Player Matchup

Pele
Pele
Gecko_The_Grand
Pele
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 40L
1,456 Elo+
Solo
Cupid
Cupid
PeuF_GaLa
Cupid
Level 125
God Stats
5W - 1L
1,554 SR
Queue Stats
282W - 287L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
PeuF_TcH
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Party 1
He Bo
He Bo
diak10000
He Bo
Level 139
God Stats
5W - 5L
1,474 SR
Queue Stats
338W - 352L
1,479 Elo+
Party 1
Ullr
Ullr
edgynamegoeshere
Ullr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 142L
1,490 Elo+
Solo
Team Averages
Level 65
1,506 SR
1,466 Elo+

VS

Team Averages
Level 79
1,326 SR
1,551 Elo+
Sol
Sol
EdenBulurGüzelim
Sol
Level 24
God Stats
1W - 0L
1,311 SR
Queue Stats
30W - 28L
1,549 Elo+
Solo
Xing Tian
Xing Tian
KhallArmstróng
Xing Tian
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,376 Elo+
Solo
Artemis
Artemis
Laîka
Artemis
Level 87
God Stats
1W - 1L
1,310 SR
Queue Stats
5W - 2L
1,615 Elo+
Party 2
Raijin
Raijin
Swobin
Raijin
Level 122
God Stats
1W - 1L
1,210 SR
Queue Stats
13W - 5L
1,689 Elo+
Party 2
Ares
Ares
Αbishai
Ares
Level 89
God Stats
1W - 1L
1,297 SR
Queue Stats
108W - 101L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 3
4,850
808
88
2,195
757
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
PeuF_GaLa
Cupid
9
0 / 6 / 3
5,093
849
5,204
7,429
2,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
PeuF_TcH
Cthulhu
12
3 / 3 / 2
6,908
1,151
2,173
5,101
3,887
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
diak10000
He Bo
13
4 / 6 / 2
7,273
1,212
6,254
6,342
2,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 2 / 2
5,079
847
702
3,031
958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 9
7,019
1,170
4,214
5,598
2,245
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
KhallArmstróng
Xing Tian
11
3 / 1 / 10
6,929
1,155
2,817
6,997
3,046
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Laîka
Artemis
14
6 / 1 / 11
8,072
1,345
7,658
3,925
1,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Swobin
Raijin
11
4 / 2 / 9
7,390
1,232
2,720
4,912
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
1 / 2 / 9
6,269
1,045
3,176
5,384
4,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
8
Kills
19
19
Deaths
8
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
0
2
3
0.75
W
Xing Tian
KhallArmstróng
Xing Tian
3
1
10
8
W
Artemis
Laîka
Artemis
6
1
11
11.5
L
Cupid
PeuF_GaLa
Cupid
0
6
3
0.25
L
Cthulhu
PeuF_TcH
Cthulhu
3
3
2
1.33
W
Raijin
Swobin
Raijin
4
2
9
4.25
L
He Bo
diak10000
He Bo
4
6
2
0.83
L
1
2
2
1
W
Ares
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,421
Damage
20,585
24,098
Taken
26,816
10,335
Mitigated
13,905
3,275
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,214
1,444
423
1,525
5,598
2,245
611
1,536
4,062
14,968
0
L
88
0
294
149
2,195
757
0
1,757
438
0
102
W
Xing Tian
KhallArmstróng
Xing Tian
2,817
481
320
2,605
6,997
3,046
395
2,173
3,548
4,349
0
W
Artemis
Laîka
Artemis
7,658
3,017
880
1,318
3,925
1,604
2,099
1,701
2,224
0
20,225
L
Cupid
PeuF_GaLa
Cupid
5,204
1,873
70
1,166
7,429
2,609
0
4,611
2,818
0
10,365
L
Cthulhu
PeuF_TcH
Cthulhu
2,173
0
0
0
5,101
3,887
0
2,061
3,040
7,052
0
W
Raijin
Swobin
Raijin
2,720
130
51
1,040
4,912
2,050
794
1,179
3,733
9,165
0
L
He Bo
diak10000
He Bo
6,254
327
257
587
6,342
2,124
0
2,354
3,988
12,676
0
L
702
230
135
617
3,031
958
0
2,144
887
0
814
W
Ares
3,176
83
0
500
5,384
4,960
250
1,838
3,546
4,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
35,679
30
Minions Killed
52
0
Camps Cleared
0
309,725
Distance Traveled
521,570
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,019
1,170
16
3
0
111,543
0
L
Pele
4,850
808
0
0
0
23,439
0
W
Xing Tian
6,929
1,155
5
1
0
103,052
0
W
Artemis
8,072
1,345
15
3
0
90,703
0
L
Cupid
5,093
849
8
1
0
64,683
0
L
Cthulhu
6,908
1,151
10
2
0
86,177
0
W
Raijin
7,390
1,232
13
2
0
111,925
0
L
He Bo
7,273
1,212
12
2
0
80,871
0
L
Ullr
5,079
847
0
0
0
54,555
0
W
Ares
6,269
1,045
3
1
0
104,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role