Sazh
Olorun
20
3 / 8 / 13
13,290
665
21,104
28,383
11,544
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
qNasty
Chang'e
15
0 / 8 / 11
10,797
540
18,040
22,526
8,520
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
zag-Ehe
Sun Wukong
20
7 / 9 / 8
13,723
686
15,187
26,883
25,857
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
79
34
Kills
24
24
Deaths
35
85
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sol
DeSnor
Sol
8
4
9
3.13
W
3
5
24
3
L
Jormungandr
Rocky010
Jormungandr
6
6
14
2.17
L
Olorun
Sazh
Olorun
3
8
13
1.19
W
Merlin
SteelNail
Merlin
3
3
19
4.17
W
11
3
13
5.83
W
Medusa
lionhards
Medusa
7
6
16
2.5
L
Chang'e
qNasty
Chang'e
0
8
11
0.69
W
Ah Muzen Cab
xMx25679831xNx
Ah Muzen Cab
10
7
13
2.36
L
Sun Wukong
zag-Ehe
Sun Wukong
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,544
Damage
112,603
124,938
Taken
133,188
76,728
Mitigated
95,349
71,280
Healing
62,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
DeSnor
Sol
35,558
9,347
2,928
9,361
23,983
9,415
2,725
11,048
12,935
65,794
0
W
16,080
232
23,414
17,018
32,789
29,496
379
23,313
9,476
43,194
0
L
Jormungandr
Rocky010
Jormungandr
22,714
996
3,331
6,257
31,413
40,013
221
16,142
15,271
39,967
0
L
Olorun
Sazh
Olorun
21,104
12,108
3,637
11,351
28,383
11,544
2,031
18,010
10,373
46,594
0
W
Merlin
SteelNail
Merlin
28,905
1,860
3,495
2,959
17,302
9,080
243
13,238
4,064
60,473
0
W
23,562
7,151
4,185
5,544
24,298
12,601
2,933
19,483
4,815
51,018
0
W
Medusa
lionhards
Medusa
22,026
6,086
2,232
2,620
23,488
11,558
1,463
19,760
3,728
0
42,003
L
Chang'e
qNasty
Chang'e
18,040
802
12,124
8,017
22,526
8,520
808
11,086
11,440
28,394
0
W
Ah Muzen Cab
xMx25679831xNx
Ah Muzen Cab
29,971
9,088
4,207
5,606
27,061
13,993
836
21,622
5,439
0
51,122
L
Sun Wukong
zag-Ehe
Sun Wukong
15,187
1,986
2,264
2,969
26,883
25,857
117
12,261
14,622
0
38,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,884
Gold Earned
66,014
234
Minions Killed
231
0
Camps Cleared
0
1,812,013
Distance Traveled
1,745,907
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,080
704
75
4
0
355,068
3
W
Hel
14,245
712
58
3
0
374,088
0
L
Jormungandr
14,124
706
18
1
0
354,012
0
L
Olorun
13,290
665
54
3
0
324,611
0
W
Merlin
13,821
691
40
2
0
396,029
3
W
Sol
15,203
760
49
2
0
353,843
0
W
Medusa
14,167
708
53
3
0
356,478
2
L
Chang'e
10,797
540
19
1
0
352,292
4
W
Ah Muzen Cab
14,448
722
34
2
0
331,575
1
L
Sun Wukong
13,723
686
65
3
0
359,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role